This is the place to discuss playing the game. Find tips, debate the best places to find certain items and share advice.
Notability, Making Waves, and Travel
 Aldeberan23 Posts: 6
1/25/2014
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I am unsure exactly how Notability and Making Waves diminish over time, and I gather the process has changed, so it's hard to tell what on the wikis and which posts on the subject are still accurate.
It seems aslong as one's Making Waves is equal to or greater than one's Notability that Time does not steal any Notability...do we know for sure if that's how it works?
Making Waves seems to drop every week. Will that still be true if I am away from Fallen London? I need to go to Polythreme and I'm wondering if I need to bank a large amount of Making Waves before I leave to make certain that I don't lose any Notability before I return home.
Thanks for any helpful information.
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 Andrea Serafini Posts: 169
1/25/2014
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I think that notability decreases only if higher than your making waves. Anyway, a tip for travellers:
At the beginning of your week, build up some making waves so that your notability is equal or lower. Go abroad.
At the end of the week, your MW will halve, but notability will not decrease. So you still have one week in order to come back to london and raise (again) your MW to the level of your notability.
In particular, one last useful tip - you still can convert items while abroad! Unless your notability is very high, keeping a good stack of items to convert may help you to raise your MW to the correct level.
Some items which may help you:
Zee stories -> Absinthe (5 cp)
Incendiary Gossips -> Zee Ztories (2-6 cp, and then, you can use the Ztories to grind Absinthe!)
Stolen Kisses -> Favours in high place (A lot) Memories of distant shores -> Collated research (don't remember, but you can grind the memories from hunter's keep) Visions of the surface -> Love stories (just 1-2 cps, but you can make a lot of these if you grind romantic notions in polythreme)
Tales of Terror -> Extraordinary Implications (5 - 10 c, 30 with rare success. Talk with cinthia at HUnter's Keep)
Extraordinary Implications -> Uncanny incunambula ( a lot, you can build them from Hunter Keep!)
Others? edited by Mizr. Edlaine Saphburgh on 1/25/2014
-- Mizr Edlaine Saphburgh, the Prothean Neologist Per aspera, sic itur ad astra (i.e. I'd really love to patron new and seasoned Londoneers, or help them in any other way possible.
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 John Vazquez Posts: 108
1/25/2014
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I would normally better than to contradict a poster who is clearly more experienced than I am, but I am currently at Polythreme and I find myself unable of using any item. I accesed it through the Tramp Steamer, not in my own boat, so that might be the reason.
-- http://fallenlondon.storynexus.com/Profile/John~Vazquez
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