This is the place to discuss playing the game. Find tips, debate the best places to find certain items and share advice.
A lost minnow
 paperwinter Posts: 12
5/1/2014
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I'm not sure how to proceed on the new "Dabble in the Great Game" option. I'd played through one round of Venture: uncover hidden tattoos. I'm not sure how to get myself in on another round. How does the card work? Need I purchase a direful reflection to proceed? What, exactly, does one do with direful reflections?
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 bjorntfh Posts: 216
5/1/2014
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Save them for a Parabola Base Camp.
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 streetfelineblue Posts: 1459
5/1/2014
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bjorntfh wrote:
Save them for a Parabola Base Camp.
Yep: http://fallenlondon.wikia.com/wiki/Establish_a_Parabolan_Base-Camp
Even if you're not a Glassman you can think of starting hoarding the Direful Reflections; with the current, revised Notability rules it isn't so hard to change Professions back and forth, and, even if no info on the Parabola Base-Camp is available yet, given the HUGE amount of materials required to access it would seem likely to be awesome ^^
-- Twitter: @streetfelineblu Blue's LiveJournal Blue's Echo Bazaar profile Blue's Night Circus diary Link to Ocelot's Enigma Ambition hint page; PM for clarification. No direct solutions provided.
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 RandomWalker Posts: 948
5/1/2014
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One thought I had for the great expense and the relative exclusiveness for the base camp was the possibility that it will be a social thing. The wealthy few who own a base camp would get benefits, and one of them would be the ability to let other people who don't have a base camp into parabola.
The other option, that it is a professional perk, would be interesting, but would imply that people should stick at this tier until they've gotten it, if they want to experience all the content.
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 paperwinter Posts: 12
5/1/2014
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Thank you both, I'll keep that in mind ^_^ But right now I'm really looking to increase my base Persuasive to 200 so I can get the POSI upgrade ^^" I've confessed a few times but haven't been able to start another Venture; any advice on that?
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 Flyte Administrator Posts: 671
5/1/2014
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It's only possible to complete that venture once: that's why we were able to make the Persuasive boost it gives so substantial.
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 paperwinter Posts: 12
5/1/2014
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Flyte wrote:
It's only possible to complete that venture once: that's why we were able to make the Persuasive boost it gives so substantial.
Ah, I see. That makes a lot of sense xD Thank you.
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