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A game of survival, trade and exploration in the universe of Fallen London

Any user manual or documentation? Messages in this topic - RSS

Fatestorm
Fatestorm
Posts: 9

7/4/2014
Hello friends.

I am completely new to this forum and this game. I am really enjoying it so far, but I stopped in today to ask if there is any sort of "quick start guide", or "user manual", or even just a control scheme list available. Mostly I am able to understand how things work, but, as an example, I just accidentally hit the "R" key on my keyboard and now my ship is constantly repairing itself with supplies and I can't find a way to stop it. Hitting "R" again isn't working.

Is there any sort of manual or user guide available?

--
Vergil Townshend, The Circumspect Classicist.
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Mordaine Barimen
Mordaine Barimen
Posts: 670

7/4/2014
"R" again should turn it off. "E" is dock and undock.

"WASD" are the directional buttons and "Z" is to use the Zea-Bat. C"C pulls up the Chart, "G" for the Gazetteer.

That's all the ones I can recall off the top of my head.

--
I'm sorry, but due to policy clarifications, I will no longer be giving detailed mechanics advice on the forums.

If you still need help, try the IRC channel.
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Fatestorm
Fatestorm
Posts: 9

7/4/2014
Thanks very much. If it's that simple I suppose it's not needed. I appreciate it.

--
Vergil Townshend, The Circumspect Classicist.
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nameless
nameless
Posts: 237

7/4/2014
Also, this:

http://community.failbettergames.com/topic8709-rules-for-thats-all-for-now.aspx

--
The only god of the zee is nameless.
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empirimancer
empirimancer
Posts: 99

7/4/2014
Can anyone explain what F and L are for and why I would use them?

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moi
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Mordaine Barimen
Mordaine Barimen
Posts: 670

7/4/2014
"F" should be Full Power, which is dumping an extra unit into the engine to attempt to get a small burst of speed (and possibly setting your ship on fire.) "L" should be for turning your lights off and on, which could be used to avoid getting the attention of something nasty that hadn't seen you yet. running with lights off gives lots of Terror, though.

--
I'm sorry, but due to policy clarifications, I will no longer be giving detailed mechanics advice on the forums.

If you still need help, try the IRC channel.
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nameless
nameless
Posts: 237

7/4/2014
Also the lights consume fuel

--
The only god of the zee is nameless.
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empirimancer
empirimancer
Posts: 99

7/4/2014
Thanks. Testing it out it seems that headlights cost about 1% per second, equivalent to running at speed 2, so if you have both, it costs 2% fuel per second. Also, headlights off gives brown level terror even within in a coastal or buoy radius.

I guess one could hug the coasts and repeatedly turn the headlights on and off to save fuel, but it would be very tedious to be constantly toggling L every 6-7 seconds, particularly because of the current UI for terror indicator - it's too damn small for something that is a core game mechanic.

--
moi
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nameless
nameless
Posts: 237

7/4/2014
The key, I've found is to not waste a second of your time. Always be doing something or heading somewhere, even if it's just hunting baby crabs to keep your hunger down.

--
The only god of the zee is nameless.
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