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How to build things with StoryNexus

Writing without requirements/qualities Messages in this topic - RSS

pillbox
pillbox
Posts: 94

11/8/2013
Is it possible to set up a way to write out your storylets without assigning qualities? Not as an end game thing, just getting it all down without fiddling with making qualities at the same time.
edited by pillbox on 11/8/2013

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cyberpunkdreams
cyberpunkdreams
Posts: 527

11/8/2013
I don't see why you couldn't just do that. They all have "Key of Dreams" automatically, but other than that you can just write away. They only exception would be test results, where you need to have a test before you can assign a success result. You could just make all those "luck" or something for now though, knowing that you'll change them later.

  • edited by cyberpunkdreams on 11/8/2013

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    pillbox
    pillbox
    Posts: 94

    11/9/2013
    Yeah, sounds like a plan. I've just been assigning random numbers to stuff.

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    cyberpunkdreams
    cyberpunkdreams
    Posts: 527

    11/9/2013
    Yeah... it would be a good idea to sort out qualities sooner rather than later though, even if it's just a rough cut.

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    Seeking alpha testers for a new StoryNexus cyberpunk RPG.

    Welcoming friends, rivals, sightseers; a life of some importance in the Neath.
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