This is the place to discuss playing the game. Find tips, debate the best places to find certain items and share advice.
Going Mad for Light Fingers
 CulturalGeek Posts: 79
11/10/2014
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So, I've reached the phase in my ambition where I must meet with someone who has gone mad. I assume the only way to do so is to join her in madness. I have a bottle of Honeyed Laudanum to save me from some of the worst of it, but I enjoy efficiency in all things, and I want to figure out whether I should go mad now or wait until later, see if there are two madness birds that might be killed with the same deranged stone.
Questions: Is there any other pre-Importance storyline that requires madness? Is there anything I should make sure to accomplish while insane? Are there any preparations I should make before going mad? I know investigating and seduction both reset, are loose change and counting the days affected? What about potential in story writing?
Yours Kindly,
CGG
-- http://fallenlondon.storynexus.com/Profile/CulturalGeek
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 RandomWalker Posts: 948
11/10/2014
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Another suggestion: make sure you have a goldfish, a sporing bonnet, and a bejewelled cane with you before you go. Wear the bonnet to get there quicker, and then use the goldfish and the cane to reduce nightmares when you're ready to leave.
Oh, and keep the bonnet on while you want to remain at the hotel, or you could end up getting kicked out before you're ready to go.
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