 MisterArendt Administrator Posts: 37
7/30/2012
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Hello folks, Paul here.
This is a thread is for 1. icon requests 2. art-related feature requests 3. questions about the art and layout, such as it is right now.
As StoryNexus evolves, we hope to add a number of ways for you to customise the look of your game, from genre card deck styles to colour and background pickers, to eventually uploading your own images. However, for now, we want to concentrate on building a serviceable icon library for all our users. The silhouetted style of SN icons is designed to be flexible across multiple worlds and against multiple styles. Key points to bear in mind for icon requests are:
-it should be renderable in a silhouette. -It should be clearly recognisable as an outline. Remember, it will have to be readable at both card size (100*130) and quality size (40*52) -It should have symbolic value, the wider the better. I'd encourage you all to think as symbolically as possible in your art choices, even when we get to the "add your own" stage. Not only is this conceptual approach cheaper, it adds a resonance that can't be always achieved with more specific illustrations of the action. -It should not already be covered by the existing library
I'm the only one doing art, so it's a bit of a bottleneck. Be patient with me! In some cases I may add placeholder icons (ie text on a plain background) and go back to them depending on how much they get used.
cheers Paul edited by MisterArendt on 7/30/2012
-- http://misterarendt.deviantart.com/
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 MisterArendt Administrator Posts: 37
8/16/2012
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Hello folks. We've rolled out an updated default layout and some css/html tweaks to all your worlds today. You might need a hard refresh to see the changes. -replaced background and header images -card images are now easier to see -improved layout on root, branch and result pages. -improved text highlighting
Let me know how you get on!
P
-- http://misterarendt.deviantart.com/
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 MisterArendt Administrator Posts: 37
12/28/2012
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Hi folks. We've got some new area banners for you today, feel free to try them out: http://www.dropmocks.com/mBnhqF
filenames: cave chimneys city fence jigsaw papers rain signpost stars thief time
-- http://misterarendt.deviantart.com/
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 Liam Welton Posts: 54
10/5/2012
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Thanks for all the nice comments, really glad people are enjoying the themes.
We've just added a new theme - Silver Age.
This theme takes stylistic cues from classic comic books, with neutral colours and halftone patterns.
Enjoy! edited by challis on 11/28/2012
-- Unity Developer | Failbetter Games
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 SmyJohn Posts: 42
9/5/2012
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It's just occurred to me what would add a lot of reusuability and fuctionality to images: the ability to colour existing icons. By that I just mean the ability to "bleach" each icon with a single tone. Or you could have prebleached icons with a numbering system, so "cobbles" becomes "cobbles1" for red and "cobbles2" for orange etc.
This would allow you to: 1) Add atmosphere to your game/area. 2) Differentiate between different qualities/things that are represented by the same icon. For example, I currently have money and wooden tokens in my game, both currently using the "coins" icon. If I could bleach one gold and the other brown they'd be a doddle to tell apart. 3) Distinguish between different things in-story. For example, you could have an ongoing plot about a rivalry between two lurky fellows, using the "follow" icon for both but giving them different colour tones.
I'm no techie, but I'm guessing that you could add a lot of diversity to image here with a fairly simple process. Plus it gets more valuable for each new icon you make.
Fully aware that this may be unfeasible or undesireable, but I thought I'd mention it just in case. edited by SmyJohn on 9/5/2012
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 Alexis Kennedy Posts: 1374
10/10/2012
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Hi all
This is a tentative list of the themes we have planned over the next few months, in rough order of priority. All this may change.
