This is the place to discuss playing the game. Find tips, debate the best places to find certain items and share advice.
Burrow-Infra-Mump
 Plynkes Posts: 748
27 days ago
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Burrow Mump is a real place that has a real ruined church. I'd like to think I would have noticed if it was named as such in the story you refer to. But there is no guarentee, I do tend to miss things.
-- "Then tell Wind and Fire where to stop, but don't tell me."
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 Catherine Raymond Posts: 2687
26 days ago
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Plynkes wrote:
Burrow Mump is a real place that has a real ruined church. I'd like to think I would have noticed if it was named as such in the story you refer to. But there is no guarentee, I do tend to miss things.
Indeed it is a real place with a real ruined church! https://thirdeyetraveller.com/burrow-mump-somerset-levels/ https://www.countrylife.co.uk/out-and-about/burrow-mump-somerset-alfred-the-greats-lookout-point-221908 https://www.solosophie.com/burrow-mump/ https://en.wikipedia.org/wiki/Burrow_Mump
Each of the links has pictures.
-- Cathy Raymond http://fallenlondon.com/Profile/cathyr19355
Catherine Raymond aka Mrs. Rykar Malkus http://fallenlondon.com/Profile/Catherine%20Raymond (Gone NORTH)
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 Akernis Posts: 263
3 days ago
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A question to anyone who has re-set the church via the Fate option. Do you re-play the entire story and get to choose a new Parish Council etc., or do you just get to chose new direction of the church?
I plan to do a first play just for fun, and then strategize to get the proper church I want afterwards (as I want the two Legenda of the fate option). But I would hate to screw up some choice in the first run (such as making a wrong choice with the Drummer) if the story itself does not reset with the 'Refound the Burrow Church' fate option.
- edited by Akernis on 2/21/2021
-- Vena's profile - http://fallenlondon.com/Profile/Akernis
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 PSGarak Posts: 1165
3 days ago
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Akernis wrote:
A question to anyone who has re-set the church via the Fate option. Do you re-play the entire story and get to choose a new Parish Council etc., or do you just get to chose new direction of the church?
I plan to do a first play just for fun, and then strategize to get the proper church I want afterwards (as I want the two Legenda of the fate option). But I would hate to screw up some choice in the first run (such as making a wrong choice with the Drummer) if the story itself does not reset with the 'Refound the Burrow Church' fate option.
- edited by Akernis on 2/21/2021 I have copy-pasted below the exact wording of the game instructions on the reset option. I have not personally confirmed it.
Return to the Delightful Reverend in London to appoint a new Parish Council and begin the work of Burrow again. You will also gain two Legenda Cosmogones.
If you really want to play through the story twice, then you do you. But two things to consider. First, it's very in-game expensive. Multiple steps require spending valuable and difficult-to-obtain materials. Easily several hundred echoes. Second, it's now possible to acquire Legenda Cosmogene without Fate.
Founding the Burrow Church is a really fun in-game experience, and I absolutely think the best player experience is to #YOLO without pre-planning your church type. But if you're intending to choose Church of the Wild or Counter-Church of the Wild, then I think the most sensible option is to fly by the seat of your pants two-thirds through, and then take a quick check to see if you're already on the right path or just need some gentle nudging to get there.
-- http://fallenlondon.com/Profile/PSGarak
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 Akernis Posts: 263
3 days ago
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PSGarak wrote:
*snip*
Thank you. I appreciate hearing that. I will take that into consideration ^^
-- Vena's profile - http://fallenlondon.com/Profile/Akernis
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