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Hannah Flynn
Hannah Flynn
Administrator
Posts: 508

12/6/2019
17 July 6.2.26


- (Belated: this actually occurred last week but was not properly reported) – changed the mechanic of the Bone Market to apply an Exhaustion counter when the player has constructed a highly valuable skeleton. This locks them out of repeating a high-value sale for a duration that corresponds to the value of the skeleton sold.


- Bone Market buyers who formerly capped out at 14 Bizarre, Dangerous, or Respectable now remain available at any BDR greater than 3.


- Added an option to visit the Viric Jungle for those who missed it at the Feast of the Rose; also added easier routes to the Viric Jungle for Silverers.


- Added an option to spend Surveys of the Neath’s Bones at Bullbone Island in order to guarantee receiving a Horned Skull.


- Changed the equation for ambushing an animal during the Parabolan hunt so that the difficulty of ambushing high-ferocity animals does not scale up as fast.


- Added viric-coloured icons for the viric suit and viric frock in place of the letter V.


- Fixed a bug on mobile where red-bordered cards persisted in the opportunity hand after being played.


- Fixed a bug trapping mobile players in an empty “Sometimes” tab after playing an opportunity card moving them to an area without an opportunity deck.


- Made use of Annings' Reliable Kit visible even when the player does not have a complete skeleton.






10 July 6.2.21



- Fixed a bug where Bazaar shops sometimes appeared at the Upper River Exchange, and vice versa


- Added an option at Moloch Street for people very early in their Railway development to allow them to do two Board Meetings in a single week rather than one.


- Converted two branches in Ealing Gardens, “Upper River Artistry” and “Rubbery Observances,” to grant Rumours of the Upper River rather than hints or implications. Added a reward in Whispered Hints to another option on this “Rubbery Observances.”






3 July



- Revised some prices to Upper River shops


- Updated the art for several currency items


- Added information to the Assemble a Skeleton storylet so it is easier for players to see the relative values of various branches


- Revised the process for attracting buyers at the Bone Market to make the gameplay clearer, made the Bone Market available for Social Actions, and removed the cost of 1 action point to enter and leave the market. Players already there may need to leave and re-enter to see the changes


- Added consistent sources of a few types of bones at the Bone Market. It is cheaper to obtain these elsewhere, but those frustrated by the hunt can spend for them here


- Removed text on the Itinerant Physician branch that suggested women are not typically physicians, to bring it in line with other recent updates related to gender


- Revised the option to use a Vial of Cantigaster Venom in your laboratory. Formerly, it was possible to consume a valuable, fate-locked item for a very large amount of research. Now the option produces a much smaller amount of research (though still above average for a single move at the laboratory) and inflicts Wounds, but does not remove the Vial of Cantigaster Venom


- Revised a branch that allows you to build a statue of yourself so that it now confers the quality “Honoured with a Statue”


- Added hints about where to obtain Railway Steel, and made the Laboratory branch that leads to its development visible when the player has not yet obtained Prestige 40, in order to make it clearer how to advance here




26 June 6.2.20



It's clammy hot as the Dickens here and no sign of rain. Still, we've got patch notes for you, weather be d___ed!


- We've made a change to the Myself tab that cuts loading times by 40%. Until today, it showed tooltips for your qualities when you hovered/tapped on their icons; we've removed these, as they duplicated information available elsewhere on the page


- Fixed a bug preventing you from changing your face from the Myself tab


- Fixed a bug to the Tomb Sciences card in the laboratory whereby the player could play a research branch even when there was no active experiment; also increased the amount of research given by this branch


- Reduced the amount paid for Jurassic Thigh Bones by certain individuals, as this amount was out of line with the intended economy


- Equipment items that are normally also usable but currently unusable because you’re in a storylet now have a red border to indicate this


- Fixed a bug preventing screen-reader users from changing outfits






19 June 6.2.10



I was going to write something gnomic here about the state of the weather where I live but I didn't want to kick off unfounded speculation about anything, so instead, I bring some short patch notes with no preamble of interest:


- Added branches that allow persons with the Silverer profession to move quickly between places


- Changed wording on the Change your Profession branch in the Writer Letters section of your Lodgings, to make clear that it only removes your old profession, it doesn’t grant immediate access to a new one.


- Fixed a bug displaying successful name changes as failures






5 June Version 6.0.9



- Updated the copyright notice


- Fixed an unclickable dead zone around map labels


- Fixed a bug that allowed the purchase of deck refreshes in areas with infinite decks


29 May Version 6.0.5


- Updated the screen-reader-accessible map to exclude completely non-interactive locations (e.g., Hater’s Bridge) while adding locations that are accessed through playing a storylet (e.g., The Empress' Court)


- Fixed an issue with Mr Pages' Lost & Found that prevented the cost of items there from displaying properly


- Introduced some backward-incompatible server changes (laying the groundwork for future new things, but containing nothing exciting themselves), which triggered a change in the version number from 5 to 6


- Replaced the art for the Numismatrix with a new portrait.


- The ‘Use’ button on Usable equipment (e.g. the Starveling Cat) is now easier to access


- The app will now prompt you to refresh the page if it needs to update



15 May Version 4.1.22


- Fixed a bug in which opportunity cards could become out of date if your actions refreshed while you were composing a social act invitation.
- Fixed several bugs causing crashes when playing Fallen London using the Google Translate browser extension.
- Added a Books category, and sorted some items out of Curiosities, in the Possessions Section.
- You can now equip your Starveling Cat, but why would you? It does nothing but destroy all things you love and hold dear.
- Opportunity cards briefly disappeared from the Tomb-Colonies.
- Two new weapons experiments were introduced in the Lab in order to provide more opportunities for players with low prestige and to provide a souvenir for those who missed their Jaguar Blade.




