 Early Posts: 196
12/29/2011
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Having recently bought access to the Soul Trade and Rubbery Murderers stories, I thought I'd ask what other people thought of them, and what recommendations you have to make for future expenditures of Fate. No spoilers, of course.
Personally, I was disappointed with the Rubbery fiasco. It wasn't a bad story, per se... but nothing was really resolved, there were no real rewards, and no new pieces of information that I hadn't been aware of. As a regular story I would have been fine with it since it's at least nicely atmospheric, but for the Fate price, I wasn't thrilled. The Soul Trade is more interesting, at least partially because the Fork and Timepiece both unlock the occasional choice in storylets, which is a great way to tie it into the story.
Considering getting the Long-Lost Daughter or the Secrets Framed in Gold story next, or possibly waiting to eventually unlock the fate-locked part of the Hound of Heaven story. Any advice?
-- http://fallenlondon.storynexus.com/Profile/Early
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 Diptych Administrator Posts: 3493
12/29/2011
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Rubbery and Daughter were interesting at the time, but ultimately forgettable. The Soul Trade is something you can carry with you always. Secrets Framed in Gold has more ties in the lore - I'm glad I did it - and Hound of Heaven Part 2 is epic and well worth pursuing.
-- Sir Frederick, the Libertarian Esotericist. Lord Hubris, the Bloody Baron. Juniper Brown, the Ill-Fated Orphan. Esther Ellis-Hall, the Fashionable Fabian.
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 travellersside Posts: 288
12/29/2011
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I consider Secrets Framed in Gold to be one of the better ones, so yes, it's very much worth getting. However, if you found the Rubbery Murders to be disappointing, you'll probably think the same of the Long-Lost Daughter storyline.
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 crewmate Posts: 7
12/29/2011
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Where did you buy the "Secrets framed in Gold" Story? I can't find it.
Minor Aunt Spoiler: I spend real money on fate for the "Aunt in the Brass Embassy" Storyled to save her. Err, did I? Nothing really happend. Or did I just planned the rescue?
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 pinstripeowl Posts: 53
12/29/2011
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I wish I had paid more attention to the Rubbery Murders as I played it as I'm stuck on the last step and can't remember what I had done. If you could replay it, like the benefactor storyline, that'd be better. Particularly as now it could be tie in with the velocipede squad corruption.
In general I do spend all my fate on stories. The ones that go on for longer (like the secrets framed in gold, which was a card) or places like Flute Street which are glorious, or the extra breeding of animals are worth it. In fact, I often forget which things did cost Fate as I take it more as a token for the entire game.
-- http://twitter.com/#!/pinstripeowl http://echobazaar.failbettergames.com/Profile/pinstripeowl
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Posts: 36
12/29/2011
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My Take, from best to worst:
The Soul Trade A Day at the Races (now that it warns you that it is sending you to another region and emptying your hand). A Visit from a Cloaked Stranger(Neathymon) Set fire to your mirror (travel from Bedlam to the Mirror Marches) Exceptional Friendship Uncovering Secrets Framed In Gold Flute Street (Though, they've sold themselves short - it's two new regions, not one, and the trip there is the highpoint) An auspicious day for gardening Zubmarine Apply a bottle of FF Gebrandt's Verdant Stimulator Long Lost Daughter The Rubbery Murders
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 Early Posts: 196
12/29/2011
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whitelaughter wrote:
My Take, from best to worst:
The Soul Trade A Day at the Races (now that it warns you that it is sending you to another region and emptying your hand). A Visit from a Cloaked Stranger(Neathymon) Set fire to your mirror (travel from Bedlam to the Mirror Marches) Exceptional Friendship Uncovering Secrets Framed In Gold Flute Street (Though, they've sold themselves short - it's two new regions, not one, and the trip there is the highpoint) An auspicious day for gardening Zubmarine Apply a bottle of FF Gebrandt's Verdant Stimulator Long Lost Daughter The Rubbery Murders
Excellent! I did the Races for a while (helped immensely with the Lapidary), and bought one month's Exceptional Friendship (primarily to see the House of Chimes). I'll probably save up for the Secrets Framed in Gold, Flute Street, and Cloaked Stranger.
