 sjwt Posts: 14
8/12/2014
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Simply the game is not fun when accidentally hitting the F key once kills you, can we please for the love of god move it to something else like say B for Boost engines, and look at the algorithm for engine fires, it should take into account how often the engines where boosted in say the last 2 mins, not used at all should be something akin to 0% blow out.
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+1
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 Diptych Administrator Posts: 3493
8/12/2014
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Custom key remapping will be available in a future update.
-- Sir Frederick, the Libertarian Esotericist. Lord Hubris, the Bloody Baron. Juniper Brown, the Ill-Fated Orphan. Esther Ellis-Hall, the Fashionable Fabian.
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+3
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 Snowskeeper Posts: 575
8/12/2014
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0% blowout should never be a thing, ever. Implementing a system where abusing your engines would result in a higher risk of blowouts does sound more attractive, though.
-- S.F., a midnight midnighter and invisible eminence. Impossible to locate them, personally, but there are dead drops and agents.
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+1
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 Brackenfish Posts: 18
8/13/2014
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A risk/reward curve is a nice idea. Do people actually use Full Power, though? I mostly think of it as a button I can push to experience minor calamities for zero benefit.
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+1
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 Lashkar Posts: 109
8/13/2014
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I've only ever hit it accidentally and the two or three times it happened I couldn't figure out how to turn it OFF before the engines blew. Very annoying.
-- Wriothesley: Call me "Risley". My first character, around midgame Asesina Ballenas: whale killer. Alt, recently PoSI Happy to accept most social actions; will help with menace reduction if it's reciprocated.
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0
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 nameless Posts: 237
8/13/2014
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You can't turn it off. You have to wait for it to wear off.
-- The only god of the zee is nameless.
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 MEngland Posts: 18
8/13/2014
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Is it weird that I kind of like how this is? It's wonderfully sadistic that there's a "ship blows up" button sitting directly next to the movement keys. Charming!
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+4
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 sjwt Posts: 14
8/13/2014
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it would be good if the ability to remap does not come in teh next update, that the key its self was changed..
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 CameoAppearance Posts: 146
8/13/2014
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I must admit, I've hit 'full speed' instead of 'turn right' by accident on a few occasions. And it seems to make my engines catch fire about 75% of the time when I use it, too. Something so dangerous probably shouldn't be right next to the basic navigation buttons. (It hasn't killed me thus far because it usually only does a few points of hull damage and I've never been so unfortunate as to have this happen when I've already been blown almost to bits and left combat with a single-digit Hull value.) edited by CameoAppearance on 8/13/2014
-- Dr Cameo “Scary Teeth” Thurlow, that toothy androgyne with the wickedly sharp curly quotes
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 Brackenfish Posts: 18
8/13/2014
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It really would match the setting perfectly for the button to exist solely to blow you up for the sin of curiosity. Might as well make it a big, red, jolly and candy-like button in that case.
If it's not an impish trap for the unaware, then maybe down the road we'll see monsters/hazards that desperately need outrunning, demanding a sacrifice of crew and hull integrity just to escape with your life. Right now, though, most enemies catch you by showing up in your headlights already on a full-speed collision course. edited by Brackenfish on 8/13/2014
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+1
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