A game of survival, trade and exploration in the universe of Fallen London
Suggestion: Full mouse control
 Atragon Posts: 2
5/3/2014
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While playing the beta, it dawned on me that, with the exception of throttle and rudder control, everything is mouse accessible. If mouse control options were added for those, perhaps along the lines of clicking on the desired heading and throttle settings, or clicking on a virtual rudder, it would be possible to play without using a keyboard thus enabling play for tablet users (I'm thinking Tablet PCs, like the Surface Pro 2 for example).
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 Xaphedo Posts: 44
5/3/2014
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Tara Dresbach wrote:
I don't know, I like how it uses keys for steering. It feels more natural. I ought to agree. Yet, I think there's a quite fancy way to conciliate the two: a moving helm at the bottom center would be an exceptional, if not a tad utopian, addition. It would mimic the keyboard inputs and be fully controllable with the mouse. And maybe, maybe less than maybe, it could have a brass compass stuck in the middle pointing towards the chiropteroscope's last sighting. Or a skein of sturdy rope for when you're ready to knot your first love to some misty quays.
I know you developers do know how to make great UIs, but, since I'm half an expert myself, simply put, I thought it'd be worth the dare.
-- Betrothal To Prosody
«He knows. Why of course, there's no other way. Unless...» A comfortably unpredictable individual
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+1
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