How to build things with StoryNexus
Authoring and testing tips
 Lily Fox Posts: 346
7/30/2012
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I had an idea just now and perhaps other authors may find it helpful. This is a generic tips thread so we can keep them in one handy place and because I don't want to flood this forum with new threads. Perhaps helpful suggestions here could be included in the SN reference documents.
Please feel free to post your own tips and such.
Anyway, this is my suggestion for authors:
Opportunity Card 'Get Out' Branch
For testing purposes, when creating a storylet, add a branch with Quality Required: Key of Dreams (BVWRF unticked) so yourself and other testers can always exit the card and remove it from their hand. This allows the tester to view storylets without worrying about filling up their hand with opportunities they could not usually complete.
-- @LilyLayer4 Fallen London character: Lilith B. Author of Maelstrom - Play - Discuss Author of City of Phire - Play - Discuss
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 SmyJohn Posts: 42
9/3/2012
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You're probably all doing this already, but I've got what I'll call a Suicide Button pinned on every page. This allows me (and perhaps in the future early-stage playtesters) to immediately delete my current character so I can playtest through from the beginning. It'll be less useful once there's more content in there (because it'll take longer to get back to where I was), but for now it's handy.
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