 He Who Watches Posts: 15
2/20/2014
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On the forums recently, I've seen a lot of people mentioning a "Liberation of Night" and while converting luminosity items I got a quality called "Advancing the Liberation of Night". What exactly is the Liberation of Night and where in Fallen London is it mentioned?
-- Me: http://fallenlondon.storynexus.com/Profile/Jimmy~Paladin~of~the~Last~Alliance
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 Flyte Administrator Posts: 671
4/17/2014
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Helen Demeter wrote:
Remember how I spoke earlier somewhere that I was mistaken in regards that selling an Eyeless Skull will advance the Liberation?
... Uuuurgh no I didn't mean to help this Cause! All Luminosity conversions advance the Liberation of Night, now; you are supplying materials to the Revolutionaries, after all.
If you have Eyeless Skulls to dispose of, you may now do so at the Bazaar; you will not get a good price for them, but you will feel that the Liberation is not to be measured in Echoes, perhaps.
The price of freedom is light. edited by Flyte on 4/17/2014
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 Snowskeeper Posts: 575
4/6/2014
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Pyrodinium wrote:
I have a lofty proposition:
1. We wrest the device from the Revolutionaries. 2. Learn the machine's needs and how it works and Irrigo the Rev's that knows how to make/use it. 3. Overpower the masters and their cronies and imprison them within the Bazaar. 4. Encase the Bazaar (and the Calendar council for good measure ) within walls of rock and cement (it seems that thick walls prevent the Device's power from spreading.) 5. Put the device within the wall (with a timed mega-explosive that will go off after a few weeks) and activate it. 6. Have the final door/slab closed before the Device goes full power. 7. Wait until the Bazaar dies then Kaboom! Bazaar, Masters and LoN are gone. Problem solved. 8. ???? 9. Profit!
Note to self: eliminate Pyrodinium at earliest convenience.
Er, I mean, what a great idea! That sure is a good idea you had! Wow!
-- S.F., a midnight midnighter and invisible eminence. Impossible to locate them, personally, but there are dead drops and agents.
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 Diptych Administrator Posts: 3493
2/24/2014
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[spoiler]The degree to which the Sacks-Nomen's agendas aligned with those of the Masters and/or the Bazaar is unclear. Did their warnings not to become entangled in the designs of the Bazaar - manifest in the form of Notability and Professions - represent the secret feelings of the Masters, appalled by their employer's schemes? Or were they controlled by another power?
In any case, I suspect that the approval of Doctors and Notaries comes from their refusal to provide stories for the Bazaar. They appear to take the bait of Notability, but then channel all of Slowcake's efforts into something everyday, humdrum and routine, entirely unconnected to zee-monsters or the Correspondence or Parabola. (After all, who would want to read about a boring doctor?)
Gillsing, you're very likely right - our choices as Londoners seem to be A: to go down into the reservoirs and be unmade, B: to seek the Liberation of Night and strike out the Sun, or C: to leave (which may or may not require Hesperidean - I would venture that there are certain gaps in the lore on this point), allowing London and two more cities to be devoured before... what happens?[/spoiler]
-- Sir Frederick, the Libertarian Esotericist. Lord Hubris, the Bloody Baron. Juniper Brown, the Ill-Fated Orphan. Esther Ellis-Hall, the Fashionable Fabian.
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 HinterDemGlas Posts: 57
2/25/2014
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It's easy. We help the Deviless seduce the Rubbery Man.
But this time we need a bigger poem.
-- A mildmannered gentleman, back with a vengeance.
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 varinn Posts: 53
2/20/2014
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Ever since the reveal of the mystery answers, I'm of the opinion that the Device used in the Liberation destiny is just but one factor of the PHILOSOPHY known as the Liberation of Night. Before then, it had never occurred to me that we were putting the emphasis on the wrong word: it isnt about liberating the night, its about being liberated BY the night.
I'd be real skeptical that this particular idea began in the Fifth City, the concept of freeing reality from the chains of "light and law" seems.....really primal and old. It's likely that our Revolutionaries had analogues (The Copper?) in the previous cities, groups taught about the tyranny of the Judgements and the liberation found in night. And knowing that, I'd be sizable amounts of surface currency on Certain Members of the Calendar Council being much, much, older than we assume.
