A game of survival, trade and exploration in the universe of Fallen London
Map Reshuffeling Thoughts
 IHNIWTR Posts: 346
8/6/2014
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or rather, a surfacing of pre-existing thoughts, as expressed by Master Polarimini in the Salt Lions thread:
Master Polarimini wrote:
Perhaps they should consider the idea of a "reshuffling by tiles"... that is, not a completely random reshuffling but linking specific tiles to stay at a certain distance from the coastline. I think it could also be reasonable story-wise (just to make an example, I cannot really see Polythreme being farther than two-three tiles from the coast, considering all the exchange that is in place between it and London).
I can't support this enough - at the moment things feel a bit... too random. The Khanate shouldn't "spawn" right outside London, and Polytheme shouldn't be half a Zee away. If not a rigid shuffling structure, than at least some manner of probability adjustment to determine relative distances should be added.
-- https://www.fallenlondon.com/profile/Daniel%20Vaise
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 Flyte Administrator Posts: 671
8/6/2014
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IHNIWTR wrote:
I can't support this enough - at the moment things feel a bit... too random. The Khanate shouldn't "spawn" right outside London, and Polytheme shouldn't be half a Zee away. If not a rigid shuffling structure, than at least some manner of probability adjustment to determine relative distances should be added. That is, in fact, how it already works. Shuffling is governed by a set of rules designed to prevent narratively absurd or egregiously unbalanced tile placements. The Khanate cannot appear close to London, Void's Approach will always be North, and so on. edited by Flyte on 8/6/2014
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