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For the discussion of our Sunless Skies, released January 2019.

Patch Notes - (15/02/19) Messages in this topic - RSS

Posts: 235

Build Version: Bug fix update -
Release Date: 15/02/19

For bug reports and technical help, please see our Troubleshooting Guide.

Bug fixes
  • The close button on the bazaar interface is now aligned correctly.
  • The denominator is now visible in the bazaar and shop interfaces on 4k monitors.
  • Direction tokens now display correctly in tooltips and quality results.
  • The hinterlands of Lustrum hold many hazards, but invisible rocks near Salomé's Fall are no longer among them.
  • The bazaar interface will now correctly display cargo capacity after the player fulfils a prospect.
  • The tutorial hint for reaching maximum hold capacity now fires when it should.
  • A level up indicator is once again displayed on the captain's portrait when they are ready to select a new facet.
  • Closing the centre panel will no longer cause the game to freeze temporarily after loading a save.
  • Having a stat above 100 no longer prevents captains from using locomotive equipment.
  • Dodging will no longer cause the player to take damage when attempted at the exact moment the locomotive overheats.
  • The engineyard interface now updates when cargo is jettisoned.
  • Qualities you no longer possess are now not displayed on the possessions and profile panels, instead of being displayed with a level of zero.
  • Scrolling now works properly on the chart interface when using a 4k monitor and at the outskirts of a region.
  • The opening animation will no longer repeat if you die before character creation.
  • The Horror icon has been removed from the Well of Wonders.
  • Titania's special prospects now provide more suitable rewards.
  • Area names no longer overflow the area list on centre panels.
  • Movement instructions at the beginning of the game now mention cruise control.
  • The escape key once again closes the options menu while on the title screen.

Controller fixes
  • Controller prompts no longer appear on interfaces when no gamepad is connected.
  • There is now an appropriately located controller prompt for re-opening the centre panel while docked.
  • Focus is now maintained on the tutorial interface.
  • Tooltips are now displayed on the character progression interface.
  • A feedback message is now given when attempting to equip officers and items while not docked.
  • Trying to equip an item without meeting its stat requirements now results in appropriate feedback.
  • Locomotive slot highlighting for equipped items is now clearer.
  • It is now possible to cancel out of equipping an item.
  • Interacting with interfaces after closing the chart will no longer sometimes cause your scout to set forth.
  • Closing side panels will no longer remove focus from a centre panel.
  • It is now possible to jettison items more than once while outside of ports.
  • Pressing B within story branches to view branch requirements no longer closes the centre panel.

Content fixes
  • The Clay Conductor's storyline may now always be completed, even if it requires him to be forthright about his feelings.
  • The Heart-Catchers will now charge for their services.
  • A Spider-Sweeper may now always sweep the well, as is proper.
  • Skilled captains may no longer rinse the occupants of Langley Hall for their money via repeated games of cards.
  • Captains will no longer accidentally stumble upon spiders at Langley Hall. Let it be known that Langley Hall is almost certainly not inhabited by spiders.
  • The Unseen Queen will now reliably acknowledge your victory over a foe in a clocktower.
  • Delivering the Sequencer's care package to Worlebury-juxta-Mare will no longer trigger an incongruous opportunity to deliver it to London.
  • If you didn't share a moment with the Eccentric before completing her storyline, you may now do so.
  • Sabotaging the activities of the Parsimonious Chairman will now conclude properly and result in a suitable reward.
  • Temporarily backing out of a certain act when pursuing the Truth ambition will no longer make it impossible to complete.
  • If Lord Rochester invites you to race to Titania, he will now actually turn up.
  • The New Street Line story now provides more accurate directions as to the location of someone you need to meet.
  • Captains who come down with a High Wilderness ailment will now always receive the one they should receive, and no other.
  • It is no longer possible to impose statis on Hybras by dying at a certain point in the port's storyline. (If this has affected your game, performing any action at Hybras will resolve the problem.)
  • Backing out of your own funeral will no longer forever bar you from receiving funerary rites.
  • Rubbery Passengers will now only board your locomotive if you meet the requirements to convey them to their destination.
  • A certain canine mascot will now wreak havoc a little less often, but also select the target of its affection with more determination.
  • Defeating the final champion in a certain hidden ambition will now cause your journal to be updated correctly.
  • Viewing the contents of a supply cache without actually taking any will no longer make you a debtor in the eyes of the Burrower Below and your crew.
  • Returning to the Wreck of the Boatman will now never result in incongruous messages.
  • The correct number of Experimental Modifications will now be deducted when acquiring a bathysphere.
  • Successful mushroom foraging at Hybras will no longer give your captain food poisoning.
  • Cricket matches are now a little less soothing.
  • As usual, many typos have been laid to rest.

edited by FailbetterFuzz on 2/15/2019
edited by FailbetterFuzz on 9/19/2019
+3 link
Posts: 235

Patch Notes - (16/02/19)

  • We've fixed an issue that was causing the journal to go blank in particular situations.

edited by FailbetterFuzz on 9/19/2019
+3 link

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