-- http://fallenlondon.storynexus.com/Profile/Varinner
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 Riley37 Posts: 125
2/24/2014
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"You have minutely advanced the Conversion of London to Lacre. +Waves, +Connection: Masters."
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 varinn Posts: 53
4/10/2014
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It is important to be remember that we've been using the term Liberation of Night incorrectly for a long time, what with the reveal of the Mysteries answers.
The Calendar Council's Great Work is a facet of what I assume is a much larger philosophy that believes freedom can be only be obtained away from Light and Law. This philosophy values the liberation found between the stars, that of night. The double meaning here is important because it speaks to this concept being much older than London. Certain obscure encounters speak of other, much more ancient, figures escaping the view of the Judgements as well, and while it does not explicitly call them out on seeking the liberation only night can bring, it's the same concept.
The Great Work, or the Device, or whatever it is they're constructing, seems to be a modern solution to an age old problem. Technology caught up, and even the peasants can build weapons now. Not enough, though. The Judgements can't see the Neath. Wiping out all light and law underneath the surface is like vandalizing a cop car: you've made your intent clear, and you've sent a message, but trying to fight the actual Sun is a whole different ball game.
-- http://fallenlondon.storynexus.com/Profile/Varinner
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 Diptych Administrator Posts: 3493
2/23/2014
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I daresay that would be romance, Masquing and Notability.
-- Sir Frederick, the Libertarian Esotericist. Lord Hubris, the Bloody Baron. Juniper Brown, the Ill-Fated Orphan. Esther Ellis-Hall, the Fashionable Fabian.
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 dov Posts: 2580
2/23/2014
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Sir Frederick Tanah-Chook wrote:
I daresay that would be romance, Masquing and Notability. That's an amazing concept. It perfectly fits thematically.
It would be awesome if, when converting Nostalgia items (e.g. converting Touching Love Stories into Bazaar Permits), or gaining/using Notability, you'd also get the message: "You have minutely hindered the Liberation of Night"
--
Want a sip of Hesperidean Cider? Send me a request in-game. Here's an_ocelot's guide how. (Most social actions are welcome. Please no requests to Loiter Suspiciously and no investigations of the Affluent Photographer)
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 Gillsing Posts: 1203
2/24/2014
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It wasn't the Notability per se that caused disappointment, it was the choice of career for a person of such high notability. Any profession with an impossible colour seems to be disappointing. Notaries and doctors , which require Notability 3, were rewarded for their honourable toil. Other professions which could lead to the advanced professions were treated to a warning to not become involved, as far as I recall.
If the Bazaar is refuelling for the next leg of its journey, wouldn't feeding it more love stories shorten the time until everyone gets turned into lacre and it's time for a sixth city? I am of the belief that there is no winning for the population at large.
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 Flyte Administrator Posts: 671
6/20/2014
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My friend. There's so much left to do in this place. But we've made a start, haven't we, my friend? We've made a start. Treat it as an abstraction: your payment does not itself advance the Liberation, but it's a convenient marker for small cumulative acts of assistance.
We could attach the quality to the branches that give Revolutionary connections, but I think players would -- understandably -- feel aggrieved. By making acceptance of (very generous) payment advance the Liberation, I think we're respecting player agency. Once you accept payment, you move from incidental assistance to deliberate complicity. edited by Flyte on 6/20/2014
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 dov Posts: 2580
6/20/2014
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Flyte wrote:
Treat it as an abstraction: your payment does not itself advance the Liberation, but it's a convenient marker for small cumulative acts of assistance.
We could attach the quality to the branches that give Revolutionary connections, but I think players would -- understandably -- feel aggrieved. By making acceptance of (very generous) payment advance the Liberation, I think we're respecting player agency. Once you accept payment, you move from incidental assistance to deliberate complicity. This new development is... troubling (yet understandable). I guess I won't be trading favours with them anymore, despite the profit involved.
