 Alexis Kennedy Posts: 1374
4/29/2014
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We've just sent out a prefatory Kickstarter update - the Explorer's Beta will be along very soon.
In the meantime, anyone with an interest in Sunless Sea should find this interesting...
http://sunlessseagame.com/progress EDIT: 'with an interest...should find this interesting'. Forgive me, I hadn't slept in years. edited by Alexis on 5/1/2014
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+6
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 Flyte Administrator Posts: 671
4/29/2014
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When I checked a few weeks ago, Fallen London contained more than twice as many words as War and Peace, but not quite so many as In Search of Lost Time. edited by Flyte on 4/29/2014
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+5
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 Alexis Kennedy Posts: 1374
4/30/2014
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The first content patch is now live: it'll be available when you start a new game.
- starvation cards will stop firing when you reach port; you are largely safe from starvation as long as you remain in port - Cache of Curiosities no longer locks up when you get hell-droppings - Combat messages are less confusing - Various typos fixed - in extremis, Comatose Ferret may be consumed. (How could you?)
(I'm keeping a list at http://sunlessseagame.com/sunless-sea-content-updates )
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+2
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 Ewan C. Posts: 675
4/30/2014
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Reported this, but Alexis asked that I seek advice here: anyone else playing the Mac build? If so, are you able to 'right-click' on the officers (or anything else)?
And if *so*: how? I can't do it - none of command-click, control-click, etc work.
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 DarkGryphon Posts: 4
4/30/2014
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Alexis Kennedy wrote:
- in extremis, Comatose Ferret may be consumed. (How could you?)
I see how you are - a few of us squee over the ferret and the response is to make it edible. Actually...that should not have surprised me at all, come to think of it. Well played.
edited by DarkGryphon on 4/30/2014
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 Alexis Kennedy Posts: 1374
5/1/2014
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We (Failbetter as a body) just wanted to give you a shout-out for the exceptionally high quality of the beta feedback so far. It has been heartening and very important to hear people be enthusiastic - but it has been just as important to get detailed, intelligent, thoughtful feedback, and you've supplied that by the ton. It is going to make a real difference to both the contents and the quality of the game.
Thank you all very much!
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 Alexis Kennedy Posts: 1374
5/1/2014
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Ewan C. wrote:
Alexis/anyone at FBG: is feedback on the order of 'works fine but where's the story?' useful, or just appearing to be whiny?
Neither, really: it's a point I'm happy to talk about, but the response is, it's just early days. Take a look at http://sunlessseagame.com/progress - the fiction is one of the least-baked parts of the game. And although there's about 50K words in there, a lot of it is infrastructural, and a lot of the longer-arc stories can't go in until we have a bit more of the world. I did want to get more officer arcs in for beta, but we were out of time.
If you're looking for a slightly longer narrative to play right now, Mt Palmerston is a good place to go (although, alas, quite a hard one to get to.)
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 Alexis Kennedy Posts: 1374
5/1/2014
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After rereading your post, I should add that you may have overlooked the Ambitions choices - you can choose Wealth and try to get a fortune and a mansion, or Fame and try to assemble the Zong of the Zee, which is a scavenger hunt of sorts. Both are possible right now, although very hard.
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 Alexis Kennedy Posts: 1374
5/1/2014
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Playersideblog wrote:
I seem to recall that there will be a procedural element to the map?
Definitely. We took it out for the beta because it makes testing way easier and because a lot of the terrain it covers (like FL, Venderbight, Whither) is fixed anyway.
We are, however, considering making the Chart legacy an additional decision because it has substantial up and down sides - you don't get to re-consume your fragments.
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 Playersideblog Posts: 397
4/30/2014
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Hmm, given that response, what else should we squee over?
-- My profile
I am now a Correspondent, and no longer able to accept invitations as an Author. (Or so I believe.)
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+1
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 Sibyl Posts: 9
4/29/2014
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So very excited. This is my first time beta testing a game -- but I fell madly in love with Fallen London and cannot, cannot wait for Sunless Sea!
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+1
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 mejis Posts: 15
4/29/2014
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Hi all, just registered after receiving the KS email 
Mega excited to get involved with the Explorer's beta and start helping out.
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+1
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 Diptych Administrator Posts: 3493
4/29/2014
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mejis: Welcome to the forums! We're glad to have you!
Owen: It's open to those who pledged £20 or more.
-- Sir Frederick, the Libertarian Esotericist. Lord Hubris, the Bloody Baron. Juniper Brown, the Ill-Fated Orphan. Esther Ellis-Hall, the Fashionable Fabian.
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 Shadowhand Posts: 197
4/29/2014
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This is amazing. Every time you give us a glimpse on the progress, I realize how much I underestimated what SS would be like.
On the note of "this game will probably contain enough words to fill two novels," is there an approximation of how many words make up Fallen London? edited by Shadowhand on 4/29/2014
-- Twitter: @mortshadow - Fallen London: Shadowhand
Benjamin Gabbay, a silly and crafty individual of mysterious and indistinct intentions
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 Sara Hysaro Moderator Posts: 4514
4/29/2014
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From the Help tab:
Over a million words currently: more than War and Peace, Lord of the Rings or the King James Bible. The vast bulk of it is free.
-- http://fallenlondon.storynexus.com/Profile/Sara%20Hysaro Please do not send SMEN, cat boxes, or Affluent Reporter requests. All other social actions are welcome.
Are you a Scarlet Saint? Send a message my way to be added to the list.
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