How to build things with StoryNexus
Odd question about quality changes
 sidhe3141 Posts: 14
9/22/2013
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I want to have a quality change that is conditional on another quality (that is, the change is made to Quality A if and only if Quality B is at a given level). Any ideas on how to do that that do not involve squaring and/or potential divide-by-zero errors? edited by sidhe3141 on 9/22/2013
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