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A game of survival, trade and exploration in the universe of Fallen London

Plea for a better trading system Messages in this topic - RSS

Rapiere
Rapiere
Posts: 64

10/18/2014
Hi,

Once you found a trade route, it becomes boring (and grinding-like) very fast. At first you do Venderbight, then the Salt Lions. You can either grind your way toward being rich (or just being able to afford these super pricey ships) or you only do enough trade to get enough echoes for fuel, and then you go adventuring. Once you have done that and are poorer, you do again trading.

So instead of having unlimited quantities in trade, I propose that trade is a mission that triggers only every x days, say 30 days. So if you want to ship colonists to Venderbight, you have a proposal to transport 10 of them, and then the mission disappears for one in-game month. Same for the stones of Salt Lions.

What does it does? Once you have done your monthly trading opportunity, you feel 'free' to explore the zee. You got some serious income, but not that much that you can buy the world with it. This is much better compared to grind and bore yourself to death by gaining for hours 300 echoes from the salt lions, until you are rich enough to buy what you want or you are so bored to death you quit the game.

In fact, in the game, money making is easy. Once you found an opportunity, you can exploit it to death and endlessly. Will you do that? Some will only do that to gain enough funding for their expeditions in the dark zee. Some will decide that they will do that until they have all the money needed to by an Eschatologe! Chance is they will quit the game before this stage though.

So my plea is to limit trading opportunities to one mission a month. Depending of the mission it can net 150 echoes (Colonists), 300 (Salt Lion stones) or perhaps even more if you trade from further.
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MidnightVoyager
MidnightVoyager
Posts: 858

10/18/2014
Trade never actually made echoes for me. Not since they changed up what is available where. If it's going to be in the game, I'd like to be able to use it.

before the combat change, it was actually pointless. Hunting was 100% always more lucrative in every way. After the combat change... well, I haven't been able to play more than an hour total, but the time I tried, it didn't stop me from hemorrhaging money.

--
Midnight Voyager - A blood-cousin to predators. Collector of beasts. Affably mad.
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