1 May Version 4.1.12



- Fixed a bug that allowed you to pay Fate to refresh your deck in areas with infinite decks.


- Added a Currency category to the Possessions page, and moved a few items out of Curiosities, to help make the Possessions page clearer.


- In the Exceptional Story “Written in the Glim,” added an award of one point of Shapeling Arts at a relevant point.


- Introduced an alternate Airs of Parabola branch when searching the Storm-bird’s nest, allowing the player on rare occasions to discover a different item.


- Fixed a bug where it was possible to use Nightmares in the University Lab to gain research even when the player did not have an active experiment.




27 April Version 4.1.4



- Some players who attempted a Mirthless Compendium experiment while not yet having any Teaching Reputation for their Lab found themselves stuck without a way to progress and were forced to abandon the experiment. Teaching Reputation 1 has been added as a requirement to start this experiment.
- The Making Waves applied when sending or receiving Calling Cards has been reduced to prevent an exploit that violated our terms of service.


- A new category – ‘Osteology’ – has been added, to help tidy up the possessions page.


- A branch to access the Parabolan Base Camp from Your Lodgings had erroneously remained locked when the Base Camp content became available. This was unlocked to allow players to reach their Base Camp with fewer clicks.


- Fixed a bug where failing a second chance when playing a storylet on the map would prevent the storylet from proceeding.


- Failed EF subscription purchases now display a popup.


- Fixed a crash when returning to the Story tab after changing outfit.






17th April Version 4.1.1, still



We've announced changes to Paramount Presence and StoryNexus; check the individual threads to read more.


- A bug occurred because of a specific intersection between Bag a Legend and the Laboratory. A further one was created when fixing it with excessive vigour. Both the original and the follow-up bugs have now been fixed, meaning that those people who could not get the 'Accept a Palaeontological Task from the Dean' in the Laboratory, now can.
- A bug prevented some of the intended text from appearing on one of the monthly storylets following success in the Bag a Legend ambition. This has been fixed.
- In the University Lab, Disgruntlement of the Students has become more menacing. The Student Complaints card begins appearing earlier, and an additional card triggers if Disgruntlement is allowed to rise as high as 6.
- There are now additional options for gaining Parabolan Scouting during hunting in Parabola, offering some advantages to those with high Glasswork or the Favours of Fingerkings.
- The Cartographer’s Hoard now appears under Cartography rather than Goods.





15th April Version 4.1.1



A bug which locked players out of certain Storylets in the Bone Market has now been fixed. For those interested: the bug meant even when a Storylet had a maximum requirement for a quality, but no minimum requirement, the game treated it as if the Storylet had a minimum requirement of -1. This meant that player equipment which set a stat to lower than -1 locked them out.


Some players with high, unremovable Bizarre, Dreaded, or Respectable were locked out of access to certain buyers in the Bone Market. To account for this, several changes were made to companions:
- The Weasel of Social Discomfiture is now really unRespectable.
- Two new companions were introduced with -12 Bizarre and -12 Dreaded respectively.


A small number of people were locked out of getting new students in the laboratory by progressing through Bag a Legend before graduating the Shifty Student. This is now fixed.


Laboratory Equipment upgrades could require a large number of First City Coins, which were difficult for some players to acquire quickly. We have added an alternate branch to perform this equipment upgrade.



6th March Version 4.0.6


Here are your Fallen London patch notes for the week!


- We have removed the "Establish a Parabolan Base Camp" option from the Honey Dens of Veilgarden. This branch was meant to tease future content, and has always been locked. Since it was written, however, our intentions for it have changed. The ability to establish a Parabolan Base Camp will finally unlock soon, but in a different form. It will not be exclusive to those with the Glassman profession (though they will have an easier time achieving it).


- Players with access to the Science Lab may now move their entire Voluminous Library to the Lab for research purposes. Doing so will remove the related card from their opportunity deck.


Map updates:


- Visiting http://www.fallenlondon.com/?compatibility=true will set your browser to use the compatibility map without requiring you to visit Account settings
- If you've been automatically given compatibility map because your browser/device combination looks like it won't run the full map, there's an indicator in the top left that explains this. You can override this in Account settings at your own risk (if your browser/device really can't run the map, it'll crash when you try to open it).
- Fate-locked branches should be yellow once again
- Art for the map isn't loaded until the first time you open the map. You'll see a darkened version of the map while art is downloading (and an indicator in the top-left corner beside the zoom controls). The map is usable while the art is loading.



24th Feb Beta Version Version 4.0.0-beta-216-g91b542c6


Beta patch notes! Hooray! The beta is now closed, and we'll be unleashing the new map on everyone next Wednesday, the 4th of March. Thank you, everyone!


- Compatibility map introduced! Anyone having trouble using the new map with all of its bells and whistles can elect to use the compatibility map, on any device. You will need to set your preference to this map on each device that you use to play Fallen London via Account Settings.
- The Journal and Plan buttons work on map gate events.
- You no longer need to refresh the page in order for newly unlocked areas to glow pleasantly.
- The travel button is disabled when you move to Flute Street
- An Art Update happened!
- iPhone X and other very tall and skinny phones should now have their labels in the right place.

