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Do "learn some tricks" cards crop up too much? Messages in this topic - RSS

GG Crono
GG Crono
Posts: 24

4/22/2012
You know, the cards that let you trade in some connections for stats? I dunno about other people, but I'm constantly seeing them when I have nowhere near enough connections to make good on it. Does anyone else think that they should come up with less frequency, or perhaps when you have close to enough connected to make use of it?
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Little The
Little The
Posts: 700

4/22/2012
They do indeed crop up quite frequently, and they're especially annoying when one is stat-capped. To be honest I think they should be automatically removed if one is.

A bigger problem is that they are not worth the Connected cost. At all. Even the top-tier options only give about 7 change points for...I think it's 23 CP of Connected? Yeah, not worth it.

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Abraham Bounty
Abraham Bounty
Posts: 251

4/22/2012
I can not recall a day that I did not draw at least five of these, so taken as a group they probably have the highest frequency of any other group of cards (certainly they are more common than say... The Lapidary).

I would definitely appreciate a way to remove these cards from my deck, and being capped in the appropriate stat seems to be a very reasonable qualifier for that to occure.

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KatarinaNavane
KatarinaNavane
Posts: 462

4/22/2012
I agree that it would be very nice if they ceased to appear when one is stat capped.

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armadaos
armadaos
Posts: 95

4/22/2012
That would make my neathy day if I could avoid seeing those cards.
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Eleanor Nyx Voclain
Eleanor Nyx Voclain
Posts: 6

4/23/2012
Agreed. I make great sport out of discarding them, only to flail when I realize that it was something else.

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the_antichris
the_antichris
Posts: 49

4/23/2012
armadaos wrote:
That would make my neathy day if I could avoid seeing those cards.



Mine too. I hardly ever used them before I was capped, and I'm definitely tired of seeing them now.
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Maurna Frost
Maurna Frost
Posts: 246

4/23/2012
At least one of the tricks provides you access to a certain business card for a certain set of investigations, done a bit off the books as it were. Hopefully we'll start to see more of those types of opportunities.

Oh, they can also increase your Counting the Days, depending on the faction you chose.

~MF

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Guest

4/23/2012
I think the problem is that there are many many types of those cards, so not only they tend to appear easily, but there are many possibilities.

They are not too bad, but they indeed overcome a bit the other cards...
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Aspeon
Aspeon
Posts: 311

4/23/2012
Maurna Frost wrote:
At least one of the tricks provides you access to a certain business card for a certain set of investigations, done a bit off the books as it were. Hopefully we'll start to see more of those types of opportunities.

Oh, they can also increase your Counting the Days, depending on the faction you chose.

~MF


Which is the one issue I'd have with hiding them at cap. (That and the system as is doesn't have a way to check if you're at cap, since Quality requirements are based on your adjusted qualities.) Maybe when you cap an individual quality, the training cards for that quality are replaced with a single card that provides the CtD options for all the related factions?

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KatarinaNavane
KatarinaNavane
Posts: 462

4/23/2012
maybe all of them in general could just be replaced with a single "learn from your connections" card with a lot of options?

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Storynexus sn Katarina Navane.

My art page (much of which is dark, Victorian, and/or full of tentacles): http://www.facebook.com/demonkittydesigns
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GG Crono
GG Crono
Posts: 24

4/23/2012
KatarinaNavane wrote:
maybe all of them in general could just be replaced with a single "learn from your connections" card with a lot of options?


Quoting for emphasis. This would be a GREAT idea!
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Urthdigger
Urthdigger
Posts: 939

4/23/2012
One suggestion I made a while back would have helped alleviate it somewhat: Tying more opportunity cards to locations, so that you wouldn't, for example, be getting options to learn dangerous skills from folks at the dock while you're running about in the flit.

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armadaos
armadaos
Posts: 95

4/24/2012
KatarinaNavane wrote:
maybe all of them in general could just be replaced with a single "learn from your connections" card with a lot of options?


I know I said before it'd make my neathy day to see them stop, but that's a fabulous idea! I would eat my hat (or it'd eat me) if this happened. That's just a stand up idea. That way you can still get rewards of value for those of us in the 130s (like a certain someones business card) and! I wouldn't be bumbarded by half a dozen cards I'll never use!
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Guest

4/24/2012
Perhaps the two ideas of Urthdigger and Katarina could be merged. In the two Dangerous locations you could get one card that sums up all the options that allow to increase the dangerous skill (and only those) from connections, and so on.