This again raises a question I've asked before on this thread or another: Would there be player actions that might lead to minutely *hindering* the Liberation of Night? I was thinking of converting Nostalgia items (to balance out the Luminosity items), but maybe also actions which are against the revolutionaries' interests?
------ edited by dov on 6/20/2014
--
Want a sip of Hesperidean Cider? Send me a request in-game. Here's an_ocelot's guide how. (Most social actions are welcome. Please no requests to Loiter Suspiciously and no investigations of the Affluent Photographer)
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 Martial Canterel Posts: 40
2/22/2014
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Lumyire wrote:
Just an idea: it would be happen to have the liberation of night actually happen if the combined advancement of it from all players reach a certain number.
Well, time to convert some Mourning Candles. For the Cause!
-- Lost in light
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 Humblest Posts: 76
2/23/2014
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Seems like there should be some counterbalancing conversion (or action) for sympathizers of the Masters.
-- Humblest: An irresistible, magnificent, inescapable, sagacious, and incurably ironic gentleman.
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 Trodgmey Posts: 164
4/10/2014
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I have to point out that like most anarchists, the revolutionaries are not a monolithic force. We know, of course, that the Calendar Council are not all of one mind.
On the other hand, if we want to live free of rules and law, the Iron Republic is already relatively easily reached. Which does make one wonder at connections between Hell and the revolutionaries...
As to other notes, I'd have to go back and peruse the various Destinies, but it certainly didn't seem to me that after two more stolen cities the earth would be left in peace. It rather seemed like the earth wouldn't be left at all.
-- Trodgmey -- an otherwise pleasant chap with a peculiar obsession with the first four cities. http://www.fallenlondon.com/Profile/Trodgmey
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 Sara Hysaro Moderator Posts: 4514
4/11/2014
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"You are monsters." Your voice is flat. "I am no friend of yours. When the message is delivered, you will be free: you will plague us no more. I am here to make sure of that."
I'm not entirely sure who this is referring to, but given that this is the one in which you deny your fondness of the Masters it's not too far of a stretch to think the player might be mentally clinging to their human origin.
Further down it asks, "Do you still care for the world that once bore you, and the cold death that might come when the message is delivered?"
It seems to me that the fate of the planet is hinged on whether the Bazaar is successful, which makes sense if the fate of the Sun is also dependent on this endeavor.
Now while I have this Google Document open I'd like to quote another thing from a different Destiny:
"London is in flames, but the flames give no light."
The Device doesn't stop fire from existing, it simply stops it from illuminating. I'm not sure what this Device would do to the stars/Judgements. The Bazaar dies, so it does have the potential to kill. If it kills the Judgements will the corpses litter the Universe for a great while afterwards, continuing to fuse hydrogen and helium? Do light waves still exist after the Device is set off, even if they're not visible? If the Device doesn't kill the Judgements it might leave them blind and powerless. I have a hard time imagining things ending well for humanity regardless (we are kinda forcing our will on the whole universe without any regard for other life's desires, that can't end in a pretty manner in the long run), but maybe it's not quite as destructive to everything in the manner we initially expect. edited by Sara Hysaro on 4/11/2014
-- http://fallenlondon.storynexus.com/Profile/Sara%20Hysaro Please do not send SMEN, cat boxes, or Affluent Reporter requests. All other social actions are welcome.
Are you a Scarlet Saint? Send a message my way to be added to the list.
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 Snowskeeper Posts: 575
4/11/2014
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A side-note: without the Bazaar to feed them, the Stone Pigs might wake up. It is strongly implied that them waking up would be a really, really bad thing. The Bazaar might be doing something that would cause them to wake up unless it fed them, but we don't know enough about them to say for sure; until we're sure we can keep them sleeping on our own, it would be incredibly reckless to gib the only thing that's making sure they stay napsies.
Also, the Fingerkings! They can't touch light, which is why they possess people. If the LoN goes ahead, there's nothing to stop them from coming in en masse. We don't know enough about them to decide whether destroying all light in the universe is a good plan, either. Considering what they do to people in order to visit our plane, it does not seem likely that they have good intentions. edited by Snowskeeper on 4/11/2014
-- S.F., a midnight midnighter and invisible eminence. Impossible to locate them, personally, but there are dead drops and agents.
