A game of survival, trade and exploration in the universe of Fallen London
Mobile version
 conductorbosh Posts: 30
7/7/2014
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I've seen on the news page that a mobile version of Sunless Sea is planned for development. Does Failbetter plan to have a one-time purchase for this game, or to use microtransactions? If it is the latter, that would make some aspects of Sunless Sea (getting echoes/leveling up are slow, for example) a little bit suspect. Loving the game so far, that last few patches especially have really made it great, but it would be a bummer if aspects of the game we all paid a full price for are balanced around future micro-transactions.
Hopefully a bunch of people don't jump down my throat: I am not sowing a conspiracy or saying this is what's happening, merely reaching out to the devs and asking a question.
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 Alexis Kennedy Posts: 1374
7/7/2014
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Conductorbosh: no, of course not, don't be silly.
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+3
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 babelfishwars Administrator Posts: 1152
7/7/2014
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Alexis Kennedy wrote:
Conductorbosh: no, of course not, don't be silly.
Reassuring where reassurance isn't needed. But not all players will have stalked you guys long enough to realise you're not evil. Ok. Not *very* evil. Fine, fine, not entirely utterly evil. All right, there's Seeking. You're evil. This just isn't your brand of it.
Conductorbosh: It has been made very clear elsewhere, and from the very beginning, that Sunless Sea is standalone, and won't have any F2P elements or microtransactions - but such posts may have become obscured by the mass enthusiasms on the KickStarter and forums. So I guess it is good that Alexis stated it clearly here for people who may just have skim read elsewhere.
-- Mars, God of Fish; Leaning Tower of Fish
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+1
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