14th Feb Beta Version Version 4.0.0-beta-160-gacde9dd9


It’s another beta special, because we love you.


- A new feature, in which if you move the mouse over (or tap, on mobile) a discovered area, you will see a glowing highlight of the associated building, and can interact with it in the same way as the label.
- A fix for the display of your cameo; this will have the correct image when you are at your lodgings.
- Expired login access tokens no longer crash the app on startup.
- The player marker now crossfades when moving between locations, instead of flinging itself merrily across the map.
- Undiscovered districts are now lit and interactable (produce a highlight on mouseover, can zoom in and see a label for the location) if the player has discovered any destinations within them. For example, if you have received an invitation to the Temple Club before discovering the Forgotten Quarter, you can attempt to get into the Forgotten Quarter - if you have a street sign.
- If there's a content issue where you’re ineligible for an area gate event, the app shows an error message but does not crash.
- The "Perhaps Not" button in gate events is now left-aligned with branches.
- Undiscovered districts are lit if you’ve discovered any destinations within them.
- Storylets which appear over the map are now larger on mobile
- Story fix for the Department of Menace Eradication; players will be returned to the correct storylet when leaving activities.

10th February Version 4.0.0-beta-74-g83906964


Special Beta Edition


- The zoomed-out map will automatically zoom in when you select a district (Veilgarden, Spite etcetera).
- Your position and zoom level will be retained when opening and closing the map (only within the same visit).
- Performance has been improved, particularly on mobile devices.
- The player token now matches your cameo.
- Several small story and player guidance improvements.
- Improved appearance of the zoom in/out buttons. Zoom buttons work correctly on smaller screens.
- Stories played from the map to enter an area now trigger correctly on mobile.


24th January Version Version 3.19.26


The Outlandish Artefact item has been updated, and is now the Unprovenanced Artefact.


The old version approached imperialism in a tongue-in-cheek way that was nonetheless exoticising. This is no longer our preferred approach to depictions of colonialism, and in addition this quality is about to serve a bigger and more involved role in content, so it felt appropriate to amend its description to fit that new role.


We have updated the description on the Bag of Lethean Tea-Leaves item, to make it clear that they can only be used to reset an Ambition before it’s been completed.


With the conclusion to Nemesis approaching, we have had to make some decisions about how Lethean Tea-Leaves will work once you have completed your Ambition.


Lethean Tea-Leaves are purchased with Fate and allow you to reset your Ambition and choose a new one. However, they will only work before you have completed your ambition. Once you have finished your Ambition, the tea-leaves cannot be used to reset it.


We will reveal more about ways you can experience another Ambition in the future, but those plans are under wraps for now. We are also exploring the possibility of adding alternate uses for Lethean Tea-Leaves in some other upcoming content.


If you bought Lethean Tea-Leaves with Fate, and this development will mean they are no longer of use, please get in contact via a support email and we will look at reimbursing your Fate.


17th January Version 3.19.24

We've begun removing support for IE11. That's yer lot, if you don't count the cool stories we've already told you about.

10th January Version v3.12.10-103-g1e7d0928


Little morsels for you this week:
  • Season of Propinquity: the end-of-season trade-in story for this season is now available to everyone who has played The Heretic of Hollow Street, Say it with Flowers and The Committee.
  • At an Elegant Party, it’s now possible to partake of a non-gender-specific option to mingle freely, as is your wont.
  • Issues with living stories and notifications being processed multiple times were fixed.

3rd January Version 3.12.9-113-g6100920e


Just one update for you today, gang:


We had a few requests to remove Deactivated Characters from the Influence count, so that players could replace them with actively playing acquaintances. While doing this, we forgot to include the influence granted by patronage - we've re-included this.

20th December Version 3.12.9-113-g6100920e

Croutons for you on top of the delightful salad that is Fallen London this week:
  • We added an option to Working with the Honey-Addled Detective called Discuss a minor case, which gives you an option to play should you have already completed all available cases.
  • Autofire cards not being removed from hand was still present in mobile responsive view; this is now fixed.
  • Branch currency cost not being immediately updated is also fixed
  • We are planning to phase out support for Internet Explorer 11 in the new year. Currently, traffic via this browser is about 20 people per day. We apologise to those people, but promise the site updates coming in the new year will make up for requiring them to change browser allegiance.

6th December Version v3.12.10-97-ga9c7ab0d

  • Find a new companion available for purchase (and sale) from Redemptions at the Bazaar.
  • Sky-Stories can now be converted into tantalising goods from your Possessions - if you have the right combination of qualities.
  • We fixed a bug related to autofire cards not being removed from your hand after they were played.
  • We also made a performance update related to card drawing.
  • It's possible to bookmark your favourite login portrait using the following pattern:
    https://www.fallenlondon.com/login?hero=name
    Replacing "name" in the above with "aunt", "boatman", "ambassador", or "edward"