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 Theus Posts: 311
4/6/2014
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I'm afraid there is no saving London. I wouldn't worry about the rest of the world, though. There are two more cities in the plan, which spans perhaps centuries, and then the Bazaar and the Masters depart. Surely man, if left to his own devices, will do no better than the destruction of two large cities over the next couple centuries.
-- http://fallenlondon.storynexus.com/Profile/Hefty~Harrison
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 Pyrodinium Posts: 639
4/6/2014
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I have a lofty proposition:
1. We wrest the device from the Revolutionaries. 2. Learn the machine's needs and how it works and Irrigo the Rev's that knows how to make/use it. 3. Overpower the masters and their cronies and imprison them within the Bazaar. 4. Encase the Bazaar (and the Calendar council for good measure ) within walls of rock and cement (it seems that thick walls prevent the Device's power from spreading.) 5. Put the device within the wall (with a timed mega-explosive that will go off after a few weeks) and activate it. 6. Have the final door/slab closed before the Device goes full power. 7. Wait until the Bazaar dies then Kaboom! Bazaar, Masters and LoN are gone. Problem solved. 8. ???? 9. Profit!
-- My profiles: http://fallenlondon.storynexus.com/Profile/Pyrodinium (A Monster hunter on the hunt of his twin brother's killer. Overprotective dad of his twin's daughter) http://fallenlondon.storynexus.com/Profile/Rudolph~of~Taured (an indeterminate person of potentially rubbery lineage) * All social actions except photographers and loitering welcome!
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 Trodgmey Posts: 164
4/5/2014
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Again, we've probably not all seen the same content, but I ended up with the "Gleam" destiny, which details pretty clearly what life is like post-LoN. It's not the end of the world or the cosmos, it's just the end of all light, except in deep corners where the Device didn't reach. Life is very much hard and under siege, but it goes on.
I'm not convinced the Device is the best solution, but my character isn't about to just let the Masters go on stealing and the Bazaar go on digesting people until the world is consumed.
-- Trodgmey -- an otherwise pleasant chap with a peculiar obsession with the first four cities. http://www.fallenlondon.com/Profile/Trodgmey
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 Trodgmey Posts: 164
4/5/2014
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To wit: http://fallenlondon.storynexus.com/Profile/Trodgmey?fromEchoId=2748560
-- Trodgmey -- an otherwise pleasant chap with a peculiar obsession with the first four cities. http://www.fallenlondon.com/Profile/Trodgmey
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 He Who Watches Posts: 15
4/5/2014
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Snowskeeper wrote:
He Who Watches wrote:
Professor Nym wrote:
The Liberation of Night, as I understand it, is the end of the world. Killing the Bazaar is the warm up; the real goal is to plunge the entire universe into unending darkness and chaos. "Free of light and law," indeed.
I'm rather baffled anyone could think that sounds like an improvement. Much less a hobby. We could betray the revolutionaries after they killed the Bazaar but before the unending darkness and chaos.
You're assuming that one doesn't lead directly into the other. And that one person is capable of stopping the process on their own.
Don't get me wrong; I'm not judging anyone who chooses to support the Liberation of Night. I'm still hoping we get a Become Jack-of-Smiles Permanently ending. But once the LoN happens, London is pretty much done (the Bazaar dies after the lights go out, not before), and we're going to have a /very/ hard time stopping the revs from doing the same to the Surface.
At the moment we know virtually nothing about the Device. As we work with them we'll learn more. If the death of the Bazaar and the destruction of surface lights are inseparable then perhaps I'll pull out. At the moment the Great Work looks like our best chance to kill the bazaar, it is to good an opportunity to ignore. London is a small price to pay to stop the Bazaar, if we do nothing it will obliterate London, the 6th city, the 7th city, and perhaps the entire planet.Snowskeeper wrote:
Sir Frederick Tanah-Chook wrote:
Considering all that it's hinted that the Bazaar might do to London - the melting, the crushing, the who-knows-what-else - I'm thinking our best bet is to find some sort of third option, some game-changer.
