 Myke Harryson Posts: 309
1/6/2014
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Not sure if this is a bug, or a change it is only working sometimes for me, but around half of the time when I have a straightforward challenge in front of me, the text is now white instead of green (for reference, I've only noticed it when walking around the Forgotten Quarter so far). Anyone else seeing this?
-- Gained immortality on a throne of nevercold brass
http://fallenlondon.storynexus.com/Profile/Apollo~Fireweaver 50,000 souls - 12/31/14 3,000,000 souls 10/25/16 - 100% of goal Connection to Hell: 15 22 souls, Connection to Hell 611, 10,000,000 brass - 1/16/17 1/7/19 - The G.O.A.T. Heptagoat is born admist a storm of Engimas 1/31/19 - The G.O.A.T. is taught the Seven-Fold knock over a snifter of Cider after my voyage NORTH
Available for Children's Parties (Midnighter)
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 Spacemarine9 Posts: 2234
1/6/2014
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100% odds changes the text to white- 90-99% is still green. That's what I've noticed.
-- my rats will blot out the sun Ratgames FL lore/mechanics questions and answers #FallenLondon IRC (irc.synirc.net) Channel! Click to join via Mibbit. #SunlessSea IRC channel! Like the above, but zee-ier.
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+2
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 serguma Posts: 65
1/6/2014
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It is white when it is 100%, otherwise it is green 
EDIT: ninja'd ! edited by serguma on 1/6/2014
-- http://fallenlondon.storynexus.com/Profile/serguma
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 Myke Harryson Posts: 309
1/6/2014
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Huh, guess I've just never noticed it before
-- Gained immortality on a throne of nevercold brass
http://fallenlondon.storynexus.com/Profile/Apollo~Fireweaver 50,000 souls - 12/31/14 3,000,000 souls 10/25/16 - 100% of goal Connection to Hell: 15 22 souls, Connection to Hell 611, 10,000,000 brass - 1/16/17 1/7/19 - The G.O.A.T. Heptagoat is born admist a storm of Engimas 1/31/19 - The G.O.A.T. is taught the Seven-Fold knock over a snifter of Cider after my voyage NORTH
Available for Children's Parties (Midnighter)
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 Antur Posts: 23
1/6/2014
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Am i going crazy or mousover popup format also changed ? edited by Antur on 1/6/2014
-- http://fallenlondon.storynexus.com/Profile/Antur
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 Spacemarine9 Posts: 2234
1/6/2014
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Both the 100% odds thing and the mouseover format change happened just a couple hours ago after a brief maintenance.
-- my rats will blot out the sun Ratgames FL lore/mechanics questions and answers #FallenLondon IRC (irc.synirc.net) Channel! Click to join via Mibbit. #SunlessSea IRC channel! Like the above, but zee-ier.
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 mr_teem Posts: 9
1/6/2014
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Antur wrote:
Am i going crazy or mousover popup format also changed ? The enhancements to the mouseover text is a great help to those of us finding that more candles are needed to see these days. An excellent change.
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 Snowskeeper Posts: 575
1/6/2014
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mr_teem wrote:
Antur wrote:
Am i going crazy or mousover popup format also changed ? The enhancements to the mouseover text is a great help to those of us finding that more candles are needed to see these days. An excellent change.
It also looks very nice.
-- S.F., a midnight midnighter and invisible eminence. Impossible to locate them, personally, but there are dead drops and agents.
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 KatarinaNavane Posts: 462
1/6/2014
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If you play on ipad, which has been my only method for over a year since my computer died, the new mouseover format makes things very difficult and frustrating!
-- Storynexus sn Katarina Navane.
My art page (much of which is dark, Victorian, and/or full of tentacles): http://www.facebook.com/demonkittydesigns
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 Spacemarine9 Posts: 2234
1/6/2014
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Oh whoa yeah it looks like a tremendous mash of words everywhere on a mobile device. Hopefully that'll be fixed soon.
-- my rats will blot out the sun Ratgames FL lore/mechanics questions and answers #FallenLondon IRC (irc.synirc.net) Channel! Click to join via Mibbit. #SunlessSea IRC channel! Like the above, but zee-ier.