It should be a pretty common card though (on the other hand, one could save one space in the card roster for that to avoid that it represents, something that cannot be done in the current situation because there are too many).
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Anna Carbonyl
Anna Carbonyl
Posts: 38

4/24/2012
See, I find it problematic that I just got a connections card for Hell, and I have zero Connected: Hell. It's useless to me, and it's just taking up space in my deck and pushing out other cards I actually want or can use. I also get numerous connections cards that I simply don't have enough Connected in the faction to use at my level, rending them literal filler, they serve no purpose when I don't have the connections necessary to take ANY of the options on the card (as well as also being at the level cap, because honestly, I only ever use the Constables card to get the Detective's Business Card, and never even click on the other connected cards). They aren't worthwhile if I can't use them at all, and they just serve to detract from the fun of playing, especially now that the timer resets every time a card is drawn.

edit: Also, why do cards for pets come up for pets I don't even have? That seems even sillier than the connected cards.
edited by Anna Carbonyl on 4/24/2012

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KatarinaNavane
KatarinaNavane
Posts: 462

4/24/2012
If there are going to be more location specific opportunity cards, then we definitely need some indication somewhere that there is even such a thing as location specific opportunity cards, because right now there is nothing like that.

edit: as far as I know the only pet card that comes up when you don't have the pet in question is the overgoat card, and there's an option on that card you can use even if you don't have an overgoat.
edited by KatarinaNavane on 4/24/2012

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Storynexus sn Katarina Navane.

My art page (much of which is dark, Victorian, and/or full of tentacles): http://www.facebook.com/demonkittydesigns
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Kade Carrion (an_ocelot)
Kade Carrion (an_ocelot)
Posts: 1372

4/24/2012
KatarinaNavane wrote:
If there are going to be more location specific opportunity cards, then we definitely need some indication somewhere that there is even such a thing as location specific opportunity cards, because right now there is nothing like that.

Yes, definitely; the only way I knew about the location-specific pets, for instance, was through this forum, since they're rare and I don't camp out in those areas usually now that I'm level-capped.
(Have a Salt Weasel, waiting on the other three.)

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Anna Carbonyl
Anna Carbonyl
Posts: 38

4/24/2012
KatarinaNavane wrote:
If there are going to be more location specific opportunity cards, then we definitely need some indication somewhere that there is even such a thing as location specific opportunity cards, because right now there is nothing like that.

edit: as far as I know the only pet card that comes up when you don't have the pet in question is the overgoat card, and there's an option on that card you can use even if you don't have an overgoat.
edited by KatarinaNavane on 4/24/2012



I keep getting cards for Sorrow Spiders and Reprehensible Lizards, neither of which I have. I've been getting at least one of those cards every few hours, on both of my characters.

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Abraham Bounty
Abraham Bounty
Posts: 251

4/25/2012
Anna Carbonyl wrote:
I keep getting cards for Sorrow Spiders and Reprehensible Lizards, neither of which I have. I've been getting at least one of those cards every few hours, on both of my characters.



I keep getting both of these as well, though I at least have a Reprehensible Lizard.

I think part of the reason they show up is that it's effectively Fallen London Advertising. While the pet might not raise or lower any of your attributes, they are showing that, yes the pet does have some value and will allow you to do things you otherwise would not be able to.

And with that point in mind, I should now point out that there is a reason I run Ad-blocking software.

A different possible change for the 'learn some tricks' cards is that they could simply add an option to 'teach some tricks' instead, allowing you to gain some connected with the relevant faction. How elaborate this should be, a simple one change point for one action/card, or other options that cost more actions but give more change points, is they duty of Failbetter Games design team to work out. This would give these cards value, but would not be overpowering I would think.

When I first logged in today, I went through my initial deck and decreed all six of my cards to be 'useless'. Four of them were 'learn some tricks'.

--
News in the Neath: Noted citizen of Fallen London, Abraham Bounty, has acquired six hundred and sixty six souls. Additionally rumour has it that the lion's share of those souls was from a theft of The Brass Embasy itself. We are quite certain that this portents nothing ominous for him. Well, nothing unusually ominous anyway.
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