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Oooooooooooo, new deck design! Messages in this topic - RSS

A B Nile
A B Nile
Posts: 414

12/17/2013
  • Looks very nice. And a "view profile" button on the inventory page as well as an option to make your profile private.

    BUT AAAAARGH LEGAL AND RUBBERY ARE STILL NOT IN ALPHABETICAL ORDER!

    Much more that I haven't yet noticed on a quick pass, I'm sure!

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    (seeking Acquaintances and accepting all social actions)

    Item conversion table - finally complete with all rare successes!

    Bloody, bold and resolute
  • 0 link
    A B Nile
    A B Nile
    Posts: 414

    12/19/2013
  • Legal and Rubbery are now folded into alphabetical order. I can breathe again. Thank you, FB!
  • *shuffles paper on desk*
  • *straightens pencils*


  • --
    My profile: A B Nile

    My alt: Zanzibar Buck-Buck McFate
    (seeking Acquaintances and accepting all social actions)

    Item conversion table - finally complete with all rare successes!

    Bloody, bold and resolute
  • +6 link
    Playersideblog
    Playersideblog
    Posts: 397

    12/19/2013
    Yes; I'd definitely rather that there was a color bar running across the top, if possible. I don't frequently look to the border of the area storylet's picture, but to the text itself.

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    +3 link
    Playersideblog
    Playersideblog
    Posts: 397

    12/17/2013
    *plays with the floating top card of the deck*

    Wheeeeeeeeeeee! Wheeeeeeeeeeeee!

    --
    My profile

    I am now a Correspondent, and no longer able to accept invitations as an Author. (Or so I believe.)
    +3 link
    Gillsing
    Gillsing
    Posts: 1203

    12/17/2013
    It does look very nice. Particularly the gold and bronze colours that now look like gold and bronze. smile

    Scary thing happened when I got back to the game though: The deck graphic was gone, and I had six cards waiting... but where to click? Where? What did they do? Quickly, check the forum... Oh, new graphic. But it's not there! Well, it appeared once I reloaded the page. Practically the same thing happened with the new inventory before, so I should've thought about that.
    +2 link
    Spacemarine9
    Spacemarine9
    Posts: 2234

    12/19/2013
    Fatelocked branches also seem to have lost their shiny gold backing. That's... almost definitely a bug.

    --
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    +2 link
    Elene
    Elene
    Posts: 184

    12/19/2013
    The new look for area storylets without the gold/bronze/blue backgrounds and with smaller borders than the opportunity cards are kind of hard to distinguish.

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    +2 link
    merusdraconis
    merusdraconis
    Posts: 52

    12/20/2013
    I can distinguish between the new permanent card colours, but I appreciate that others can't. I appreciate the idea of tightening up the metaphor and shedding the confusing array of colours for storylets in favour of something more obvious.

    I think it might be nice to add a little header to 'special' permanent cards, those with bronze, silver and gold borders. Perhaps a tasteful border across the top, reusing some of the texture of the card. Alternatively, if 'special' permanent cards all had custom text for the action button, with regular permanent cards having the generic 'Go', that'd also serve as an indicator that they were special.
    +2 link
    Kade Carrion (an_ocelot)
    Kade Carrion (an_ocelot)
    Posts: 1372

    12/19/2013
    Shiny! But I agree with everyone else that the formerly-blue storylets are now very hard to distinguish.

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    +1 link
    Laluzi
    Laluzi
    Posts: 456

    12/19/2013
    Yes - I do prefer the special storylets being a solid color throughout. They're much harder to spot, now, and I wouldn't notice them if I didn't know what I was looking for.

    You're probably experiencing issues with your browser. Maybe it flared like a dying star. And unlike a dying star, you can refresh your browser page, which I highly recommend. This will, most definitely, fix the fated branches.


    No, I had this earlier too. Thankfully that's been resolved; I always felt the gold was a good visual way to go 'Hey! This is Fate-locked!' It's a better warning than the bold text, anyhow.

  • edited by Laluzi on 12/19/2013

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  • +1 link
    jonanlsh
    jonanlsh
    Posts: 14

    12/19/2013
    *with old deck design*

  • Well now, I've just ran out of actions. Gonna grab me a cuppa joe and then refresh the page 10 minutes from now.
    *refresh*
    THE LORD HAS COMETH! PRAISE TO BE THE ARTISTS OF FBG!

  • In all honesty, the new deck is a lovely change from the old design. Though all those guides for new players talking about the old deck colours will need some updating (with the notable exception of the RED autofire cards)

  • EDIT: As I edit this post 3 minutes after its posting, I am welcomed back to FL with yet another design change. This time, the storylet design has been altered!

  • edited by jonanlsh on 12/19/2013

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  • +1 link
    Blackleaf
    Blackleaf
    Posts: 552

    12/19/2013
    We now have a really wierd design for storylets.

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    +1 link
    Dharlome
    Dharlome
    Posts: 51

    12/19/2013
    If it is displaying in a way you would call GINORMOUS (that was my reaction) log out and log back in. Apparently being logged in during the transition has made browsers act funny.

    Edit: In short, if your storylets look like THIS: http://imgur.com/cJcQBgr You probably want to reload.
    edited by Dharlome on 12/19/2013
    +1 link
    Spacemarine9
    Spacemarine9
    Posts: 2234

    12/19/2013
    Really my main issue is that coloured border storylets (especially the blue-which-is-now-silver) don't really stick out as much as they did before. The silver could really easily pass for the standard white if you weren't paying attention.

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    FL lore/mechanics questions and answers
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    +1 link
    Karaeir
    Karaeir
    Posts: 90

    12/19/2013
    jonanlsh wrote:
    Karaeir wrote:
    Everything is so strange and new and I don't understand this world anymore *hides under the bed*

    Welcome change with open arms, Karaeir! Come out from under your bed and welcome the dawn of a new design! On the plus side, item categories are now alphabetical.

    It all feels so strange now. But the items in the Curiosity section are in the "correct" order again, so I'm happy about that. And Spacemarine9 is quite right, it's hard to distinguish between white and formerly blue storylets now, they could be a bit darker/more blue. Or both. World needs more blue, it's such a pretty colour.
    Edit: By the way, anyone else noticed that the forum is getting a bit hysterical today? First - this access code for the heptagoat, now the dawn of the new design...
    edited by Karaeir on 12/19/2013

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    +1 link
    Loon
    Loon
    Posts: 379

    12/19/2013
    I like the new design, it's really pretty, especially now that the storylet design has followed. They look a bit like the permanent cards in Storynexus now, which is probably part of the reason for the change. If it were me, I'd probably give the cards and storylet icons rounder corners, to make their look closer to playing cards, but it's not me and it looks good as it is as well. I do see a bit of a problem with the special cards not popping out as much, though.

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    My alt Loogan Cuthoat can be found at http://fallenlondon.storynexus.com/Profile/Loogan~Cuthoat and welcomes all social actions bar cats and photographers.

    My alt Ally Mooney can be found at http://fallenlondon.storynexus.com/Profile/Ally~Mooney and welcomes all social actions including patronage, though they are a bit confused by cats in boxes.
    +1 link




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