A game of survival, trade and exploration in the universe of Fallen London
The creeping feeling of dread
 Lawrence Growe Posts: 96
5/7/2014
|
Now that I have played "Sunless Sea" for a little while, I too would like to share some of my initial impressions about the game.
Perhaps the most peculiar, and not altogether pleasant, feeling I got from playing it is the creeping sense of dread that starts tickling me the very moment I leave the port. That would be a marvellously good thing had I been exploring the far edges of the Unterzee, but you run the very real risk of running out of supplies and/or going insane even if you're simply ferrying tomb-colonists to their final resting place just north of Wolfstack Docks.
While I realize that something needs to be done to prevent people from farming the safest possible route until they have best-in-slot equipment and more money than you can shake a neddy man's cudgel at, the idea of losing right out of the gate is not very much fun at all. First thing I did after leaving port for the first time was accidentally running into a Khanate war ship. BOOM. I barely had the time to understand what happened.
To wrap my sad story up, I am of the opinion the initial difficulty needs to be a wee bit lower in the earliest stage of the game (the first 15 or so minutes of playing, in the well-known and properly charted waters around Fallen London itself). And oh dear God, the cost of supplies. Something needs to be done: either the price should go down, or the crews should curb their appetite a little bit...
P. S. Perhaps some kind of tutorial that shows up during the first battle and the first visit to port is needed. I feel that someone who has not played Fallen London before may find himself confused not knowing what to do with the Gazetteer tabs and storylets.
|
|
|
-1
link
|
 StormKoala Posts: 25
5/7/2014
|
I don't mind the difficulty, really. Once you've played through a few times and get a sense if things, it gets easier, but it comes with a sense of mastery. The sea is merciless, but you have peeled back a few of its secrets and now you glide along her surface with a bit more confidence, but never really shaking that niggling sense of dread that you described. edited by StormKoala on 5/7/2014
|
|
|
+1
link
|