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 Snowskeeper Posts: 575
1/6/2014
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KatarinaNavane wrote:
If you play on ipad, which has been my only method for over a year since my computer died, the new mouseover format makes things very difficult and frustrating!
At least half the time we spend playing Fallen London is via iPod Touch; we aren't experiencing any sort of problems. Well, that's not true; the journal text that pops up at the corner occasionally has improper line spacing. But that's been that way since the system was first implemented, for us.
A hastily-added note: we are not saying that there are no problems; we are saying that we are not experiencing them. What that means is that it's probably something specific to the iPad. Either that or we're extraordinarily lucky. edited by Snowskeeper on 1/6/2014
-- S.F., a midnight midnighter and invisible eminence. Impossible to locate them, personally, but there are dead drops and agents.
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 Pyrodinium Posts: 639
1/7/2014
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This is actually quite handy. I've experienced failing a straightforward challenge before so this little feature is quite nice for those challenges that we can't afford to lose.
-- My profiles: http://fallenlondon.storynexus.com/Profile/Pyrodinium (A Monster hunter on the hunt of his twin brother's killer. Overprotective dad of his twin's daughter) http://fallenlondon.storynexus.com/Profile/Rudolph~of~Taured (an indeterminate person of potentially rubbery lineage) * All social actions except photographers and loitering welcome!
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+2
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 The Incorrigible Raconteur Posts: 84
1/7/2014
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To add to the information aggregate: I am currently accessing Fallen London via an iPad Air (which, whilst I am in the bounds of the Neath, I am content to refer to as my Oblong Aetherscope) and I'm not seeing any untoward text positioning at all. So potentially it is not a general iPad issue, but something more specific?
-- Twitter: @KoreanSuperfrog The Incorrigible Raconteur: Seeker of the Garden, bon vivant and Player of the Game. Older than he looks, and younger than he claims. Available for anything and everything your Neathy hearts require! Even that. Especially that.
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 Karhumies Posts: 75
1/7/2014
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The Incorrigible Raconteur wrote:
To add to the information aggregate: I am currently accessing Fallen London via an iPad Air (which, whilst I am in the bounds of the Neath, I am content to refer to as my Oblong Aetherscope) and I'm not seeing any untoward text positioning at all. So potentially it is not a general iPad issue, but something more specific?
Layout problems could also be browser-related. Any person experiencing such problems could start troubleshooting by switching browsers. If that does help, consider investigating further (e.g. try deleting cookies, what plugins are in the old browser? are they all supported in the latest version of the browser? has the old browser been updated? etc.) and/or filing a bug report.
-- Karhumies Author of A Delicious Guide to Fallen London
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 Catherine Raymond Posts: 2518
1/7/2014
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serguma wrote:
It is white when it is 100%, otherwise it is green 
EDIT: ninja'd ! edited by serguma on 1/6/2014 That's what I've observed. I like the idea, except I'd have done the colors the other way around (white for almost 100% and green for 100%).
-- Cathy Raymond http://fallenlondon.com/Profile/cathyr19355
Catherine Raymond aka Mrs. Rykar Malkus http://fallenlondon.com/Profile/Catherine%20Raymond (Gone NORTH)
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 friendshipranger Posts: 274
1/7/2014
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I like it. Its the (somewhat standard) RPG item color cue system, in reverse! White is common, Green uncommon, Blue rare, Orange very rare, and purple is ultra rare/unique. I appreciate the reversal. Although, you could argue its subtly telling you success in such an option is very rare/common, etc., given your characer's resources, internal or otherwise.
-- http://fallenlondon.storynexus.com/Profile/J.L.%20Moriarty
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+1
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 Theus Posts: 311
1/8/2014
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Actually, it's not white, but gray (#d7d7d7).
The storylets in FL are the "mobs" and these are the "con" colors.
http://gz.equoria.net/Con_Levels_and_Colors_(LotRO) is a decent example.
-- http://fallenlondon.storynexus.com/Profile/Hefty~Harrison
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