29th November v3.12.10-96-g209849f8
  • A new look landing page in honour of Fallen London's upcoming 10th birthday on 11th January 2020. This is just the beginning of the celebrations!
  • Removal of SuperRewards as a payment option. SuperRewards is mostly used by players who need to pay in less common currencies. (97% of you use our other payment system, Braintree, which will be unaffected, and this won't affect subscriptions at all.) We’re sorry we couldn't provide more notice: we were only informed a few days ago. Given the short notice, we can't say yet when and if we'll add support for another payment provider or other payment methods: we expect to investigate in the next few weeks. If there were any payment methods that were particularly useful to you, though, please let us know in #fallen-london so we have a clearer sense of which ones it would be most helpful for us to support.
  • An updated Help page, including links to this very Discord. Please watch out for lost new players, and give them any advice you can in #beginner-advice. We were all fresh from New Newgate once!
  • A fix for a rare Bazaar interface bug.
  • Also, we’d like to confirm that the card frequency bug which bothered your decks has been fixed.

edited by h4nchan on 7/17/2020

--
Wields the news canon, aboard the hype train.
+10 link
James StAnthony
James StAnthony
Administrator
Posts: 33

3/25/2020
It's now possible to find a second source of Bats with Attitude somewhere in London
edited by James StAnthony on 3/25/2020
+6 link
Dudebro Pyro
Dudebro Pyro
Posts: 765

5/18/2020
The Starveling Cat! The Starveling Cat! Now we can drag it with us! And it really hates that!

--
Dudebro Pyro, eccentric scholar

Spare Starveling Kitties always welcome. I collect them.
For that matter, send me your unwanted cat boxes too.
+5 link
phryne
phryne
Posts: 1414

1/8/2020
I just noticed that when Attending Parties, we finally do not have to choose anymore between spending time with Ladies or Gentlemen at the very end! Finally, we can just "Mingle Freely"! smile

Why constrain yourself to the hidebound conventions of a faded age? This is London. You will do as you please. - Indeed! Thank you for this! In Love
edited by phryne on 1/8/2020

--
4 Accounts, 4 Ambitions finished: Bag a LegendLight FingersHeart's DesireNemesis
Exceptional Stories, sorted by season and by writerDestiny Guide
+5 link
AbsolxGuardian
AbsolxGuardian
Posts: 79

1/25/2020
Hannah Flynn wrote:


The Outlandish Artefact item has been updated, and is now the Unprovenanced Artefact.


The old version approached imperialism in a tongue-in-cheek way that was nonetheless exoticising. This is no longer our preferred approach to depictions of colonialism, and in addition this quality is about to serve a bigger and more involved role in content, so it felt appropriate to amend its description to fit that new role.





I thought I might as well post the old Outlandish Artefact description (taken from sunless seas) and the new Unprovenanced Arefact description (taken from the wiki, updated surprisingly quickly) so people can make the comparison themselves.

Outlandish Artefact: "This belongs in a museum! Assuming that colonial-imperial appropriation for the purpose of hegemonic taxonomisation is a suitable response to the problem of intercultural contact. Which it probably is, because museums are magnificent institutions."

Unprovenanced Artefact: Meticulously crafted by skilled, far-away hands for a deliberate but unknown purpose, and then appropriated, boxed up, and brought to London because "it will look so handsome over the fireplace."

I like the change. The original joke made me laugh, but you're right about it not really fitting the tone of Fallen London. I'm glad the new description keeps the same joke, but tones it down and includes a descriptor that isn't just about how English Academia thinks about it. The new name is especially nice, since it keeps the whole "Victorians not understanding artifacts and exoticizing them" but makes it a trait of how it's seen (unprovenanced, meaning no research has actually been done into its past) instead of just "hey this thing is weird." Of course, what makes me most excited is the hint that they'll be relevant in future content, which means more stories that deal with either the previous fallen cities or other locations across the zee.

--
Guide to my characters
+5 link
SaraFBG
SaraFBG
Posts: 15

8/21/2020
21 August 6.3.7
  • Added a few accessibility improvements on the front-end for keyboard navigation and screen reader users: more tabbable items now have visible focus outlines, and outfit save/rename buttons are accessible in the tab order.
+5 link
SaraFBG
SaraFBG
Posts: 15

8/10/2020
7 August 6.3.3


- Corrected an error in the Bone Market that would sometimes redirect users to a retired storylet, causing them to encounter some non-standard values for skeleton assembly.


- Changed the payout of the Enthusiast in Skulls so that he no longer takes rostygold away from players whose skeleton value is too low.


- Removed an erroneous requirement on the opportunity card to dredge the river at Jericho Locks, which was excluding most players from discovering it.


- Added opportunities for Doctore of the Guild of Gondoliers to get a discount on traversing the canals as well as the ability to choose their destination in advance. Made some adjustments to payouts received from canal destinations.


- Added a price of 1 Magisterial Lager for talking to the Archaeologist at The Arborist’s Hands.


- Revised the option to throw Slowcake out on his ear, to require the player to have an Entry in Slowcake’s Exceptionals before doing it. Otherwise, it was possible to grind an overpowered option.


- Made Call in Favours in the Flit into an always slet, but revised the payout for Revolutionary favours. This actually went through two changes, but has now been modified so that it scales with the player’s Renown: Revolutionaries, and awards some Suspicion, to balance the greater ease of doing this transaction.


- Renown for all factions is now capped at 55.


- Added an option to send the Freeloading Artist from your lab to fetch back some honey for your workers.


- Corrected error where it was possible to vote the Gondolier off the Board while having only 4 Board Members.