My money's on something involving Mr Fires. He likes London quite a bit, and doesn't seem the sort to sit idly by while something he likes is ruined. If that is an option I'm not sure what I'd do, Mr Fires is my most hated master.
-- Me: http://fallenlondon.storynexus.com/Profile/Jimmy~Paladin~of~the~Last~Alliance
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 Professor Nym Posts: 13
4/5/2014
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The Liberation of Night, as I understand it, is the end of the world. Killing the Bazaar is the warm up; the real goal is to plunge the entire universe into unending darkness and chaos. "Free of light and law," indeed.
I'm rather baffled anyone could think that sounds like an improvement. Much less a hobby.
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 Snowskeeper Posts: 575
4/5/2014
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(Viva la Jovial Contrarian.)
-- S.F., a midnight midnighter and invisible eminence. Impossible to locate them, personally, but there are dead drops and agents.
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 Diptych Administrator Posts: 3493
4/5/2014
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Considering all that it's hinted that the Bazaar might do to London - the melting, the crushing, the who-knows-what-else - I'm thinking our best bet is to find some sort of third option, some game-changer.
-- Sir Frederick, the Libertarian Esotericist. Lord Hubris, the Bloody Baron. Juniper Brown, the Ill-Fated Orphan. Esther Ellis-Hall, the Fashionable Fabian.
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 Professor Nym Posts: 13
4/6/2014
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Here's the relevant entry. Their ambitions are definitely bigger than the Bazaar. "The cosmos will yet be free of light and law."
Sends a chill up my spine, at least.
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 Andrea Serafini Posts: 169
2/21/2014
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Lumyire wrote:
Just an idea: it would be happen to have the liberation of night actually happen if the combined advancement of it from all players reach a certain number.
Even if my own character hates the possibility of the liberation of night, this would be an awesome mechanic.
It would be so even for some other "big things" like parabolan base-camps and adrift on a sea of wretchedness
-- Mizr Edlaine Saphburgh, the Prothean Neologist Per aspera, sic itur ad astra (i.e. I'd really love to patron new and seasoned Londoneers, or help them in any other way possible.
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 Sara Hysaro Moderator Posts: 4514
7/13/2014
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Probably February, if I had to guess.
-- http://fallenlondon.storynexus.com/Profile/Sara%20Hysaro Please do not send SMEN, cat boxes, or Affluent Reporter requests. All other social actions are welcome.
Are you a Scarlet Saint? Send a message my way to be added to the list.
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 Pyrodinium Posts: 639
4/6/2014
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Snowskeeper wrote:
Pyrodinium wrote:
I have a lofty proposition:
1. We wrest the device from the Revolutionaries. 2. Learn the machine's needs and how it works and Irrigo the Rev's that knows how to make/use it. 3. Overpower the masters and their cronies and imprison them within the Bazaar. 4. Encase the Bazaar (and the Calendar council for good measure ) within walls of rock and cement (it seems that thick walls prevent the Device's power from spreading.) 5. Put the device within the wall (with a timed mega-explosive that will go off after a few weeks) and activate it. 6. Have the final door/slab closed before the Device goes full power. 7. Wait until the Bazaar dies then Kaboom! Bazaar, Masters and LoN are gone. Problem solved. 8. ???? 9. Profit!
Note to self: eliminate Pyrodinium at earliest convenience.
Er, I mean, what a great idea! That sure is a good idea you had! Wow! Oh, don't mind little talkative me. All shall be well 
-- My profiles: http://fallenlondon.storynexus.com/Profile/Pyrodinium (A Monster hunter on the hunt of his twin brother's killer. Overprotective dad of his twin's daughter) http://fallenlondon.storynexus.com/Profile/Rudolph~of~Taured (an indeterminate person of potentially rubbery lineage) * All social actions except photographers and loitering welcome!
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 xKiv Posts: 846
8/11/2014
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Lashkar wrote:
Given how dreadful and profound all of this stuff is, I'm a little disappointed that using an Unclear Device in Sunless Sea doesn't set off a whole storyline that messes with the Neath in a big way.
