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How do I find Time, The Healer? Messages in this topic - RSS

TheDapperHobbit
TheDapperHobbit
Posts: 6

10/23/2014
I want to find Time, The Healer, because I need a free evening. I am new to this game.
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Breckner
Breckner
Posts: 38

10/23/2014
Time the Healer is an event that happens once a week, if the server clock is running smoothly. It arrives at a slightly different time for everyone. You'll get free evenings, recover somewhat from menaces, and get your pay for whatever profession you have, assuming you've started a training profession.

It will show up on the messages tab, and you should also get an email when it happens.

Have you already used up all your Free Evenings? You should start with 5. Or maybe not your very first week, but I thought so.

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temet sarci ut sarcio rex piscatorum
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Lady Taimi Felix
Lady Taimi Felix
Posts: 202

10/23/2014
I can confirm that new characters no longer get free evenings from the get-go. I was very confused as to why I couldn't send a protege a lesson until that finally clicked into place.

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Lady Taimi Felix: Devoted Wife. Invisible Eminence. Patron of the Shadowy Arts. Monster Hunter. Lady of Adventure. Exceptionally Lethal. Loves a Good Chat over Coffee.
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TheDapperHobbit
TheDapperHobbit
Posts: 6

10/24/2014
What do you mean by starting a training profession? Also, no, I don't start with five.
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Breckner
Breckner
Posts: 38

10/24/2014
The Training Professions should be a storylet in your Lodgings. There's one training profession for each of the four qualities, and at the end of a week you will get a reward and an increase in that quality, until it hits level 70. Once you have a 70 in everything, you can start looking for one of the more specialized professions.

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temet sarci ut sarcio rex piscatorum
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Gillsing
Gillsing
Posts: 1203

10/24/2014
TheDapperHobbit wrote:
What do you mean by starting a training profession? Also, no, I don't start with five.
If you started recently it seems like you are automatically assigned a training profession depending on which area you first chose to escape to from New Negate prison. So you really just have to wait until a week has passed for Time, the healer to come about with 5 x Free Evening, 5 Echoes worth of payment, and 250 CPs in whichever attribute is the theme for the area you escaped to. If you regret your choice you can change it before you cash in your payment, and the payment will then be applied to your new training profession once you choose one. (The payment storylet will be gone before you've chosen a new profession, but it will reappear.)

And unless they've changed it, the cap is at 71. That is, you get the 250 CPs if your unmodified attribute is not over 70.
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Ben
Ben
Posts: 657

10/24/2014
I admit, I did jump to a connection based profession early, I'm slightly regretting it as it's slowed me down.

--
The wind has no destination.
http://fallenlondon.storynexus.com/Profile/IcountFrom0
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Frensus
Frensus
Posts: 102

10/24/2014
The base "career" professions aren't too troublesome to get back, as long as you hold onto the proper connected card when it comes around. You can always go back to training professions until you get everything to 71.

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http://fallenlondon.storynexus.com/Profile/Frensus
Currently targeting: NiteBrite's Fabulous Diamond Diversion (1/50), Breath of the Void (3184/3200)
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Gillsing
Gillsing
Posts: 1203

10/24/2014
Frensus wrote:
The base "career" professions aren't too troublesome to get back, as long as you hold onto the proper connected card when it comes around. You can always go back to training professions until you get everything to 71.
They do cost 325 CPs worth of connection though, which might take some work to get back.
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TheDapperHobbit
TheDapperHobbit
Posts: 6

10/25/2014
Thank you everyone. It worked.
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Gerald Edgerton
Gerald Edgerton
Posts: 127

7/18/2015
If you fancy yourself a Midnighter and have completed your affairs with a certain cheese connoisseur in Spite, you can always buy a cipher ring and become a Watcher quickly enough - and so forth, for the other profession tracks. Notability is the real currency of professional advancement. If anything, it's the few permanent choices that I find restricting - though perhaps to dramatic effect. My character turned against the Cheery Man in outrage that he would treat a family member as he did. For that reason, if he ever wants to be a licentiate he'll need to spend time among Revolutionaries.
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