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Thoughts on ventures? Messages in this topic - RSS

Urthdigger
Urthdigger
Posts: 939

2/16/2012
In attempting to work on my Dangerous quality, I've hit a point where I am levelling almost primarily through ventures, which for the purpose of this post means a set of storylets where you use one storylet to increase a progress quality such as Fascinating or Running Battle, then do a storylet that tests that quality for a big payoff. I am using this term because most of these types of storylets fall under the venture qualities, though not all of them: Dueling with the black ribbon and obtaining specimens for the labyrinth of tigers being two that do not have such a quality.

Anyway, I was wondering what people's thoughts were on them: Do you enjoy them? Do you find them profitable or not? In my own experience, I like the concept if nothing else: Working my way towards a goal, and then accomplishing that goal, is a more engaging way to raise my stats rather than simply getting 1000 tattoos of a non-existent aunt.

However, they do seem to be less profitable than these other options. Using Feducci as an example (After running some numbers, he seems to be the most profit for turns required), it's theoretically possible to get 100 rostygold per action, assuming one is using the storylets that increase running battle by 3, which means a dangerous of about 80-85. However, this requires you to defeat Feducci right when your running battle hits 15, at best a 50% chance. Getting running battle up to 20 for a sure win takes almost twice as long, and one earns only 57 rostygold per action.

The big annoyance with ventures is that losing them tends to be quite a bit more painful than other storylets. On top of not getting a reward, and gaining some menace (Feducci in particular is very brutal in that regard), you lose some of your progress quality, which means more turns spent getting it back up. You also cannot use second chances for these tests.

So, does anyone prefer these as a way of getting funds? And is there possibly something I am overlooking in my calculations? I'd love to know.

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Looking for second chances to maximize your loot output from those troublesome storylets? Check out our handy gang of volunteers in this thread, or even volunteer yourself!

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