 Gluttony Posts: 4
3/12/2012
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It's perhaps a bit late to be asking, considering I've already got 20 whirring contraptions saved up, but has anyone else tried building a zubmarine? What benefits does it provide compared to other ships?
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 travellersside Posts: 288
3/12/2012
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Directly, it increases Bizarre. Indirectly, you have a slightly safer journey than any other ship. (The Yacht is more profitable/luxurious; the clipper is faster; and the steamer has less cards, which makes trips more reliable)
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 Gluttony Posts: 4
3/12/2012
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Safer is nice, seems I made a good choice then.
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 travellersside Posts: 288
3/12/2012
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If you just want to cross, safer is nice. If, however, you want to reach the storm-tossed depths of the ocean, safer is a liability. Then again, so is speed. The zubmarine is a pretty decent choice really.
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 Little The Posts: 700
3/13/2012
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The Troubled Waters quality is easily ignored, though; it's very rare for it to actually rise to a problematic level (11) before the end of your journey. Personally, I prefer the clipper; it provides a significant speed boost without any extra increase in Troubled Waters. And the most common complaint about sailing the Unterzee is that it's action-consuming, not that it's dangerous.
Still, though, feel free to make your own decisions. The Zubmarine does provide a number of useful options on other cards, and the +2 bizarre can come in handy.
-- A gentleman of numerous descriptors that change far too often. Second chance and menace reduction invites are welcome.
My journey to Seek the Name is recorded for posterity here. I asked "Who is Salt?"
I am a member of the Temple Club. If you would like an invitation, feel free to request one!
Fallen London is a game of choices. When you make an important one, you can record your rationale here.
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 Myke Harryson Posts: 309
3/13/2012
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There are reasons to want to get Troubled Waters high however, for seeking a certain animal I believe.
-- Gained immortality on a throne of nevercold brass
http://fallenlondon.storynexus.com/Profile/Apollo~Fireweaver 50,000 souls - 12/31/14 3,000,000 souls 10/25/16 - 100% of goal Connection to Hell: 15 22 souls, Connection to Hell 611, 10,000,000 brass - 1/16/17 1/7/19 - The G.O.A.T. Heptagoat is born admist a storm of Engimas 1/31/19 - The G.O.A.T. is taught the Seven-Fold knock over a snifter of Cider after my voyage NORTH
Available for Children's Parties (Midnighter)
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 Maurna Frost Posts: 246
3/13/2012
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Can you build multiple ships?
~MF A Lady that plans for the future
-- ~MF
I greatly enjoy meeting delicious new friends and participating in deliciously exciting new adventures! Please feel free to drop a card to meet for dinner, exchange favors, give an interview, or any other activity that comes to mind. I DO particpate in exchanges requiring Fate, BUT you must contact me first; twitter, facebook, or here on the forums via PM.
Note: I am currently exchanging parcels with a large number of dear friends and my parcel opportunities are rare. I am always willing to exchange but your rate of return may be rather slow. To find others to exchange with I recommend the Starveling list.
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 Malt Jones Posts: 69
3/13/2012
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Sadly no, the Masters only allow you to posses one ship at a time, so you'll have to part with your current ship if you want a different type.
-- "I can resist everything except temptation"
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 Dawson Posts: 137
3/14/2012
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Just a quick note, Little The is incorrect, the zub only gives +1 to bizarre. Also the answer to Ms. Frost's question is no - one ship at a time.
edited by Dawson on 3/16/2012
-- http://fallenlondon.storynexus.com/Profile/William~Dawson~III --
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