Iris elegant future-minimalist Ozymandias desert, ruins, wasteland True Crime high-contrast black-and-white, pulp noir Firenze Renaissance-painterly Dusk paranormal, eerie, contemporary Shatterlight urban decay, post-apocalyptic Arden leaves, natural materials Sabi Japanese-influenced restrained elegance Sadanga Indian-painterly Arabesque Islamic Golden Age Donjon European Mediaeval - fortress, filth Vance sword-and-sorcery paperback cover Surbiton contemporary, urban-suburban, everyday Grimm fairytale Classy non-genre, rather Night Circus-y Scriptorium European mediaeval - illuminated manuscript Geocities When HTML Goes Wrong Platoon Grimy, metallic, martial Aether Steampunk edited by Alexis Kennedy on 10/10/2012
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 Hierophant Posts: 782
11/13/2012
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I would like a pony please.
-- Head Writer Zero Summer zerosummer@outlook.com
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 MisterArendt Administrator Posts: 37
11/24/2012
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Hi folks. A small sprinkling of new icons in the library today:
footprint lantern ratthief servant staircase teddybear window
-- http://misterarendt.deviantart.com/
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 mobophone Posts: 3
12/19/2012
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Wow! The art is just gorgeous, but (maybe due to my lack of creativity) it is still kind of difficult to use many for a pre-modern (pre-imperialistic) non-western world. Would it be possible to have: - a general silhouette of some east asian architecture - generic thatched hut etc - book/scroll in which writing is not shown/ vertical - horse - generic carriage - generic earth mound - a really generic boat (small kind with oars) - folding fan - screen - generic flute/oboe musical instruments - fox -snake etc...? edited by mobophone on 12/19/2012
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 Hanon Ondricek Posts: 417
12/23/2012
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Hey Isaac - There has been discussion on user-created icons at several points in this thread if you go back and read. Short answer is "for the moment, no (due to various reasons)" but FailBetter has stated this is something they would eventually like to have happen in the future as the system grows.
Among various reasons = They would have to curate any user-submitted content if they allowed us to use our own images and there's a lot of potential for abuse and they don't have the man-hour bandwidth to do so. Also they are wanting to keep the current art very stylistically consistent, so they are also not wanting submissions from other artists. edited by HanonO on 12/23/2012
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 Becca Noe Posts: 48
10/28/2012
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To the latest round of icon updates, especially for door and doorprison and biohazard, oh how perfect! How absolutely wonderful!
-- Writing Goon #1 on Zero Summer, Resident Pessimist zerosummer.storynexus.com
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 MisterArendt Administrator Posts: 37
10/29/2012
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Morning everyone. As some of you have already noticed, we added a bunch of new icons over the weekend. We're working to fill up our placeholders and add more as fast as we can. We also have a brand new theme for you called Iris - a clean, hyper modern affair intended for contemporary and sci-fi worlds, but as ever feel free to use it for whatever you think is appropriate. We value your feedback - let us know what you think!
cheers Paul edited by MisterArendt on 10/29/2012
-- http://misterarendt.deviantart.com/
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 MisterArendt Administrator Posts: 37
10/30/2012
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One more addition today: part of the prize for our World of the Season winner Samsara was an area banner, subject chosen by the creator. Here's the banner:
http://www.dropmocks.com/mBmJLc it's listed under "palace" in the areas, and anyone can use it.
-- http://misterarendt.deviantart.com/
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 Lily Fox Posts: 346
9/12/2012
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I'd just like to say, it's always a pleasure to see new card faces appear. They spark new card/branch ideas and both inspire and motivate me in my writings. Thanks, Paul. =)
-- @LilyLayer4 Fallen London character: Lilith B. Author of Maelstrom - Play - Discuss Author of City of Phire - Play - Discuss
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 varen tai Posts: 16
9/21/2012
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Neato mosquito! Thanks folks! There's a lot of hard work going on, and I know we all really appreciate it!
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 RageBox Alice Posts: 112
8/6/2012
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Not a request, but an idea. Rather than uploading user-created images onto your server, what about allowing them to link to image-hosting sites such as Imageshack or Photobucket? Many sites offer free as well as premium hosting, which would reduce the amount of disk space FB would have to provide. Bandwidth, of course, would be the priority (re: problem) of the game creator. edited by RageBox Alice on 8/6/2012
-- Facebook: RageBox Alice Twitter: @rageboxalice
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 Lily Fox Posts: 346
8/9/2012
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As always, thanks a bunch Paul.