It *is* a fairly amusing spelling-play on "nuclear", after all.
-- https://www.fallenlondon.storynexus.com/Profile/xKiv - a witchful, percussive, dangermous and shadowry scholar of coexplodence, hopsidirean, and walker of fallen kitties.
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 Sir Goomy Posts: 111
9/23/2016
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sosisqua wrote:
How does Machine communicate?
My guess is, it does it by influencing emotions/desires and/or by inserting thoughts/thought patterns and so on in those who have been ensnared or have given themselves willingly to it.
The reasoning behind my answer is based on the limited interactions we've had with "Dawn-touched" NPC's. None of them say or even imply that it directly speaks to them. They just describe it as a glorious and enlightening presence for which they are willing and ready to do anything necessary. edited by Sir Goomy on 9/23/2016
-- Social actions, invites, roleplaying and general merrymaking is more than welcomed!
http://fallenlondon.storynexus.com/Profile/Sir~Goo
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 Parabuteo Posts: 47
9/24/2016
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Some of the council seems to have some kind of knowledge of/relation to the Machine per the Calendar Code EF story, but we haven't seen any of them display the characteristic eye-coloration of those touched by the Dawn Machine, to my knowledge. And, as the Liberation faction at least has extreme beef with the concepts of Light and Law -- RIGHTFULLY SO -- I cannot imagine they intend to spare the Navy's own personal robo-star from destruction. No half-measures in the war against the Judgements.
Embrace the Liberation. You have nothing to lose but the Chains that bind all of existence in servitude. Do your part and convert a Luminosity item today.
-- Once, I was a doctor. Now I am something different.
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 Dancing Anatolia Posts: 1
9/23/2016
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Clark Delion wrote:
Given their name and some information from Sunless Sea I think that the calendar council may be organized (knowingly or not) by the Dawn Machine and it's servants at Grand Geode/Station V adjunct. After all the oldest calendars were set by the movements of the sun. You know... I could even envision how the scenario would play out if that were the case. The machine is activated, and darkness descends upon the entire universe... until a new light starts to shine. The Device was made to free humanity by destroying the Sequence, but what if it's not designed to deal with a New Sequence?
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 Gillsing Posts: 1203
6/20/2014
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Thanks for the warning! I think I'd still take the money though. How bad can a tiny bit of liberation really be? 
That was the old post. Here comes the new post:
And now they got me! Trading favours with the revolutionaries in the Flit now minutely advances the liberation of night. I knew it would only be a matter of time. Though if the explanation for the Luminosity items are that we are supplying materials to the Revolutionaries, I'd sure like the hear the explanation for why their supplying materials to us advances the Liberation of Night. Granted, I convert those materials to Inklings of Identity and then to Incendiary Gossip, so I suppose you could claim that I'm spreading the Revolutionaries' propaganda through those trades. But what if I just sold all the Proscribed Materials at the Bazaar? That text indicates that those materials are being burned, presumably on Mr Pages' orders. Is that just something they say, and then they trade them for other goods?
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 Lashkar Posts: 109
8/11/2014
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Given how dreadful and profound all of this stuff is, I'm a little disappointed that using an Unclear Device in Sunless Sea doesn't set off a whole storyline that messes with the Neath in a big way.
-- Wriothesley: Call me "Risley". My first character, around midgame Asesina Ballenas: whale killer. Alt, recently PoSI Happy to accept most social actions; will help with menace reduction if it's reciprocated.
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 Pyrodinium Posts: 639
4/2/2014
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"Many" Chin wrote:
Mordaine Barimen wrote:
There are other options, such as revealed by the Backstage Destiny, the Duchess' persistence, and things found in teh Nadir, for example. Then again, these are rather personal solutions to the dilemma, which implications for everyone else akin to your option "C."
imo, if the players(us) wants to "save" london or rather save the human inhabitants, they SHOULD seek the liberation of night! the LoN destinies pretty much force everyone to flee back to the surface, which saves them from the other possible endings that end in the destruction of london in one way or the other.
