A game of survival, trade and exploration in the universe of Fallen London
Impressions: Exploration, Adventure and Terror!!!
 Carol Liddle Posts: 18
7/9/2014
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Ok, so I'm sure at this point I'm beating a familiar drum. So I'll start with why I like playing Sunless Sea, the exploration, the setting and the stories, gosh I love the stories. Why I don't like playing, the grinding, grinding for income is not fun.
I have to grind for income so I can find ways to manage my terror, because it's on 50 and it's to high and it's so damn expensive (or time consuming) to get it down. I need a lower terror so I can explore further and further out from London, London which seems about the only place to effectively control my terror. Shore leave is by no means guaranteed on any island, neither are other methods by which to lower terror. The income given from port reports, exploring new areas, discovering new stories is so paltry, so small that I am left to grind, just so I can try and help the magician mechanic seek out his revenge.
I don't mind the perma death, I just feel the economy of income and terror is so imbalanced at the moment. Please just don't make me grind much longer, give me options to control my nightmares at sea.
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 Mordaine Barimen Posts: 670
7/9/2014
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At least until map randomization is implemented.
-- I'm sorry, but due to policy clarifications, I will no longer be giving detailed mechanics advice on the forums.
If you still need help, try the IRC channel.
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+1
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