-- @LilyLayer4 Fallen London character: Lilith B. Author of Maelstrom - Play - Discuss Author of City of Phire - Play - Discuss
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 Miss McKenna Posts: 14
8/15/2012
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If these requests were broken out into a list of choices we could vote on, Paul would have some idea how many developers could benefit from each image; might be helpful in prioritizing.
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 Ambrose Smith Posts: 45
10/5/2012
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Not to add anything of substance but the themes - and especially the banners - are like an early Christmas present. Seriously.
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 Richard Posts: 304
12/28/2012
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Huzzah! The perfect Christmas present! 19th century Scotland need no longer look like the Taj Mahal :-)
Many thanks, Richard
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 Hierophant Posts: 782
12/29/2012
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Love the judge icon. Thanks Paul!
Related: could we please have a box? Like a plain cardboard box?
-- Head Writer Zero Summer zerosummer@outlook.com
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 Roast Rabbit Posts: 32
12/30/2012
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The new banners are fantastic! The cityscape in particular is very useful to me. I don't know if you're taking suggestions for banners but a suburb would also be handy? I'm using the cloud banner for it at the moment, though, so no rush on that one.
I'm finding I'm using the 'road' placeholder icon a lot of late, so while I'm here I'd like to vote that one up if possible.
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 Hanon Ondricek Posts: 417
1/8/2013
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That would actually be nice and perhaps a way to vary similar themes-have a few tint variations. Monograph green red and blue might be nice. Also a long shot...an exotic effect where we could shift tints within a theme so monograph standard would change to monograph blue at night.
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 MisterArendt Administrator Posts: 37
1/10/2013
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Hi folks. I've uploaded a bunch of new icons, including some more faces and the much requested road. Two roads, actually. Enjoy! filenames: box chandelier face_doug face_julie face_pete ghost hatfedora letter notebook postcard road road2 shotgun spyglass teeth
-- http://misterarendt.deviantart.com/
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 Hanon Ondricek Posts: 417
2/22/2013
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Some icons I keep hoping for - or is this moot now that we're approaching user submitted ones?:
Thumbs up/Thumbs down "Strength" a muscled bicep curl. "Facade" A large wall with a door like the entrance to a palace or government building, bigger than "cabin". "padlock" just a plain one potion or perfume bottle, possibly with indication of fumes or scent Indicators for royalty "crown" "throne" "knight" - or stylistically the chess piece outlines. "horse" - I've been using the mountain icon ironically "mount"
placeholders I'd really love to finally get: "running" "crest" "suit"
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 Nicole Poweleit Posts: 2
4/21/2013
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I would like a male and female symbols, and more images showing multiple people. People talking, people fighting, or just people passively inhabiting the same space. Thank You! edited by Nicole Poweleit on 4/21/2013
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 Ian Welsh Posts: 13
4/22/2013
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Looked at the Roadmap, it seems that uploading images is behind schedule. Any date on when it's likely to go in? As it stands right now, while there are some beautiful pictures available, there are a lot of gaps.
That question aside, I'll add my request for a horse picture of some kind, or a rider, or, ideally, both.
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 Hanon Ondricek Posts: 417
6/3/2013
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BlindKitty wrote:
Right now I'm using a single cell image, witch, while funny, can be... Misleading at times. 
I feel for you. There are no horse images yet, so I'm using the Mountain image for "mount a horse"...
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 Flipz Posts: 177
6/3/2013
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I'd like to second the request for a cell phone image, it would be greatly useful for my project-in-planning as well. ;-)
-- Profile Link
Happy to accept all Second Chance, Menace reduction, and Affluent Photographer requests. No boxed cats or SMEN, please.
0/50 Bazaar Permit (New counters coming soon!)
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