Powered by Jitbit .Net Forum free trial version.

HomeSunless Sea

A game of survival, trade and exploration in the universe of Fallen London

We need the F key remapped. Messages in this topic - RSS

sjwt
sjwt
Posts: 14

8/12/2014
Simply the game is not fun when accidentally hitting the F key once kills you, can we please for the love of god move it to something else like say B for Boost engines, and look at the algorithm for engine fires, it should take into account how often the engines where boosted in say the last 2 mins, not used at all should be something akin to 0% blow out.
+1 link
Diptych
Diptych
Administrator
Posts: 3493

8/12/2014
Custom key remapping will be available in a future update.

--
Sir Frederick, the Libertarian Esotericist. Lord Hubris, the Bloody Baron.
Juniper Brown, the Ill-Fated Orphan. Esther Ellis-Hall, the Fashionable Fabian.
+3 link
Snowskeeper
Snowskeeper
Posts: 575

8/12/2014
0% blowout should never be a thing, ever. Implementing a system where abusing your engines would result in a higher risk of blowouts does sound more attractive, though.

--
S.F., a midnight midnighter and invisible eminence. Impossible to locate them, personally, but there are dead drops and agents.
+1 link
Brackenfish
Brackenfish
Posts: 18

8/13/2014
A risk/reward curve is a nice idea. Do people actually use Full Power, though? I mostly think of it as a button I can push to experience minor calamities for zero benefit.
+1 link
Lashkar
Lashkar
Posts: 109

8/13/2014
I've only ever hit it accidentally and the two or three times it happened I couldn't figure out how to turn it OFF before the engines blew. Very annoying.

--
Wriothesley: Call me "Risley". My first character, around midgame
Asesina Ballenas: whale killer. Alt, recently PoSI
Happy to accept most social actions; will help with menace reduction if it's reciprocated.
0 link
nameless
nameless
Posts: 237

8/13/2014
You can't turn it off. You have to wait for it to wear off.

--
The only god of the zee is nameless.
0 link
MEngland
MEngland
Posts: 18

8/13/2014
Is it weird that I kind of like how this is? It's wonderfully sadistic that there's a "ship blows up" button sitting directly next to the movement keys. Charming!
+4 link
sjwt
sjwt
Posts: 14

8/13/2014
it would be good if the ability to remap does not come in teh next update, that the key its self was changed..
0 link
CameoAppearance
CameoAppearance
Posts: 146

8/13/2014
I must admit, I've hit 'full speed' instead of 'turn right' by accident on a few occasions. And it seems to make my engines catch fire about 75% of the time when I use it, too. Something so dangerous probably shouldn't be right next to the basic navigation buttons. (It hasn't killed me thus far because it usually only does a few points of hull damage and I've never been so unfortunate as to have this happen when I've already been blown almost to bits and left combat with a single-digit Hull value.)
edited by CameoAppearance on 8/13/2014

--
Dr Cameo “Scary Teeth” Thurlow, that toothy androgyne with the wickedly sharp curly quotes
0 link
Brackenfish
Brackenfish
Posts: 18

8/13/2014
It really would match the setting perfectly for the button to exist solely to blow you up for the sin of curiosity. Might as well make it a big, red, jolly and candy-like button in that case.

If it's not an impish trap for the unaware, then maybe down the road we'll see monsters/hazards that desperately need outrunning, demanding a sacrifice of crew and hull integrity just to escape with your life. Right now, though, most enemies catch you by showing up in your headlights already on a full-speed collision course.
edited by Brackenfish on 8/13/2014
+1 link




Powered by Jitbit Forum 8.0.2.0 © 2006-2013 Jitbit Software