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How to build things with StoryNexus

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cyberpunkdreams
cyberpunkdreams
Posts: 527

11/25/2013
Just a quick question - I was assuming that auto-equipping an item in a slot that's limited by area worked whether or not the character was in that area, and was going to use that supposed set-up to add things to the character that they could do then remove (until they were removed by an event). Negative mental states, things such as that.


  • Anyway, upon testing, this appears to fail silently. That's fair enough if it's working as desired; I'll just have to find some other way to do my thing. But maybe it's a bug and is meant to work as I thought it did? Anyone got any idea?

    Thanks!

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    Seeking alpha testers for a new StoryNexus cyberpunk RPG.

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