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Santharia Discussion Thread Messages in this topic - RSS

rominet
rominet
Posts: 22

1/5/2014
After 18 months of quiet development, the first part of the game Santharia is now ready for open beta.

Santharia is an RPG game built with the Story Nexus engine. You have characteristics, equipment, armors. You evolve within the world of Santharia, a huge fantasy world built by the Santharia project. You obtain quests, resolve them, get experience points, increase your level, etc. Just like a regular RPG game.

Feel free to reply on this thread if you have any comments regarding the game.

Thanks,
Rominet
http://santharia.storynexus.com/s
edited by rominet on 1/5/2014
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rominet
rominet
Posts: 22

1/27/2014
Thanks for the long comment.

A few answers :
- Unfortunately, this is not a "real" rpg in the sense that you can evolve your character the way you want. I do expect everyone to increase all of their stats. Every item is mandatory at one point or another. Every questline, even the ones that are considered side quests, are supposed to be played (you may be able to avoid one of them, but the game will be way harder). The main reason for all this is that, being a one-man work, contents take a lot of time to build, and I can't afford to create something that may not be seen by players. That said, the path on which you create your character (which stats to specialize in at first) is up to the player.

- I also like the fact that you have to change your skills regularly as it requires to re-optimize your equipment very regularly, instead of just keeping the one stat you care for all your stuff.

- That said, I realize that the second part of the game is a bit too hard at the moment. It's quite easy to get stuck with no way to get XPs by quests. I will definitely reduce the challenges for a few of them.

- Nevertheless, I like your suggestions. I already have the mechanism of adding branches to the story to avoid some challenges by the way of magic (once you become a wizard), so I will definitely continue this path. Having questlines that are more stats oriented is a brilliant idea. I need to add that. It's not necessarily easy to retrofit in the existing quest lines but I'll see what I can do.

Unfortunately, I wanted to add some smaller quest lines with 2 or 3 quests, but I can't really do that with Story Nexus without polluting the inventory too much (I can't get rid of the quality once the quest is finished).

For grammar and spellchecking, I would definitely need some reviewer to help me on that part (and also some writer skill to add a bit of life in the world). I'm looking for help smile
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