OUTFITS (added some missing points on 12 August)


- Hinterland Scrip is now visible on the sidebar to players who meet certain story progression quality requirements


- Contacts are once again visible in Account setting



- It's now possible to change outfits in the sidebar, without visiting the Possessions tab


- It's now possible to filter items by the qualities they enhance
outfits can be renamed


- Exceptional Friends get two extra outfits


- Additional outfits are available for purchase with Fate changes to outfits now need to be saved in order to persist


- There is a little copy of the player cameo on the Possessions page
edited by SaraFBG on 8/12/2020
+4 link
SaraFBG
SaraFBG
Posts: 15

8/17/2020
Apologies - I should have posted these on Friday! 14 August 6.3.6
  • Fixed the Watchmaker’s Daughter story to use alternative tech for restricting outfit access, and reopened this content.
  • The Burial of the Dead and Fire Sermon dreams now have continuations. Once you have reached the end of their sequence, a new option allows you to relive them from a different perspective and explore previously-concealed options.
+4 link
Lashkar
Lashkar
Posts: 111

2/15/2020
I'm a non-white person from a post-British-colonial country and while I'm of the opinion that in real life, colonialism was horrible and that a lot of stolen stuff sitting in European museums should be returned to their countries of origin, and that a lot of fantasy fiction and historical fiction by Western authors treats this issue far too lightly and disrespectfully, and I get that the Failbetter people are trying to do the right thing......... I also think changing the name of this item was kind of a waste of time.

I think the ideal change would have been to change the casually dismissive hovertext to the new version, which i agree is better, but not the name of the item.

For me, the original name of "outlandish" allowed it to exist in the fantasy bubble of FL because nobody actually uses that word any more; changing it to "unprovenanced" actually dragged in the real life issue of GIVE US OUR STUFF BACK DAMNIT in a disturbing way. The colonialists brainwashed us into thinking that Britain and especially England was some super cool awesome place. As a full grown adult I know that's not the case. But let me have my fantasy version of England, please.

--
Wriothesley: Call me "Risley". My first character, around midgame
Asesina Ballenas: whale killer. Alt, recently PoSI
Happy to accept most social actions; will help with menace reduction if it's reciprocated.
+4 link
Kaijyuu
Kaijyuu
Posts: 1047

1/11/2020
Ah yes, thank you for the elegant party option. I typically alternated between the two, as I play a nonbinary character, but this is better.

--
Be of good cheer. Our contacts have assured us that your sins are forgiven.
+4 link
Hannah Flynn
Hannah Flynn
Administrator
Posts: 508

1/24/2020
Interesting ones today, peeps.

--
Wields the news canon, aboard the hype train.
+3 link
Sanguinifex
Sanguinifex
Posts: 35

1/26/2020
Now if only we could have a new category called "Faction" for items used for Favours --> Renown/Connected conversion, put equippable items on a separate page from the rest of the inventory, get rid of the dropdown for changing outfits and just have a list of outfits to click on, add 1 more outfit called "Impressive" or something (meant for maxing BDR), and make it so the clickable list of item categories and the search box are available before I scroll down past my clothes and make it redundant to have a no-scroll option, anyway?

--
http://fallenlondon.storynexus.com/Profile/Sanguinifex

Any non-harmful social actions except plant battles and affluent photographers!
+3 link
Hannah Flynn
Hannah Flynn
Administrator
Posts: 508

3/6/2020
Some new bits today folks.

--
Wields the news canon, aboard the hype train.
+3 link
Ulysses Kingfisher
Ulysses Kingfisher
Posts: 50

7/10/2020
Bumping this in case you (like me) had not realized that Hannah has been updating the patch notes in the first post of the thread.

--
C'est moi
+3 link
Hannah Flynn
Hannah Flynn
Administrator
Posts: 508

4/17/2020
Bumping as there's plenty in today's update!

--
Wields the news canon, aboard the hype train.
+3 link
Sir Reginald Monteroy
Sir Reginald Monteroy
Posts: 231

5/17/2020
(Regarding the May 15th update, and many previous)

Thank you for keeping up the great work. At least in the Neath, 1898 has been nothing but a swell year so far, and all the great new stuff has provided much welcome joy and respite.

And I can't stress enough how much I appreciate the minute but wonderful quality of life improvements. The newly introduced inventory categories make a lot of sense and give me as a collector a lot of pleasure; with the subtle rebranding of some items into obviously matching categories, the whole Possessions tab now makes a lot of sense and is eye-pleasingly tidy and elegant.

And I'm incredibly pleased that you can now both equip and use the Starveling Cat (and the Ridiculous Hat, did this also happen just now or have I missed it in an earlier update?)

While the Cat may be a terrifying menace few people might want to equip for a prolonged period, the functionality is very cool and might allow for some great opportunities down the line.

So anyway (and tl;dr): thank you very, very much for all your delightful work. Stay safe and healthy, and continue helping us share the Neathy refuge!
edited by Aardvark on 5/17/2020

--
Sir Reginald Monteroy, Paramount Glassman of the Ancient Regime, Courier's Footprint, Poet-Laureate and Cider owner. Compulsively editing his posts.

http://fallenlondon.com/Profile/Sir Reginald Monteroy

If you desire a sip of Hesperidean Cider, PM me in the game.
+3 link
Ulysses Kingfisher
Ulysses Kingfisher
Posts: 50

9 days ago
reposting from the Discord since FBG hasn't done so:

8 October

• Meta text on July’s tooltip now states that she can serve on the board of the GHR.
• Help from the Board Secretary now allows gaining a second weekly GHR meeting until the player has built a station at Balmoral.

