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BobMaster
BobMaster
Posts: 14

12/10/2013
Hey all,

I have been stumbling through the streets of Fallen London for a few days now and with all the options and possibilities the city offers me, I have a hard time choosing them.
-Slowly I have been amassing a lot of usable items in my inventory, are they important to use or can they hurt me ? Should I do them as soon as one is available or not?
-Basically the same question about Opportunity cards, should I do those before doing anything else, or keep them for something special?
-Or do I just ignore all of them and do storylets ?
-And what about menaces, should I focus on getting rid of them asap ? Nightmares are getting out of hand with all the watchful fails.

My highest skill(watchful) is only 25 now with persuasive being the runner up at 21+2.

Aby advice is greatly appreciated

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http://fallenlondon.storynexus.com/Profile/BobMaster
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Gillsing
Gillsing
Posts: 1203

12/11/2013
BobMaster wrote:
Gold/bronze storylets won't disappear on me, will they ?
To my knowledge the 'pinned' yellow storylets will wait for you forever, so it might be a good idea to keep them waiting until you can easily pass all their challenges. If you'd be interested in getting either of the two Devils in the Church-related storyline in Ladybones as your companion, then you'd definitely want to wait with that one until you can pay for the Devil you want. Because apparently that's your one and only chance.

The regular 'pinned' storylets will remain as long as the relevant main quality (Watchful, Shadowy, Dangerous, Persuasive) is within that storylets 'unlock-window'. If you let your main qualities get too high, these storylets will just silently vanish from the list and you'd have to find a way to lower your qualities if you want to play one that you missed. The Talkative Ratus Faber is the best way to do this, and it is effective enough that you shouldn't need anything else if you put your mind to try every storylet once. It is a bit annoying though, because unless you have enough items to give you +25 or so, you can end up with a 'blind spot' where the storylets are locked because your unmodified Watchful is too high, and your Watchful -25 (from the rat) is too low. So, watch out for that I guess? Easiest way to avoid progressing your qualities too fast for the 10-30 range storylets is probably to switch areas often. (I've considered writing a long rant about how annoying all this was when I did it.)

Some of the gold/bronze opportunity cards will also stop appearing if the relevant quality gets too high (75+ maybe?). One way to see the upper locks for any card is to lower the relevant quality with the Talkative Rattus Faber so that your quality is too low. If the card can't be discarded it'll be automatically removed from your hand, but if it's a regular card it'll instead show you both the lower limit and the upper limit for the required quality. Also, some gold/bronze cards (and maybe stories?) will actually let the story progress even if you fail a challenge, thereby making your failure a part of the story. That may be a good or bad thing, depending on if you're more interested in succeeding or in progressing the story.

There are a few easy storylets in each main area that activates 'living stories' that boost your main qualities every week. The Dangerous ones in Watchmaker's Hill are locked with too high/low Dangerous, but the other three in their respective areas have the easiest ones open even to maxed qualities. Repeat them every week for weekly boosts.

Menaces can be handled before they reach 8 by various means. I simply stopped clicking on dream cards when the merry gentleman started showing up. Then I waited for opportunity cards to bring Nightmares down, and if need be I moved to a different area of London to do other than Watchful-challenges. And you might want to look into the Carnival and get connected to the various factions there so you can start playing the faction conflict cards that show up with 5+ in various faction connections. Siding with Urchins vs The Widow reduces Nightmares, as does attending a Church fête. Buying laudanum is also an option, especially if you have enough Shadowy to rob the drunk, anonymous wretch in Spite. That's where the easy low-level money is. Form a line, everyone. Pitch a tent. And remember to open your bundle before getting a new one.
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