How to build things with StoryNexus
The Fallen London deck/storylet structure
 cvaneseltine Posts: 8
12/5/2013
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Looking at Fallen London, it looks like each location is (sort of) a storylet in itself, where you can see a text description of each option available, but you still have a deck up at the top that you can draw from.
But when I look at my own game-in-progress, or some of the other games built in Storynexus (like Samsara, or Zero Summer), I see cards above and cards below, instead of text descriptions for the cards below. I can do a weird workaround where each location is a storylet and the pinned cards are secretly branches, but then I lose access to the main deck.
I'd like to get the FL text effect working instead, where the pinned cards in a setting have text descriptions visible rather than looking like pinned cards. Is this possible within Storynexus, or is it FL-specific?
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