• Fixed some text when building track towards Balmoral that mistakenly described building towards the Evenlode.

• The end of a lab experiment no longer deletes your accumulated expertise of the First, Second, or Fourth Cities. Expertise of the Third City works as before.


--
C'est moi
+3 link
Wojciech
Wojciech
Posts: 91

8/10/2020
SaraFBG wrote:
- Added a price of 1 Magisterial Lager for talking to the Archaeologist at The Arborist’s Hands.



I'm very sorry if this is not the place to ask, but what's the point in this action now? I can take it once just to read what she has to say, but I won't repeat it... because I can reliably get Rumours from the Upper River just by going by train back and forth between Ealing and Jericho at 1 Rumour / Action and without extra cost.

--
Wojciech, a Correspondent > Midnighter > Glassman > Correspondent again.

Fnardl, a Vake-Hunting Midnighter.
+2 link
NotaWalrus
NotaWalrus
Posts: 291

8/21/2020
Deathjack999 wrote:
Why is it now Almost Impossible to sell your Skeleton to the Enthusiast of the Ancient World?

My Shadowy is 128 with Equipment but that only amounted to an 8% success chance, as a result my Suspicion hit 8 and then going to prison (again) kicked it all the way up to 10.


Your skeleton's self-evident implausibility was too high. That shadowy challenge is based on it.

--
http://fallenlondon.com/Profile/NotaWalrus
Ignacious, the Fluid Professor, he will accept most social invitations, including boxed cats and affluent photographers (but only betrayals), though he is absent-minded and might take more time than entirely necessary. He apologizes.
+2 link
SaraFBG
SaraFBG
Posts: 15

8/27/2020
28 August 6.3.9
  • Added a lab experiment to research sharks and other fish.
  • Bazaar items now have more detailed alt text.
  • The Fire Sermon has been adjusted so that players should not get locked out of getting a sufficiently high level of Seeing in Apocyan for the related dream content.
  • A dream about a dreadful bargain will now zero out the correct dream quality, and not that of Burial of the Dead.
  • An opportunity card to reduce your In Corporate Debt when it’s too high now appears more reliably.
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SaraFBG
SaraFBG
Posts: 15

9/11/2020
A bumper edition this week!

4 September 6.3.10

  • We have made visible some options on the Jurisdictional Dispute card that were otherwise invisible unless the player had the Very Teeth of St George

  • Players can now keep Palaeontological Discoveries after their first dig to spend them on a later occasion.

  • Peppercaps are now a Sustenance item.


7 September

  • After the player’s first encounter with the inhabitant of the bottom of the Magistracy, repeated encounters no longer act as a shortcut to get out of diving.
  • A branch to plan building across a ravine was erroneously shown as becoming available when the railway next goes forward. This branch has been hidden.
  • Reduced prices for digging in the Magistracy of the Evenlode on two branches in order to make costs more consistent.
  • Added an option at Magistracy of the Evenlode to prove your allegiance to the Prehistoricists before speaking to the Tracklayers' secretary, if you have supported them exactly 50% of the time.


11 September

  • Reduced somewhat the amount of Casing… provided by your Morally and Physically Flexible Rubbery Cat at Helicon House, and increased the number of treats it must be given.
  • Removed the cap on receiving Estimable Trophies when going on hunts with Sophia’s club.
  • Made the return of the Honey-Mazed Bear always available in Ealing Gardens when you possess the bear, rather than requiring a wait to draw the card.
  • Corrected an error whereby the Dean of Xenotheology cost 0 Actions to speak to at Helicon House, in contrast with all the other characters who can appear in that location.
  • Revised dividend payouts at the Great Hellbound Railway to be somewhat more generous. Further edited the board process so that Railway owners with a worker-ownership charter will encounter no objections from Labour supporters when voting for dividends, but the amount of the dividend will be slightly higher if you have a non-worker-ownership charter.

edited by SaraFBG on 9/11/2020
+2 link
c-schroed
c-schroed
Posts: 19

5/18/2020
I also just wanted to drop by to say thank you for reshaping the possessions section! A "book" category that really helps with all the curiosity items, the Starveling Cat being a companion now, and the possibility to wear a ridiculous hat: From timt to time, it really are the little things that make me happy.

--
Cattus Schroedingeris, the Consulting Explorer, scientist and author, at your service!

Kitty Schroedingeris, the Plot-weaving Minx, his Cousin, who is always plotting something.

"Always look to love. Always."
+2 link
Skinnyman
Skinnyman
Posts: 2149

3/6/2020
the old man wrote:
Hannah Flynn wrote:

- Players with access to the Science Lab may now move their entire Voluminous Library to the Lab for research purposes. Doing so will remove the related card from their opportunity deck.

what is the science lab?
Was introduced in the latest ambition update, but it will be available for everyone regardless.

--
ESs items and quality requirements sheet. Please check if there are errors or if something is missing
Achievement list if you're feeling bored!
I am accepting Plant battles, Neath's Mysteries card, Starveling Cats and boxed cats.
No suppers, no second chances gain and no need to cure my menaces!
+2 link
Rostygold
Rostygold
Posts: 624

7/10/2020
Thank you very much, Failbetter, for the extra Board Meetings. That let one of my characters catch up.
+2 link
silurica
silurica
Posts: 210

1/26/2020
I also thought the old description was fine, we knew it was an obvious joke and not to be taken seriously, and I like some ironic joke. But I more or less agree with PJ, no longer calling them "outlandish" goes a long way. Also I love that the new description can also work as a funny callout for the playerbase and their hoard.

