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Improvements to the House of Chimes Messages in this topic - RSS

Urthdigger
Urthdigger
Posts: 939

4/9/2012
So, as I've mentioned a few times before, I'm more than a little underwhelmed by the House of Chimes, especially considering how it requires a constant payment to come back. I've posted a topic in the feedback forum, but I'd like to discuss it here: Partly because all the top-voted ideas are either already implemented, or obsolete, and someone would have to be bored enough to go through hundreds of pages to comment on mine, and I would like some feedback from other users.

However, before I begin, I would like to ask: Am I allowed to discuss this? I will not be mentioning the plot of any storylets here, but I will be mentioning the various mechanics of things in the House to show how it currently works, and where it could be improved.

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Looking for second chances to maximize your loot output from those troublesome storylets? Check out our handy gang of volunteers in this thread, or even volunteer yourself!

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Myke Harryson
Myke Harryson
Posts: 309

4/9/2012
Honestly, I got through the major story lines pretty quickly (less than a week). There are a couple of hints to things I'll be able to do later with qualities I don't have, but other than that, the House holds little interest for me anymore.

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Gained immortality on a throne of nevercold brass

http://fallenlondon.storynexus.com/Profile/Apollo~Fireweaver
50,000 souls - 12/31/14
3,000,000 souls 10/25/16 - 100% of goal
Connection to Hell: 15
22 souls, Connection to Hell 611, 10,000,000 brass - 1/16/17
1/7/19 - The G.O.A.T. Heptagoat is born admist a storm of Engimas
1/31/19 - The G.O.A.T. is taught the Seven-Fold knock over a snifter of Cider after my voyage NORTH


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