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A game of survival, trade and exploration in the universe of Fallen London

[Suggestion] Inheritance Messages in this topic - RSS

Strannik
Strannik
Posts: 1

7/7/2014
First I want to say that I love the game. Congratulations to the developers. I can't wait to have all the elements in! This is, and will be, one of my favorite games this year.

After playing several games and getting a feel for the game, I was wondering if progression through the game in invictus mode could not be made through a series of inheritances where some of the accumulated material wealth, charts and logs could be inherited by the next captain through blood inheritance.

The idea is that players would be given the choice of playing a descendant of the previous captain with a claim to his/her possessions (not stats). Furthermore, the cool thing would be to make it non-deterministic and in the context of narrative. Sometimes part of it would be lost and you would have to make do without it. Sometimes you would have hateful siblings to contend with when it comes to inheritance. If your previous captain spit on the gods, you would have to atone for that. Old enemies would remain and so would old friends. One-time storylines would be exhausted, etc, etc.

It doesn't need to be strictly causal and perfectly temporal. Players are already fine with the concept of keeping a stat and starting over. No need to have years and years pass, to have a child in your playthrough, or anything like that to make it perfectly consistent, but rather have a loose sense of continuation and a steady sense of progression through successive playtrhoughs that would greatly enhance the game. Furthermore, it would make the achievement of ambitions and legacies (without save/load cheats) a lot more realistic for those of us that don't have lots of hours to put into the game due to family and work (which I would guess is a significant portion of the players)
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