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August Exceptional Story: The Shallows Messages in this topic - RSS

TeaFiend5
TeaFiend5
Posts: 20

7/27/2019
Wicked223 wrote:
So spoiiing as little as possible, does the Transgression quality do anything super painful by the end?



It makes something harder later, but it won't cause major problems.

Out of curiosity, what are the exact stats for the hat? I wound up getting the lantern, and I'm curious about just how good the hat is.
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xKiv
xKiv
Posts: 831

7/27/2019
OK, so the storylet for approaching the boatman requires exactly 40 dark ripples, and going in after declining to kill myself apparently gives exactly 41, so there must be something else to do, perhaps in the opportunity deck?
At least I am a hopsidirean and can hop back to the world of living in a single action ...

--
https://www.fallenlondon.storynexus.com/Profile/xKiv - a witchful, percussive, dangermous and shadowry scholar of coexplodence, hopsidirean, and walker of fallen kitties.
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Lady Karnstein
Lady Karnstein
Posts: 237

7/27/2019
Jolanda Swan wrote:


Max, I had the same issue a year ago, and then I died accidentally in the Carnival. So I decided to grind a cider, which took a year and a half but ended up being lots of fun. I imagine with the new Heists, expeditions etc it must be quicker still. So perhaps, save the story and go for it after the Cider?


Caroline does not have the Cider yet, but that is not dissimilar to my line of thinking. Dying once kind of messed up my plan. Granted, given the fictional character Caroline is an expy of it is not quite the same thing as Jolanda's case, but similar thinking.

--
Lady Caroline Karnstein, The Moral Hedonist (Description)
Infamous writer, artist, and courtesan. Unrepentant Invert.
Paramount Presence, Correspondent, Nocturnal. Poet Laureate of the Neath, Ambassador to Arbor
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loredeluxe
loredeluxe
Posts: 93

7/28/2019
I always find it interesting when people are so devoted to RP that they will cast aside the primary Exceptional Friendship benefit of guaranteed monthly stories just so their character does die in game. I can respect people who have a certain level of devotion, but, as much as I love Fallen London lore, it boggles the mind why someone would choose not to do something that they pay real life money for. I personally could never see myself willfully not doing content I basically paid five dollars for the sake of roleplaying, but I nonetheless still respect people willing to go that far.
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Anne Auclair
Anne Auclair
Posts: 2215

7/28/2019
In the story, out of curiosity, can you choose not to kill yourself? And if so, what happens then?

I've also managed to avoid Death so far and I'm in no hurry to meet him.

.
edited by Anne Auclair on 7/28/2019

--
http://fallenlondon.storynexus.com/Profile/Anne%20Auclair
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Blaine Davidson
Blaine Davidson
Posts: 347

7/28/2019
loredeluxe wrote:
I always find it interesting when people are so devoted to RP that they will cast aside the primary Exceptional Friendship benefit of guaranteed monthly stories just so their character does die in game. I can respect people who have a certain level of devotion, but, as much as I love Fallen London lore, it boggles the mind why someone would choose not to do something that they pay real life money for. I personally could never see myself willfully not doing content I basically paid five dollars for the sake of roleplaying, but I nonetheless still respect people willing to go that far.


I refuse to get a spouse despite the huge number of benefits I'd get (namely, BDR) because my character is asexual.

Same thing with tattoos. God, grinding up Notability would have been so much easier over the years.

--
Blaine Davidson, a reserved and sensible woman with a fondness of collecting rarities.
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babelfishwars
babelfishwars
Administrator
Posts: 1138

7/28/2019
xKiv wrote:
OK, so the storylet for approaching the boatman requires exactly 40 dark ripples, and going in after declining to kill myself apparently gives exactly 41, so there must be something else to do, perhaps in the opportunity deck?
At least I am a hopsidirean and can hop back to the world of living in a single action ...



Hello, this was my fault! I fixed a bug and ah broke something else. If you die again, you'll be able to progress. (Now there's a sentence to take out of context.) Sorry about that!


