A game of survival, trade and exploration in the universe of Fallen London
Nitpicks
 Avian Overlord Posts: 62
11/12/2014
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Okay, this is a list of little interface problems I've had:
- Some storylets send you back when you take certain options. The most common example is the admiralty. When I turn in Strat. Int. I want to get my next commission, not have to click back in! Some port reports do this do.
- Curiosities, circumstances, and accomplishments seem utterly random. Why is being a cannibal an item, but being soulless a quality? Why are the items for the Neathbow treasure hunt presented as items, but the principles acomplishments? This could really be straightened out.
- Fallen London's stores need a scroll bar. In addition, could the interface be rejiggered so that we can read the whole message on shops. And can it be made impossible to sell things for no money?
If anyone else has interface niggles, feel free to add them.
-- The Principled Dectective-http://fallenlondon.storynexus.com/Profile/Corvidae Open for social actions of all sorts.
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 zwol Posts: 40
11/16/2014
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babelfishwars wrote:
zwol wrote:
There are lots of places where text gets cut off because it's too long for the box it's in.
Can you flag up an example (not a shop one)? Would be useful ... I believe I saw it on a storylet in London but can't remember for certain. I'll try to remember to note it the next time I see it.
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+1
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