A New Story in Sunless Sea: Christmastide


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A presence dominates your Lodgings. Its fur-trimmed robe is the red of blood on snow.

Every year, Mr Sacks calls upon Londoners, demanding offerings for its terrible sack. And Londoners give; anything to make it leave.

Now it has a commission for you. Three dark deliveries to places far and wide, across the Zee.

Captains who have submitted a port report for Avid Horizon are warned to expect a red-clad visitor at their Lodgings. This story is best attempted when your captain is well-traveled.

This free story by Richard Cobbett comes with our most delicious wishes, to all of our players, for a merry winterval!

Our humble thanks to you for playing Sunless Sea, for sharing and reviewing it, and making this year an unprecedented triumph for our team. We’ll see you again in 2016.[/color]
edited by h4nchan on 12/17/2015

Oh, how delicious. Can’t wait to try it…but I think I’ll hold off until Christmas Eve. Many thanks for all your hard work!

A-ha! I was looking for another thing for my dashing zee-captain to accomplish! Thanks!!

I can’t stop staring at that… bizarre image in the left of the picture.
It’s hypnotizingly confusing. That blank-eyed, yet self-satisfied, expression.
Like a mavelolent grandmother Drownie.
edited by Bertrand Leonidas Poole on 12/17/2015

[quote=Bertrand Leonidas Poole]I can’t stop staring at that… bizarre image in the left of the picture.
It’s hypnotizingly confusing. That blank-eyed, yet self-satisfied, expression.
Like a mavelolent grandmother Drownie.[/quote]
[color=rgb(194, 194, 194)]It looks like a small child who just at chocolate so delicious that his internal organs are melting. [/color]

Thank-you!

Can I ask will this remain available to play after the holiday is past, or is it purely seasonal?

[My computer is a little bit Zee-sick right now- but Santa is due to bring a new heat exchange :) ]

[color=#0066ff]Yes, it’ll be there indefinitely. Enjoy it at your leisure![/color]

Excellent! Thank-you Hannah! I hope you have a wonderful, and very well deserved, Christmas break, you and all the FB team!
edited by Charlotte_de_Witte on 12/17/2015

[quote=Charlotte_de_Witte]Thank-you!

Can I ask will this remain available to play after the holiday is past, or is it purely seasonal?

[My computer is a little bit Zee-sick right now- but Santa is due to bring a new heat exchange :) ][/quote]

Think you could get him to swing by here and drop off an entirely new system? I mean… Santa’s got it like that, right? LOL
edited by John Savage on 12/17/2015

[quote=Xane Al-Rahibi][quote=Bertrand Leonidas Poole]I can’t stop staring at that… bizarre image in the left of the picture.
It’s hypnotizingly confusing. That blank-eyed, yet self-satisfied, expression.
Like a mavelolent grandmother Drownie.[/quote]
[color=rgb(194, 194, 194)]It looks like a small child who just at chocolate so delicious that his internal organs are melting. [/color][/quote]

Knowing the Neath, this might not be an overstatement.

This looks pretty interesting. I tried starting up a new game, fresh captain (shadowed past), no stats/legacies, steam launch and got pretty far in the quest before a zee bat spotted me and I died. But it seemed like this new Mr Sacks storyline isn’t very stats or hold intensive. It felt like it was doable even with a completely fresh and disadvantaged captain blindly zailing an undiscovered map (with a bit of knowledge on how tiles spawn).

What I found interesting was I wasn’t able to immediately identify which master was playing the role of Mr Sacks. It might be I just didn’t get far enough in the content, and I’ll need to try again for sure, but this may lend some credence to the theory that Mr Sacks is the 11th unique Master.

edited by NiteBrite on 12/19/2015

A lovely little story, thanks guys.

Anything that adds content to Station III and Irem is fine by me!

Once you get to the third delivery it becomes more clear who you’re dealing with. And after that delivery, if you continue on to the next part of the story, there are some more advanced requirements (you have to have reached the end of a particular island’s story, or near the end).

Though I’ve only chosen one ending option, specifically the shorter ending, the story felt much more… emotional than many of the other storylines I’ve played. Though that’s partially due to the air of unresolved mystery I was left with. I don’t really understand which Master this Sacks was, aside from the slight knowledge of who it wasn’t.

Also is Mr. Sacks really supposed to have +2000 engine power and +25% fuel efficiency, given that he’s not equippable?

Well yeah, like I said I’m not sure which Master is this Sacks’s Original. I don’t really know much about Mr. Fires but this doesn’t really strike me as quite the same behavior, especially the rivalry issue since the only conflict I remember involving him was with Spices.

Nah it’s quite clearly Mr. Sacks’s Noman since you get a sack of goodies at the end separate from whatever sack the various deliveries were being pulled from :y

I know, hence the joking tone and the :y

AH!
Spoiler tags, PLEASE! Cover even the first sentence, if you plan to reveal something (which you did)

Does anyone know how to keep the Snow Child alive? I cried when he died. Also, can we play this again? Or was it a one time story?

[spoiler]There was a Mr Sacks, once upon a time. He was quite unlike the Sackses who have visited us over the past few years. We don’t know who or what he was, or what has happened to him.

Question: is there any extra content with the little snowchild for a captain who is planning to go East themselves?[/spoiler]