Whoops.

edited by silurica on 1/26/2020

--
Meika Osborne, the Reckless Researcher
Leonard West, the Scarlet Informant
Chizuru Nishiooji, the Rueful Ex-Diplomat
+2 link
Snort
Snort
Posts: 266

5/22/2020
Dudebro Pyro wrote:
The Starveling Cat! The Starveling Cat! Now we can drag it with us! And it really hates that!



Every time I see this, it makes me smile. smile

--
https://www.fallenlondon.com/profile/Snort
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ChangelingChilde
ChangelingChilde
Posts: 232

1/26/2020
'Outlandish' is a cooler word and I did like the swipe at Indiana Jones, worst archaeologist of all time, but the new description is funny in a dark kind of way. And even more accurate.
edited by The Elfin Cannibal on 1/26/2020

--
DO you recall how the Hunger began?
I'm sorry, my darling, I don't think I can!
OUT past the High Wilderness and beyond
I fear I've gone Seeking, for of Him I'm fond.
--The Elfin Cannibal

Seven scars, seven chains, a soul too stained for Hell, and seven sainted candles burning at the well.

Gone to Grieve on the 17th day of the 7th month, 1897. Will be Vake-hunting next.
+2 link
AbsolxGuardian
AbsolxGuardian
Posts: 79

2/16/2020
I'm a white American (albeit Jewish), so I probably shouldn't really be saying anything here, but I feel like if you want a game that escapes the crimes of the British Empire, Fallen London isn't one of those. While there isn't homophobia, sexism, and a different kind of racism*, Fallen London still feels like Victorian England. The Port Carnelian is specifically modeled on colonial Singapore, and if you side with the Tigers in Sunless Seas, you're said to be supporting the "aboriginal's peoples claim." The Neddy Men and the Battle of Wolfstack Docks is basically how many early labor strikes went down. I could go on, but basically almost every inequality from our world is depicted in some way. No one is really the good guy, per se. In my mind, they're just being consistent by more directly acknowledging the Victorian era "archaeology" that has always been implied to exist.

*We see many dark skinned people in positions of power, like the Dark Speckled Admiral, and no one comments on that. But London doesn't like Khangians or Presbyteratians, so I guess it's more like xenophobia.

--
Guide to my characters
+2 link
the old man
the old man
Posts: 388

1/25/2020
I don't know I felt the old description had some distinct charm

--
an old irish spy from the colonies, somewhat irrigo impaired but still sharp as a tack. friendly enough just don't mention parabola he gets awfully melancholic. (an honorary cat my life is complete)
https://www.fallenlondon.com/profile/The%20old%20man
no plant battles please for the love of god
+2 link
Kaijyuu
Kaijyuu
Posts: 1047

1/25/2020
I agree to some degree, but on the other hand we live in an era where irony is commonly used for plausible deniability and dogwhistling. As such, I don't mind them replacing the sarcastic praise of putting pillaged artifacts in museums with something a bit more blunt.

--
Be of good cheer. Our contacts have assured us that your sins are forgiven.
+2 link
Hannah Flynn
Hannah Flynn
Administrator
Posts: 508

1/10/2020
New things!

--
Wields the news canon, aboard the hype train.
+2 link
Hannah Flynn
Hannah Flynn
Administrator
Posts: 508

12/20/2019
New notes today, enjoy!
edited by h4nchan on 12/20/2019

--
Wields the news canon, aboard the hype train.
+2 link
the old man
the old man
Posts: 388

12/20/2019
anyone want to spend the next 20 actions on ladybones reminiscing with the detective (and thank you so much the fact you couldn't do anything with that card always annoyed me)
edited by the old man on 12/20/2019

--
an old irish spy from the colonies, somewhat irrigo impaired but still sharp as a tack. friendly enough just don't mention parabola he gets awfully melancholic. (an honorary cat my life is complete)
https://www.fallenlondon.com/profile/The%20old%20man
no plant battles please for the love of god
+1 link
JaneAnkhVeos
JaneAnkhVeos
Posts: 168

1/24/2020
Hannah Flynn wrote:
We will reveal more about ways you can experience another Ambition in the future

So there will be such a possibility? Hooray!!

--
|| the Nocturnal Nostalgist, collector of dreams and memories ||
+1 link
string
string
Posts: 18

1/11/2020
So much better, and so lovely to have <3

--
https://www.fallenlondon.com/profile/Cass%20Wilder
+1 link
PJ
PJ
Posts: 315

1/25/2020
I liked the old description and I think the word "outlandish" is the only thing that was potentially problematic, but Failbetter can make their own decisions about tone.

--
https://www.fallenlondon.com/profile/Peter%20James
+1 link
PJ
PJ
Posts: 315

1/25/2020
The new description actually ends in a question mark, which seems like a typo.

--
https://www.fallenlondon.com/profile/Peter%20James
+1 link
Jolanda Swan
Jolanda Swan
Posts: 1823

2/25/2020
I felt the change in the text was misplaced for an entirely different reason: it is out of step with every other description in the game.
The other ironic descrptions are an insight into the head of a Londoner encountering the items. This is why they are delicious; you get the implication a second too late.
This description is heavy-handed, too modern and instead of subtly horrifying you, tells you how you should feel. Plus it seems to come from a different narrator than every other item.
I appreciate the sentiment and the changes, but shouldn't they stay in the FL style?