EDIT: So, incidentally, I'm waiting on an opportunity card for the Soul Trade -- waiting for the devils to get back to me -- but it's been quite a while, now. Is there a trick to it, or is it only available in a certain location or something? edited by Early on 12/29/2011
-- http://fallenlondon.storynexus.com/Profile/Early
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 Chris Gardiner Administrator Posts: 539
12/29/2011
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Early wrote:
EDIT: So, incidentally, I'm waiting on an opportunity card for the Soul Trade -- waiting for the devils to get back to me -- but it's been quite a while, now. Is there a trick to it, or is it only available in a certain location or something? edited by Early on 12/29/2011
The opportunities appear anywhere in the city, but some of the storylets are located in Ladybones Road or your Lodgings.
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 Abraham Bounty Posts: 251
12/30/2011
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Something I've been wondering about for a while now, if you buy a fate-locked option from an Opportunity Card (example: Plaster Saint from the Opportunity Card An Afternoon of Good Deeds), is that option unlocked on subsequent drawings of the card? Obviously if you buy a route with fate, the option to buy it again is gone, but that's clearly a special case. Or must you cough up the fate each time you wish to pursue that option?
-- News in the Neath: Noted citizen of Fallen London, Abraham Bounty, has acquired six hundred and sixty six souls. Additionally rumour has it that the lion's share of those souls was from a theft of The Brass Embasy itself. We are quite certain that this portents nothing ominous for him. Well, nothing unusually ominous anyway.
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 Rupho Schartenhauer Posts: 787
12/30/2011
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Abraham Bounty wrote:
Must you cough up the fate each time you wish to pursue that option? Yes.
-- Rupho Schartenhauer has killed a Master, well: most of it. Cortez the Killer has killed a Master, definitely. Deepdelver has become the progenitor of London's brightest star. It's... complicated. Dr. Kvirkvelia, gone NORTH on 23/12/1894.
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 Branden Linton Posts: 391
12/30/2011
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Abraham Bounty wrote:
Something I've been wondering about for a while now, if you buy a fate-locked option from an Opportunity Card (example: Plaster Saint from the Opportunity Card An Afternoon of Good Deeds), is that option unlocked on subsequent drawings of the card? Obviously if you buy a route with fate, the option to buy it again is gone, but that's clearly a special case. Or must you cough up the fate each time you wish to pursue that option?
I think he's on to something here. I'd be much more open to buying such options if they where permantly unlocked. You guys should totally do that.
-- Brom Girvan: a man of shadows and secrets. http://echobazaar.failbettergames.com/Profile/Brom~Girvan
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 Maurna Frost Posts: 246
12/30/2011
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Branden Linton wrote:
Abraham Bounty wrote:
Something I've been wondering about for a while now, if you buy a fate-locked option from an Opportunity Card (example: Plaster Saint from the Opportunity Card An Afternoon of Good Deeds), is that option unlocked on subsequent drawings of the card? Obviously if you buy a route with fate, the option to buy it again is gone, but that's clearly a special case. Or must you cough up the fate each time you wish to pursue that option?
I think he's on to something here. I'd be much more open to buying such options if they where permantly unlocked. You guys should totally do that.
((Remember to submit this via the standard feedback))
-- ~MF
I greatly enjoy meeting delicious new friends and participating in deliciously exciting new adventures! Please feel free to drop a card to meet for dinner, exchange favors, give an interview, or any other activity that comes to mind. I DO particpate in exchanges requiring Fate, BUT you must contact me first; twitter, facebook, or here on the forums via PM.
Note: I am currently exchanging parcels with a large number of dear friends and my parcel opportunities are rare. I am always willing to exchange but your rate of return may be rather slow. To find others to exchange with I recommend the Starveling list.
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 jasper Posts: 55
12/30/2011
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Just to make clear, is buying a Backstage Pass to Mahogany Hall the same as unlocking the Route to it? It seems as a much easier option but I want to make absolutely sure before I use my Fate.
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 Emily St Aubert Posts: 46
12/30/2011
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Hi, yes, if you buy the Backstage Pass with Fate you will gain the Route to Mahogany Hall permanently. Remember it's most interesting for those who have Shadowy or Persuasive 95+.
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 Rupho Schartenhauer Posts: 787
12/30/2011
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MidnightJasper wrote:
Just to make clear, is buying a Backstage Pass to Mahogany Hall the same as unlocking the Route to it? It seems as a much easier option but I want to make absolutely sure before I use my Fate. Yes, it's the same. There's a similar option for the Wolfstack Docks, if I remember correctly.