[spoiler] flukes destinies: if you ally with the Lorn-Flukes, the bazaar's doom is certain. and the londoners will turn into fishfood??? if you destroy them, the masters win, and they would probably/ eventually move the bazaar and leave london in ruins.
the more personal destinies: you usually end up siding with the masters, which means the bazaar moves, again london will be ruined.
SMEN destiny??? : you die or suffer eternally. so relatively speaking, most londoners have it better than you even if they turn into lacre, get burned, or turn into fishfood. relative to a SMEN player, this is the "GOOD" ending for average londoners. heh.
[/spoiler]
The device is a prototype. They're planning to do that to the entire cosmos. There's no Surface to run to. My character would prefer to help Hell itself if it means stopping these guys.
-- My profiles: http://fallenlondon.storynexus.com/Profile/Pyrodinium (A Monster hunter on the hunt of his twin brother's killer. Overprotective dad of his twin's daughter) http://fallenlondon.storynexus.com/Profile/Rudolph~of~Taured (an indeterminate person of potentially rubbery lineage) * All social actions except photographers and loitering welcome!
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 "Many" Chin Posts: 383
4/5/2014
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i think i have a new personal ambition now. i will advance the liberation of night! who's with me? i need the candles to advance the affair of the box anyhoo
-- "My little China girl/You shouldn't mess with me/I'll ruin everything you are/I'll give you television/I'll give you eyes of blue/I'll give you man who wants to rule the world" - The Goblin King.
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 varinn Posts: 53
2/24/2014
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It needs the Message to be perfect, and it needs the perfect story to make that Message convincing enough to literally move heavens and earth.
-- http://fallenlondon.storynexus.com/Profile/Varinner
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 Allanon Kisigar Posts: 164
2/23/2014
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dov wrote:
Sir Frederick Tanah-Chook wrote:
I daresay that would be romance, Masquing and Notability. That's an amazing concept. It perfectly fits thematically.
It would be awesome if, when converting Nostalgia items (e.g. converting Touching Love Stories into Bazaar Permits), or gaining/using Notability, you'd also get the message: "You have minutely hindered the Liberation of Night" If that was ever done, it would be even more awesome that if, if you had substantially more helped/hindered quality, it would give you problems with the group you're causing problems for.
-- A Gentleman of distinct and peculiar interests.
Invites for social actions are most welcome, except for Boxed Cats, SMEN, and Affluent Photographer
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 varinn Posts: 53
2/23/2014
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Notability is definitely not endearing us to the Masters, despite its origins. We're sticking our noses where they almost surely do not belong.
-- http://fallenlondon.storynexus.com/Profile/Varinner
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 dov Posts: 2580
2/21/2014
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This is why a few players now refuse to convert any luminosity items - just so they that don't contribute to the Revolutionaries end game.
--
Want a sip of Hesperidean Cider? Send me a request in-game. Here's an_ocelot's guide how. (Most social actions are welcome. Please no requests to Loiter Suspiciously and no investigations of the Affluent Photographer)
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 Pyrodinium Posts: 639
2/21/2014
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Lumyire wrote:
Just an idea: it would be happen to have the liberation of night actually happen if the combined advancement of it from all players reach a certain number.
That would really be bad. I'm thinking that the light will cleanse the impossible colors of Neath (including us).
-- My profiles: http://fallenlondon.storynexus.com/Profile/Pyrodinium (A Monster hunter on the hunt of his twin brother's killer. Overprotective dad of his twin's daughter) http://fallenlondon.storynexus.com/Profile/Rudolph~of~Taured (an indeterminate person of potentially rubbery lineage) * All social actions except photographers and loitering welcome!
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 Diptych Administrator Posts: 3493
2/20/2014
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It seems to be a sort of code-phrase or metaphor used by some or all of the Revolutionaries to refer to their grand plan. You might have seen a vision of them enacting it in certain paths of the Destiny prophecies. It seems to involve the Neath's unusual sources of light, and to be intended to destroy the power of the Bazaar and of its allies, whatever the cost.
-- Sir Frederick, the Libertarian Esotericist. Lord Hubris, the Bloody Baron. Juniper Brown, the Ill-Fated Orphan. Esther Ellis-Hall, the Fashionable Fabian.