--
Mars, God of Fish; Leaning Tower of Fish
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xKiv
xKiv
Posts: 831

7/28/2019
babelfishwars wrote:
xKiv wrote:
OK, so the storylet for approaching the boatman requires exactly 40 dark ripples, and going in after declining to kill myself apparently gives exactly 41, so there must be something else to do, perhaps in the opportunity deck?
At least I am a hopsidirean and can hop back to the world of living in a single action ...



Hello, this was my fault! I fixed a bug and ah broke something else. If you die again, you'll be able to progress. (Now there's a sentence to take out of context.) Sorry about that!


Thank you, I am in now!

--
https://www.fallenlondon.storynexus.com/Profile/xKiv - a witchful, percussive, dangermous and shadowry scholar of coexplodence, hopsidirean, and walker of fallen kitties.
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xKiv
xKiv
Posts: 831

7/28/2019
Anne Auclair wrote:
In the story, out of curiosity, can you choose not to kill yourself? And if so, what happens then?


Is suppose this is not much of a spoiler, since it makes sense: it is the end of this exceptional story ... until you die.

--
https://www.fallenlondon.storynexus.com/Profile/xKiv - a witchful, percussive, dangermous and shadowry scholar of coexplodence, hopsidirean, and walker of fallen kitties.
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Anne Auclair
Anne Auclair
Posts: 2215

7/28/2019
xKiv wrote:
Anne Auclair wrote:
In the story, out of curiosity, can you choose not to kill yourself? And if so, what happens then?


Is suppose this is not much of a spoiler, since it makes sense: it is the end of this exceptional story ... until you die.

Wait, wha?

--
http://fallenlondon.storynexus.com/Profile/Anne%20Auclair
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xKiv
xKiv
Posts: 831

7/28/2019
Anne Auclair wrote:
xKiv wrote:
Anne Auclair wrote:
In the story, out of curiosity, can you choose not to kill yourself? And if so, what happens then?


Is suppose this is not much of a spoiler, since it makes sense: it is the end of this exceptional story ... until you die.

Wait, wha?


That's literaly what the game says.
Nothing else is different. In both cases, you can do whatever, and the story won't continue until you die. But it will still be there, waiting for you, pouncing on you as soon as you show up at the slow river. Pouncing with a storylet you can ignore.

--
https://www.fallenlondon.storynexus.com/Profile/xKiv - a witchful, percussive, dangermous and shadowry scholar of coexplodence, hopsidirean, and walker of fallen kitties.
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Lorelai
Lorelai
Posts: 55

7/28/2019
[spoiler] I also have yet to see a second controller dream card since the first one. Shame, I wish I'd thought to grab a screenie.

What happened for me was, I jumped right into the Polite Invitation card after finishing the ES, and when I drew from the deck there was a gold rimmed card with a Carnival style mask. When I clicked on it, the resulting text was me getting visited by the controller in a dream, and her telling me she knew what I was doing and that I'd better quit while I was ahead, basically.

It was creepy as ****, I wish I'd gotten into the habit of echoing things. [/spoiler]
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Jolanda Swan
Jolanda Swan
Posts: 1583

7/28/2019
Oh, I got that too! Thanks!

--
Lover of all things beautiful, secret admirer of ugly truths, fond of the Parabola Sun... and always delighted to role play.
http://fallenlondon.com/profile/Jolanda%20Swan
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Anne Auclair
Anne Auclair
Posts: 2215

7/29/2019
A lot of people avoid dying for understandable RP reasons - the desire to avoid cross a threshold that definitely condemns them to the Netherworld. For me that's not a huge deal. Even without dying, prolonged stay in the Neath in itself implants an aspect of illegality into ones body (the Empress's Shadow established that even too long of a vacation can be fatal). My character has visited Hell, has eaten a ton of zee monsters, and has consumed enough honey to float Death's boat, so it would probably be suicidal to return to the Surface at this point for anything but a quick sneak and peak (and even that would be extremely risky). Though dying would probably make that even more dangerous than it already is...

It's just...not dying feels like an accomplishment, and not one I'm inclined to just throw away, you know? If death resulted from failing a challenge, bungling my menaces, or choosing a sacrificial trade off, that's totally fair, that's the game mechanics. But to be made to actively choose death after so long and successfully avoided? There's a strong feeling of hesitation there.

