A game of survival, trade and exploration in the universe of Fallen London
Cannons, Harpoons, and Torpedoes, oh my!
 Taikei no Yuurei Posts: 3
7/10/2014
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So, fairly straightforward question which I can't seem to find an answer to on the forum at all: What do the Cannon, Harpoon, and Torpedo stat bonuses on the different weapons actually do? I saw something about Harpoons on one of the little info blurbs on the loading screen, but it went by way too quick for me to read.
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 Taikei no Yuurei Posts: 3
7/10/2014
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Well, there is a weapon or two that gives a +1 cannons, so I figured that was something apart from the normal combat power represented by Iron. I'm curious because I'm trying to decide between the deck weapon that gives +20 iron vs the one that gives +15 iron and +1 cannons. The latter is a bit cheaper, so I presume not quite as good, but the otherwise inaccessible cannons trait might be worth the drop in raw offensive.
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+1
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 Diptych Administrator Posts: 3493
7/31/2014
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Whenever the crew drops down to one or two, but they're still queueing attacks against me, I imagine a single sailor frantically running between the helm and the gun emplacements, equal parts terrified and furious.
-- Sir Frederick, the Libertarian Esotericist. Lord Hubris, the Bloody Baron. Juniper Brown, the Ill-Fated Orphan. Esther Ellis-Hall, the Fashionable Fabian.
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+1
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