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How to build things with StoryNexus

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babelfishwars
babelfishwars
Administrator
Posts: 1152

4/28/2014
Hope FB are OK with me doing this ...
I created a doc for the area headers that are already built into SN, so I could quickly see what they look like (since they don't auto-display, at least not on mine, and it was a tiny faff to have to select, refresh, check, update etc. for each one.).

Thought might be useful to others. Maybe. I do seem to be the only person having a problem seeing them/finding them, so maybe I'm only revealing my own incompetence. If I've missed any, do say.

https://docs.google.com/document/d/1JSkG9OmHxeucYXCOssC9A43AJI-4tDbMRt34AL2S8Qo

--
Mars, God of Fish; Leaning Tower of Fish
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cyberpunkdreams
cyberpunkdreams
Posts: 527

4/28/2014
Nice!


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    Seeking alpha testers for a new StoryNexus cyberpunk RPG.

    Welcoming friends, rivals, sightseers; a life of some importance in the Neath.
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    aira
    aira
    Posts: 32

    5/1/2014
    That's very useful, thank you! Now, if only they all had working area transition images instead of getting broken image placeholders all the time...
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