This doesn't mean there's something wrong with the story requiring this for its continuation. If anything I really applaud the innovation being displayed here on multiple levels (seriously, it sounds great!). It's just...the prospect of forever staring at a leering skull at the top of my menu is a little annoying and it would be nice to have an active opt out of the story (an early conclusion) for those of us who haven't met the boatman and and have no wish to.
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edited by Anne Auclair on 7/29/2019

--
http://fallenlondon.storynexus.com/Profile/Anne%20Auclair
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MidnightVoyager
MidnightVoyager
Posts: 822

7/29/2019
Anne Auclair wrote:
A lot of people avoid dying for understandable RP reasons - the desire to avoid cross a threshold that definitely condemns them to the Netherworld. For me that's not a huge deal. Even without dying, prolonged stay in the Neath in itself implants an aspect of illegality into ones body (the Empress's Shadow established that even too long of a vacation can be fatal). My character has visited Hell, has eaten a ton of zee monsters, and has consumed enough honey to float Death's boat, so it would probably be suicidal to return to the Surface at this point for anything but a quick sneak and peak (and even that would be extremely risky). Though dying would probably make that even more dangerous than it already is...

It's just...not dying feels like an accomplishment, and not one I'm inclined to just throw away, you know? If death resulted from failing a challenge, bungling my menaces, or choosing a sacrificial trade off, that's totally fair, that's the game mechanics. But to be made to actively choose death after so long and successfully avoided? There's a strong feeling of hesitation there.

This doesn't mean there's something wrong with the story requiring this for its continuation. If anything I really applaud the innovation being displayed here on multiple levels (seriously, it sounds great!). It's just...the prospect of forever staring at a leering skull at the top of my menu is a little annoying and it would be nice to have an active opt out of the story (an early conclusion) for those of us who haven't met the boatman and and have no wish to.
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edited by Anne Auclair on 7/29/2019


So you want the option to pay for the story and end it immediately, closing any opportunity to continue it in the future? I'm not sure that's an oversight. If anything, people might pick that option and then be mad they paid for a story that just immediately ended.

--
Midnight Voyager - A blood-cousin to predators. Collector of beasts. Affably mad.
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Anne Auclair
Anne Auclair
Posts: 2215

7/29/2019
MidnightVoyager wrote:

So you want the option to pay for the story and end it immediately, closing any opportunity to continue it in the future? I'm not sure that's an oversight. If anything, people might pick that option and then be mad they paid for a story that just immediately ended.

Well, if I'm not going to continue by dying, then it's just occupying space on my menu and I don't want that.

--
http://fallenlondon.storynexus.com/Profile/Anne%20Auclair
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Diptych
Diptych
Administrator
Posts: 3425

7/29/2019
[spoiler]Incidentally, does this story support the theory that each Month of the Calendar Council has a Master they particularly oppose? If the unnamed controller is indeed October, and she is indeed the dedicated opponent of Mr Mirrors, that puts her alongside February for Mr Iron and the old March for Mr Wines.[/spoiler]

--
Sir Frederick, the Libertarian Esotericist. Lord Hubris, the Bloody Baron.
Juniper Brown, the Ill-Fated Orphan. Esther Ellis-Hall, the Fashionable Fabian.
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Calliope
Calliope
Posts: 99

7/29/2019
Goshdarn it. Calliope has like one boundary she refuses to cross if she can well help it, and that is the boundary of Death. Well that and the integrity of her soul, point being she does not want to lose her control of either of those. She's seen what happens to those that die again and again, and while she remains achingly far from Immortal Cider, she's not willing to loosen that barrier. That one ministry guy might be waiting for a long, long time...

--
https://www.fallenlondon.com/profile/Calliope%20Rannis
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Magpie Dandy
Magpie Dandy
Posts: 13

7/29/2019
The same as others, Lady Magpie would not like to give in to death so readily.
Well I have something to look forward to one day.
Based on the ominous text, I was worried they would force the matter with a surprise opportunity card.

--
http://fallenlondon.storynexus.com/profile/Magpie_Dandy
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Calliope
Calliope
Posts: 99

7/29/2019
For all we know, they still might.

--
https://www.fallenlondon.com/profile/Calliope%20Rannis
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