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Which recent stories are most captivating? Messages in this topic - RSS

Hannah Flynn
Hannah Flynn
Administrator
Posts: 491

11/18/2014
We're interested to hear from you about recent additions to Sunless Sea and Fallen London (stories from this year, so including Saviour's Rocks, Isle of Cats, the Wistful Deviless, the First Curator etc). We'd also include The Last Court in this.


Which stories have stayed with you most? Which grabbed you, tickled you, surprised and delighted you - and why?
edited by h4nchan on 11/19/2014

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An Individual
An Individual
Posts: 589

11/20/2014
A vow of secrecy prevents me from talking about my favorite piece of content I encountered this year. All I can say is that there wasn't very much screaming involved.

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Toran
Toran
Posts: 193

11/21/2014
I really enjoyed the Wry Functionary storyline. The options related to quirks were particularly neat.

My favorite content this year was the Noman. It was extremely touching and I found myself considering the implications of various parts of the story/my actions.

I will also say that I was unhappy with losing points of Subtle to the fishing only to find I couldn't regain them at all. I had Machiavellian, but am now only as wily as our scaly brethren. upset

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Fhoenix
Fhoenix
Posts: 602

11/18/2014
Can't comment on the Sunless Sea, I played the beta, but most of the stories were not there yet. And now I am waiting for the finished version.

Fallen London... did not really have that many finished stories. Things with an ending. There were of course some small snippets of text/situations, that I liked a lot. Playing chess with a random monkey on the street, finding a monster sized eyeball, going around the Mutton Island during the Festival (but not the fishing part, the fishing sucked). The thing I enjoy in FL is finding something strange, or hearing a stranger mentioning something on the streets and figuring out how it all connects to the things I know already.
I squealed a lot when I got my Suite at the Royal Beth. Those windows into Parabola. That was the highlight of the year.
Oh and attending The Seventh Letter stage play. FL went full on Utena there and my brain exploded trying to interpret the thing and how it relates to actual history of the Bazaar.

Last Court is nice all around. We don't have many games that let us role-play rulers. Empire simulators, sure. Emperor simulators? Not so much. So it gets special love from me just for that. Better yet, you rule a city of glass-makers. With an ancient forest just over the bridge. And an insane mage for an ancestor. It's nice to rule an interesting place.
As for the actual stories... I liked the sealed chantry, I guess. Even if it was gameplay wise a "let's throw every possible skill check at the player hard-mode style, and then let him wait 20 minutes to ask a simple question, while the game times out on him". I still liked where it went.
And the Green Knight. On the one hand I wanted to learn more of him and not to kill him, since he was not hostile. On the other hand he was encroaching on Serault and her people, which I considered rightfully mine at that point... so I did want to kill him. It was a nice conundrum.

I am not finished with Last Court yet, btw. I'd very much like to learn what Shame was trying to do. And finish his work maybe. Though I guess we don't get to do the last bit, since the game focuses on Divine's visit.
edited by Fhoenix on 11/18/2014

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Lady Taimi Felix
Lady Taimi Felix
Posts: 202

11/18/2014
I loved the Fallen London weekly snippets and encourage their return with great enthusiasm.

I did enjoy the Last Court, though it got a little grindy near the end when I had seen the result of all of the normal cards. I particularly loved the Horned Knight content. Were I the Marquis of Serault, he could gift me creepy people/flower art installations whenever he'd like.

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