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 Helen Demeter Posts: 100
4/17/2014
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Ahhhhhhh.
Remember how I spoke earlier somewhere that I was mistaken in regards that selling an Eyeless Skull will advance the Liberation?
Looks like I'm mistaken about being mistaken since:
[spoiler] [/spoiler]
I could have sworn it never did that before! Uuuurgh no I didn't mean to help this Cause!
-- Helen Demeter, the Bohemian Beauty Has finally returned after an unexpected hiatus. Please mind the dust but do know that I'm now open to all social actions and invitations.
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 Snowskeeper Posts: 575
4/5/2014
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"Many" Chin wrote:
Snowskeeper wrote:
(Viva la Jovial Contrarian.)
you poor oppressed tool!
[spoiler]The Jovial Contrarian is a revolutionary. He just doesn't think that "Blow everything up and let God sort them out" is the best way to bring about change.[/spoiler]
edited by Snowskeeper on 4/5/2014
-- S.F., a midnight midnighter and invisible eminence. Impossible to locate them, personally, but there are dead drops and agents.
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 MidnightVoyager Posts: 858
4/6/2014
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He Who Watches wrote:
Snowskeeper wrote:
He Who Watches wrote:
Professor Nym wrote:
The Liberation of Night, as I understand it, is the end of the world. Killing the Bazaar is the warm up; the real goal is to plunge the entire universe into unending darkness and chaos. "Free of light and law," indeed.
I'm rather baffled anyone could think that sounds like an improvement. Much less a hobby. We could betray the revolutionaries after they killed the Bazaar but before the unending darkness and chaos.
You're assuming that one doesn't lead directly into the other. And that one person is capable of stopping the process on their own.
Don't get me wrong; I'm not judging anyone who chooses to support the Liberation of Night. I'm still hoping we get a Become Jack-of-Smiles Permanently ending. But once the LoN happens, London is pretty much done (the Bazaar dies after the lights go out, not before), and we're going to have a /very/ hard time stopping the revs from doing the same to the Surface.
At the moment we know virtually nothing about the Device. As we work with them we'll learn more. If the death of the Bazaar and the destruction of surface lights are inseparable then perhaps I'll pull out. At the moment the Great Work looks like our best chance to kill the bazaar, it is to good an opportunity to ignore. London is a small price to pay to stop the Bazaar, if we do nothing it will obliterate London, the 6th city, the 7th city, and perhaps the entire planet.Snowskeeper wrote:
Sir Frederick Tanah-Chook wrote:
Considering all that it's hinted that the Bazaar might do to London - the melting, the crushing, the who-knows-what-else - I'm thinking our best bet is to find some sort of third option, some game-changer.
My money's on something involving Mr Fires. He likes London quite a bit, and doesn't seem the sort to sit idly by while something he likes is ruined. If that is an option I'm not sure what I'd do, Mr Fires is my most hated master. It's pretty explicit (in one of the destinies) that they're going to go for all light in the universe after they take out the Bazaar. They're trying to kill the Judgements.
-- Midnight Voyager - A blood-cousin to predators. Collector of beasts. Affably mad.
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 Snowskeeper Posts: 575
4/5/2014
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Trodgmey wrote:
Again, we've probably not all seen the same content, but I ended up with the "Gleam" destiny, which details pretty clearly what life is like post-LoN. It's not the end of the world or the cosmos, it's just the end of all light, except in deep corners where the Device didn't reach. Life is very much hard and under siege, but it goes on.
I'm not convinced the Device is the best solution, but my character isn't about to just let the Masters go on stealing and the Bazaar go on digesting people until the world is consumed.
The "Blow them up and let God sort them out" bit wasn't in reference to the LoN, but light, including sunlight, is sort of necessary for human life at this stage in our development. By trying to destroy all light, they're trying to destroy human civilization and all the humans in it. I have yet to see any sign that they have a plan to preserve humanity.
-- S.F., a midnight midnighter and invisible eminence. Impossible to locate them, personally, but there are dead drops and agents.
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