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Here you can speculate on the game’s plot, discuss its characters, and compare notes with other players.

Becoming a Master Messages in this topic - RSS

Leonard of Quirm
Leonard of Quirm
Posts: 38

9/23/2014
I don't think i will get a proper answer, but has any human become a Master? Or are they simply another race of inscrutable immortal beings? Or in any case, has any human gotten close enough to the Masters that he/she has become intimately involved with the inner workings of the Bazaar? And would said human know what a master looks underneath the cloak?
Addendum: I wonder how feasible it would be to roleplay a master in FL?

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A certain gentleman of Byzantine designs and labyrinthine fancy.
A halfway house - of sorts - for fellow-travellers of the Neath.
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Ragabrash
Ragabrash
Posts: 29

9/23/2014
You might enjoy this echo of a possible Destiny for the player.

Edit: By the way, top-notch forum name.
edited by Ragabrash on 9/23/2014

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The Ragged Sinecure
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Leonard of Quirm
Leonard of Quirm
Posts: 38

9/23/2014
Thanks indeed. The Road seems like a brilliant destiny, yet currently unattainable for me. But an interesting titbit indeed. And would I be right in assuming this is the storylet right before the "yes" or "no" option?
I do like your forum name as well.

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A certain gentleman of Byzantine designs and labyrinthine fancy.
A halfway house - of sorts - for fellow-travellers of the Neath.
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Owen Wulf
Owen Wulf
Posts: 715

9/23/2014
There are several options that accompany this prophesied journey alongside the Masters. Halloween is soon upon us, and you will be able to see for yourself so long as you heed the words of the Black Constable who arrives at your door.

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Owen Wulf's Profile Lanzo Hoffman’s Profile Lukas Uller’s Profile
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Snowskeeper
Snowskeeper
Posts: 575

9/23/2014
Special Constable, rather, and you'll need 10 Fate to pursue the Long Road destiny. An additional 20 or so, along with a good deal of patience, will be necessary to pursue a certain other branch which I will not spoil for you.

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S.F., a midnight midnighter and invisible eminence. Impossible to locate them, personally, but there are dead drops and agents.
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Leonard of Quirm
Leonard of Quirm
Posts: 38

9/23/2014
Snowskeeper wrote:
Special Constable, rather, and you'll need 10 Fate to pursue the Long Road destiny. An additional 20 or so, along with a good deal of patience, will be necessary to pursue a certain other branch which I will not spoil for you.

There will still be something beautiful, no? ;*wink* wink*

--
A certain gentleman of Byzantine designs and labyrinthine fancy.
A halfway house - of sorts - for fellow-travellers of the Neath.
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Zephyr15
Zephyr15
Posts: 58

9/29/2014
I believe a man from the second or third city, although that may have just been a rumour. SpaceMarine9 would probably know (Because odds are i read it on his blog)
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