-- Rupho Schartenhauer has killed a Master, well: most of it. Cortez the Killer has killed a Master, definitely. Deepdelver has become the progenitor of London's brightest star. It's... complicated. Dr. Kvirkvelia, gone NORTH on 23/12/1894.
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 KatarinaNavane Posts: 462
1/1/2012
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The fate-locked stories I've enjoyed the most are flute street and the fate locked bit of the labyrinth of tigers. Monster breeding is certainly quite edifying. I too found the rubbery murders to be disappointing at best.
I do have a question though. If I use fate to do the quest regain my soul after losing it to devils, if I should happen to misplace it a second time, will I have to spend the fate again or is it still unlocked?
Also, I wonder if there is still more to the fate-locked portion of Wilmot's End that I haven't explored, because thus far it pales in comparison to the fate-locked part of the labyrinth.
-- Storynexus sn Katarina Navane.
My art page (much of which is dark, Victorian, and/or full of tentacles): http://www.facebook.com/demonkittydesigns
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 Patrick Reding Posts: 440
1/1/2012
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KatarinaNavane wrote:
Also, I wonder if there is still more to the fate-locked portion of Wilmot's End that I haven't explored, because thus far it pales in comparison to the fate-locked part of the labyrinth. I also found it rather short, and it more-or-less terminates after you pick a side. I can only assume there's more yet to be written, or that associations with the Face or Teeth will come in handy elsewhere, in particular when Polytreme opens up.
-- http://echobazaar.failbettergames.com/Profile/Yana
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 KatarinaNavane Posts: 462
1/1/2012
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Patrick Reding wrote:
KatarinaNavane wrote:
Also, I wonder if there is still more to the fate-locked portion of Wilmot's End that I haven't explored, because thus far it pales in comparison to the fate-locked part of the labyrinth. I also found it rather short, and it more-or-less terminates after you pick a side. I can only assume there's more yet to be written, or that associations with the Face or Teeth will come in handy elsewhere, in particular when Polytreme opens up.
I hope so as well. They certainly have been teases, offering so many destinations on the 'zee and having us wait so long for them to be reachable! edited by KatarinaNavane on 1/1/2012
-- Storynexus sn Katarina Navane.
My art page (much of which is dark, Victorian, and/or full of tentacles): http://www.facebook.com/demonkittydesigns
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 Rupho Schartenhauer Posts: 787
1/1/2012
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KatarinaNavane wrote:
If I use fate to do the quest regain my soul after losing it to devils, if I should happen to misplace it a second time, will I have to spend the fate again or is it still unlocked? No, you'll have to spend it again, of course.
KatarinaNavane wrote:
Also, I wonder if there is still more to the fate-locked portion of Wilmot's End that I haven't explored, because thus far it pales in comparison to the fate-locked part of the labyrinth. The developers have hinted more than once that the game at its current state isn't even "halfway through". So, I'm very certain that all the Fate-locked stories will see expansions in the future... maybe even the Rubbery murders.
-- Rupho Schartenhauer has killed a Master, well: most of it. Cortez the Killer has killed a Master, definitely. Deepdelver has become the progenitor of London's brightest star. It's... complicated. Dr. Kvirkvelia, gone NORTH on 23/12/1894.
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 KatarinaNavane Posts: 462
1/2/2012
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Wieland Burandt wrote:
KatarinaNavane wrote:
If I use fate to do the quest regain my soul after losing it to devils, if I should happen to misplace it a second time, will I have to spend the fate again or is it still unlocked? No, you'll have to spend it again, of course.
KatarinaNavane wrote:
Also, I wonder if there is still more to the fate-locked portion of Wilmot's End that I haven't explored, because thus far it pales in comparison to the fate-locked part of the labyrinth. The developers have hinted more than once that the game at its current state isn't even "halfway through". So, I'm very certain that all the Fate-locked stories will see expansions in the future... maybe even the Rubbery murders.
That would be nice. The soul trade certainly opens up a lot of options down the line, perhaps others will become more relevant as well.
-- Storynexus sn Katarina Navane.
My art page (much of which is dark, Victorian, and/or full of tentacles): http://www.facebook.com/demonkittydesigns
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