A game of survival, trade and exploration in the universe of Fallen London
Auto Pausing?
 Alexander Nonymous Posts: 20
7/5/2014
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My game has started pausing any time I exit combat or try to leave a port. If I get Curiosities from combat, I have to unpause before I can access them, and unpause again once they've been opened. At port, after I exit the port window, I have to unpause before I can leave. Is anyone else having this problem? Is it a glitch I should report, or did I accidentally adjust a setting?
-- http://fallenlondon.storynexus.com/Profile/Alexander~Nonymous
Currently accepting cards and most social actions.
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 Nenjin Posts: 171
7/5/2014
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I think it's just implemented inconsistently right now. It's one of those things they'll probably get in a polish pass.
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+1
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 Inky Petrel Posts: 370
7/11/2014
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I prefer the auto pausing to be honest, it's easy to accidentally leave it unpaused and feed the crew or something if you get distracted. Though the multiple separate popups are annoying, I agree. It would be nice if curiosities could be opened before you got underway again.
I just wish it would pause after combat, AND keep the ship on the same speed you entered combat at, because at the moment, after combat, I'm often left sitting in the dark gaining terror thinking it's paused, when actually the ship just isn't moving.
-- Re: Fallen London, please don't invite me to things or send me things, I'm only on occasionally, so you will waste your candle Thank you.
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+1
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