--
Lover of all things beautiful, secret admirer of ugly truths, fond of the Parabola Sun... and always delighted to role play.
http://fallenlondon.com/profile/Jolanda%20Swan
+1 link
silurica
silurica
Posts: 210

1/26/2020
Sanguinifex wrote:
Now if only we could have a new category called "Faction" for items used for Favours --> Renown/Connected conversion, put equippable items on a separate page from the rest of the inventory, get rid of the dropdown for changing outfits and just have a list of outfits to click on, add 1 more outfit called "Impressive" or something (meant for maxing BDR), and make it so the clickable list of item categories and the search box are available before I scroll down past my clothes and make it redundant to have a no-scroll option, anyway?

The feedback thread is over here.

--
Meika Osborne, the Reckless Researcher
Leonard West, the Scarlet Informant
Chizuru Nishiooji, the Rueful Ex-Diplomat
+1 link
the old man
the old man
Posts: 388

3/6/2020
Hannah Flynn wrote:



- Players with access to the Science Lab may now move their entire Voluminous Library to the Lab for research purposes. Doing so will remove the related card from their opportunity deck.

what is the science lab?

--
an old irish spy from the colonies, somewhat irrigo impaired but still sharp as a tack. friendly enough just don't mention parabola he gets awfully melancholic. (an honorary cat my life is complete)
https://www.fallenlondon.com/profile/The%20old%20man
no plant battles please for the love of god
+1 link
Snort
Snort
Posts: 266

5/18/2020
Aardvark wrote:
(Regarding the May 15th update, and many previous)

And I'm incredibly pleased that you can now both equip and use the Starveling Cat (and the Ridiculous Hat, did this also happen just now or have I missed it in an earlier update?)



I think the hat's been equippable for some time.

--
https://www.fallenlondon.com/profile/Snort
+1 link
genesis
genesis
Posts: 930

5/18/2020
It has not. The cat and the hat became equippable at the same time as part of other things moving out of Curiosities

--
http://fallenlondon.com/Profile/mikey_thinkin

Keeping track of incomplete content and loose ends in Fallen London
+1 link
Skinnyman
Skinnyman
Posts: 2149

3/7/2020
the old man wrote:
Skinnyman wrote:

Was introduced in the latest ambition update, but it will be available for everyone regardless.


if I may inquire how we common folk are meant to get it or is that still unrevealed
Only this from a few days ago

Emily Short on Discord wrote:
neither the Lab nor the Base-Camp will be exclusive to an Ambition
Don't know if any/both will require certain steps of an Ambition of be available otherwise.

--
ESs items and quality requirements sheet. Please check if there are errors or if something is missing
Achievement list if you're feeling bored!
I am accepting Plant battles, Neath's Mysteries card, Starveling Cats and boxed cats.
No suppers, no second chances gain and no need to cure my menaces!
+1 link
Skinnyman
Skinnyman
Posts: 2149

3/7/2020
Hannah Flynn wrote:
- Players with access to the Science Lab may now move their entire Voluminous Library to the Lab for research purposes. Doing so will remove the related card from their opportunity deck.
Well, besides my question from above, I just realized this!
It's about the home item that adds that pesky card.
Even if I avoided the library, this is amazing news! Uhuuuuuu! Big Grin Big Grin Big Grin

--
ESs items and quality requirements sheet. Please check if there are errors or if something is missing
Achievement list if you're feeling bored!
I am accepting Plant battles, Neath's Mysteries card, Starveling Cats and boxed cats.
No suppers, no second chances gain and no need to cure my menaces!
+1 link
Optimatum
Optimatum
Posts: 3740

3/11/2020
The lab and Parabolan Base-Camp are currently Bag a Legend exclusive, but will be available for everyone in future.

--
Optimatum, a ruthless and merciful gentleman. No plant battles, Affluent Photographer requests, or healing offers; all other social actions welcome.

Want a sip of Cider? Just say hi!

PM me for information enigmatic or Fated. Though the forum please, not FL itself.
+1 link
Rostygold
Rostygold
Posts: 624

3/12/2020
The Heist seems to be a regular Triple-Bolted one. I haven't come across any special cards. The player will be using the coins to gain access to the University Laboratory; Correspondents won't need the coins.

By the way, you can check the wiki for the results of the Heist. I have made the pages for it.
edited by Rostygold on 3/12/2020
+1 link
SaraFBG
SaraFBG
Posts: 15

9/18/2020
18 September 6.3.12


- Adjusted the modeling option at Helicon House to require maximum 3 Time Remaining.
- Added option for people with a Pendant to enter Helicon House slightly later in the evening than everyone else, if they wish.
- Corrected an issue that made it impossible to see custom text for modeling with a companion at Helicon House (though the text did exist).
- Added a bonus for entering Helicon House with the Cultured Attaché/e, in line with the other Fate-locked companions.
- Adjusted accepting a commission at Helicon House so that it is no longer repeatable in the same evening, and so that it collects all of the player’s Inspired.
- Adjusted some post-Ambition options at Helicon House to give less Fascinating at a time, though a rare success is still better than one of the ordinary sort.
- Capped handout of second chance items at 12 on rare successes at Helicon House.
- Launched the new Unterzee map
- Fixed a bug with unresponsive deck refresh buttons at certain device widths
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