A game of survival, trade and exploration in the universe of Fallen London
Are people still finding combat frustrating?
 EmilyAriel Posts: 124
11/24/2014
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I know shortly after Steel was released, there were quite a few people upset about the new difficulty of combat. Is this still the case? I know things became less lethal in later builds, but I haven't kept my finger on the pulse of the forums.
I ask because I recently died (foolishly trying to go up Adam's Way), and have been considered doing a combat-focused Let's Play, since I feel like I've got a good grasp of how to do well in the new system. Would anyone be interested in this?
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 EmilyAriel Posts: 124
11/24/2014
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Ok, there's a some interest here and there's been some on IRC, too. So tentatively I'll plan to do the first session on Wednesday, at about 21:00 MST (GMT -7). I'll see about getting twitch set up tonight and post more info then.
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 EmilyAriel Posts: 124
11/27/2014
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Delicious friends, the stream shall begin in about 15 minutes. http://twitch.tv/cheshster
edit: and more, now! edited by cheshster on 11/27/2014
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 EmilyAriel Posts: 124
11/28/2014
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More streaming! I wasn't planning to play today because Thanksgiving, but then they decided to drop Sapphire on us. So I will play! http://twitch.tv/cheshster
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 Rocket Heeled Jack Posts: 311
12/12/2014
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cheshster wrote:
I'm going to see about going to kill Mt Nomad, now. Watch me die gloriously or do the impossible, one way or another!! http://twitch.tv/cheshster
Two heavy guns on the front, with or without the blue Scintillack, and even a frigate can down mount nomad, it's not easy to be sure and you're on max reverse the whole time, but it can be done. I still think there should be a bigger reward for dropping it though
-- http://fallenlondon.storynexus.com/Profile/Rocket~Heeled~Jack
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