A game of survival, trade and exploration in the universe of Fallen London
Do you know . . .
 TheArgonaut Posts: 40
5/5/2014
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'Sir Not Appearing In This Movie'...I'm old enough to find that rather amusing...
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 StormKoala Posts: 25
5/6/2014
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I looked at Censors Arch and just figured you could sail under it. It is bordered differently than the shore, and I almost comented of how delightly subtle the difference was.
I received five fuel upon defeating a lifeberg the only time I've seen one.
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 Ewan C. Posts: 675
5/7/2014
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It is possible to sail off the map. At least to the north. Not only that, but having done so one may u-turn and come back into Known Space - the game handles the ship's motion off-board. Odd.
In at least one case, there appear to be currents: my ship suddenly leapt sideways into a rock formation (ouch).
Hunting lifebergs in the hope of finding Zee-Ztories, right now. Not much luck.
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+1
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 N156 Posts: 66
5/7/2014
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Ewan C. wrote:
Hunting lifebergs in the hope of finding Zee-Ztories, right now. Not much luck.
I find it helpful to save somewhere near Whiter or Venderbright, than quit and load back, normally I found 2 at around the same time, 3 if I am lucky, everytime I load and went to the general hunting area (Where snow fall, Whither and Codex). edited by N156 on 5/7/2014
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 N156 Posts: 66
5/9/2014
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Do you know that you can buy and sell at bulk using the shift+click? (I come upon this info from densewords)
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+1
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 Aesc Posts: 46
5/9/2014
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Anyone worked out where to sell Drowning-Pearls?
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 progpen Posts: 28
5/12/2014
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AlexWattsEsq wrote:
Did you know you can check if you can sail under something by shining a light at it?
If there's space at boat level, the light shines out the other side. If it's a solid obstruction, the light can't pass through.
That's how I figured it out as well. I was watching how my ship's light affected the landscape and noticed that anything it passed through, I could also pass through.
-- Twitter @progpen http://www.fallenlondon.com/Profile/progpen
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