 Anna Carbonyl Posts: 38
4/11/2012
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I remember seeing a response from one of the developers that the reseting of the countdown timer on the opportunity deck every time a card was drawn was a bug they were intending to fix. But it's been a while since then, and I haven't heard anything more about it, so I'm wondering if they've quietly decided to keep it or I am half-crazed with sleep deprivation and missed out on what was up with that.
-- People are dumb, talk to rocks instead. Or Correspondence Stones. Whichever talks back first.
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 Rupho Schartenhauer Posts: 787
4/11/2012
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No, I don't think you missed something. I can't wait till they finally fix this, it's unnerving...
-- Rupho Schartenhauer has killed a Master, well: most of it. Cortez the Killer has killed a Master, definitely. Deepdelver has become the progenitor of London's brightest star. It's... complicated. Dr. Kvirkvelia, gone NORTH on 23/12/1894.
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 MaskedGentleman Posts: 339
4/11/2012
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It will be fixed. We just haven't heard anything because there is nothing to report yet. So as the Fallen London government says, Keep Calm and Be Delicious.
-- I would like to thank this community and game for the many years of joy you have brought me. May you find your Heart's Desire.
Daniel Redwood
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+1
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 KatarinaNavane Posts: 462
4/12/2012
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It is driving me mad, debating between losing time and sitting staring at the timer until it counts down instead of just playing when I want. I hope they figure it out soon.
-- Storynexus sn Katarina Navane.
My art page (much of which is dark, Victorian, and/or full of tentacles): http://www.facebook.com/demonkittydesigns
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 Urthdigger Posts: 939
4/12/2012
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All shall be well and all manner of thing shall be well
-- Looking for second chances to maximize your loot output from those troublesome storylets? Check out our handy gang of volunteers in this thread, or even volunteer yourself!
@Urthdigger on twitter
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 Lady Red Posts: 517
4/12/2012
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It is, indeed, irritating. I hope they fix it soon!
I tend to wait until I have a full deck to click now, which minimises irritation - otherwise I invariably click, then notice I should have waited ten seconds because I was due another card then.
-- http://fallenlondon.storynexus.com/Profile/Lady~Red
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 Twoflower Posts: 264
5/13/2012
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I do hate to bump old posts, but I've noticed that this matter hasn't been resolved yet...
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 Nigel Overstreet Posts: 1220
5/14/2012
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Get comfy. I don't think the timer reset is going anywhere.
-- The Romantic Egotist: Most Hedonistic Man in All of Fallen London Are you or someone you know Overgoated? Please, let me know! Cider Club
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 Rupho Schartenhauer Posts: 787
5/14/2012
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Nigel Overstreet wrote:
Get comfy. I don't think the timer reset is going anywhere. What? No! Seriously, I don't think I'll ever get "comfy" with that.
-- Rupho Schartenhauer has killed a Master, well: most of it. Cortez the Killer has killed a Master, definitely. Deepdelver has become the progenitor of London's brightest star. It's... complicated. Dr. Kvirkvelia, gone NORTH on 23/12/1894.
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 Anna Carbonyl Posts: 38
5/14/2012
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Nigel Overstreet wrote:
Get comfy. I don't think the timer reset is going anywhere.
Oh, say it ain't so! It's still irritating and I'm not getting used to it with use. If anything, it's becoming increasingly annoying, especially when I am waiting desperately for new or story-related cards to finally come up in my bloated deck. I really don't understand why it happened in the first place, or what purpose the reset serves.
-- People are dumb, talk to rocks instead. Or Correspondence Stones. Whichever talks back first.
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 KatarinaNavane Posts: 462
5/14/2012
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It continues to be very frustrating. Moreso even than the inability to echo.
-- Storynexus sn Katarina Navane.
My art page (much of which is dark, Victorian, and/or full of tentacles): http://www.facebook.com/demonkittydesigns
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 Ether Posts: 34
5/14/2012
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I do hold out hope that this will be fixed, because it's incredibly annoying. Especially, considering the fact that the deck only holds six cards and often, once I discard a card I have no interest in playing and click to draw another one, it pops up again! I think that annoys me even more than the time resets, to be honest. I wish something could be done about it, as well.
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+1
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 Pedantic Jones Posts: 62
5/14/2012
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I'm not convinced the programmers view this as a bug. I think that's just how it works now, as a tool to entice more obsessive behavior. I dislike it intensely, but I interpret it as intentional.
-- Twitter handle: @stevebuffum
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 Spacemarine9 Posts: 2234
5/14/2012
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I think it's been said- somewhere - that it is a bug, but don't quote me on it.
-- my rats will blot out the sun Ratgames FL lore/mechanics questions and answers #FallenLondon IRC (irc.synirc.net) Channel! Click to join via Mibbit. #SunlessSea IRC channel! Like the above, but zee-ier.
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 Diptych Administrator Posts: 3493
5/14/2012
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Of course it's a bug! They seem to be suffering a storm of them at the moment, poor dears. It sucks, but we can but wait.
-- Sir Frederick, the Libertarian Esotericist. Lord Hubris, the Bloody Baron. Juniper Brown, the Ill-Fated Orphan. Esther Ellis-Hall, the Fashionable Fabian.
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+1
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 Pedantic Jones Posts: 62
5/14/2012
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Sir Frederick Tanah-Chook wrote:
Of course it's a bug!
Why is this obvious?
As a software guy, anything in place for a month is unreported or intentional.
-- Twitter handle: @stevebuffum
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 Diptych Administrator Posts: 3493
5/14/2012
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Well, one, Chris describes it as a bug -here-.
Two, given that it's unintuitive, annoying, impedes normal play, and only appeared, what, six weeks ago? ...there's no reason they'd change the system to work that way.
-- Sir Frederick, the Libertarian Esotericist. Lord Hubris, the Bloody Baron. Juniper Brown, the Ill-Fated Orphan. Esther Ellis-Hall, the Fashionable Fabian.
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+2
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 Dave Posts: 215
5/14/2012
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Pedantic Jones wrote:
Sir Frederick Tanah-Chook wrote:
Of course it's a bug!
Why is this obvious?
As a software guy, anything in place for a month is unreported or intentional.
I wouldn't say "intentional" necessarily; there is another category of "feature" that I am not sure has a well-known name. I once saw a bug report for a bit of software that did not meet its specification. The bug had been closed with the explanation "working as implemented." (which is much like the saying "it is what it is.") I could never tell if the author meant "working as designed" and was just in a hurry; but it wasn't performing as designed so I doubted it. So from then on "working as implemented" was the catch phrase our software group used for bugs that were definitely bugs, but ones that were unlikely to be fixed under the current schedule pressures (which were unlikely to abate in the foreseeable future.)
-- The Dave, a terrifying, lethal, inescapable and sagacious gentleman
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+1
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 Pedantic Jones Posts: 62
5/14/2012
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Sir Frederick Tanah-Chook wrote:
Well, one, Chris describes it as a bug -here-.
That certainly makes it explicit. Straight from the Obdurate Stallion's mouth, as it were.
-- Twitter handle: @stevebuffum
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+2
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 Alexis Kennedy Posts: 1374
5/15/2012
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To be clear, folks, this is a bug, and it is on our list to fix - sorry! We've had a busy month and we've got some engine changes coming up that we want to bundle it in with.
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+5
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