 Vega Posts: 150
8/27/2018
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I've been holding off choosing an Ambition for my alt Taranlei until I've acquired POSI, a ship, and a clearer idea of what kind of character she is... and I'm still rather undecided!
Heart's Desire is out because it's my main's Ambition (unfortunately it doesn't quite fit his character but oh well, it was chosen long ago), but the remaining three all seem possible for my alt. Perhaps FL folks can weigh in on which ambition you think suits Taranlei's character most? (No spoilers please, as I've not experienced any except Heart's Desire and a bit of Nemesis.)
--- Taranlei, "the Jaunty Mystic."
Profession: Trickster currently, likely to become a Glassman or a Crooked-Cross one day. Martial Tradition: the Presbyterate Adventuress' Correspondence Course, with a dash of London's School of Hard Knocks. Poetic School: a staunch Bazaarine. Philosophy: Nah. She follows her own way. Besides, it's fun to debate cryptotheology with the Church. Makes Toasts to: the Topsy King. Some things are worth preserving against pragmatism. Chiropteromantic Zodiac: the Rat. (Madame Shoshana's description: "The Rat belongs to the metamorphic group of signs. You are dependable and hard-working. You would be talented at macramé, if you were to take it up. But I would advise against doing so.")
Quirks: more Forceful, Daring, Steadfast, and Magnanimous. Less Subtle, Heartless, and Melancholy.
Faction-wise, she identifies most with the Docks (down-to-earth, hard-working, boisterous folk), the Church (she is a mystic after all, albeit theologically suspect), and Rattus Faber. Warmer to: Urchins, Hell, the Gracious Widow, Tomb-Colonists. Neutral: Great Game, Criminals, Rubbery Men, Bohemians. Cooler to: Constables, Society, the Duchess. Amicable to cats, but trusts them only as far as she can swing a cat. The faction she identifies with least is Revolutionaries. She may be ambivalent towards the Masters and the Bazaar, but she will oppose whatever revolution is planned.
Destiny: Gloom, for now. Destiny will surely take her through the Castle of Forests into a silvered future.
--- Any thoughts are welcome, thanks! =) edited by Vega on 8/27/2018
-- The Jaunty Mystic, Taranlei, roams the streets of London, interviewing fellow citizens. Member of the Sanguine Ribbon Society and the Temple Club (happy to send invites). Accepting all Acquaintances, lethal duels, social interactions, and opportunities for casual roleplay.
The Shifty Spectre has departed on the final voyage. "I have gone down, down, my love..."
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 Aberrant Eremite Posts: 362
8/28/2018
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I don't want to give spoilers, but I want to say a word about the about the general tone of the other ambitions. I don't call out any of the plot twists, but I do describe how they affect the tone of each story. So I'll spoiler tag it - if you don't want any hints at all, no matter how vague, skip it.
[spoiler]
Nemesis promises to be a grim, gritty tale of revenge, full of violence both physical and moral. Of course there are some minor plot twists, which make it even darker, but it is as advertised.
Bag a Legend! (yes, the exclamation point is mandatory) promises to be a thrilling tale of adventure! There are some plot twists, which make it rather darker, but it is more or less as advertised.
Light Fingers promises to be a swashbuckling tale of clever heists and daring escapes. That's technically true - but the plot twists make it MUCH darker than advertised.
So, if you want your heart broken on purpose, take Nemesis. If you want your heart broken when it's not your fault, take Light Fingers. If you don't want your heart broken, take Bag a Legend!
[/spoiler]
-- Hieronymus Drake: Gentleman scholar, big-game hunter, scar-faced aristocrat. Remarkably sane, all things considered. Tanith Wyrmwood: Longshanks cat-burglar; Bohemian author; now, perhaps, something more. Bubbly, expressive, and affectionate. It’s not only still waters that run deep. Telemachia Lee: Gentle lady by birth, brawling Docker by choice. Good company in the drunk tank.
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 lukeskylicker Posts: 85
8/28/2018
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I've heard a few times that Light Fingers is one of the better ambitions and since I am playing through it I'd be inclined to agree. Your quirks, specifically steadfast and maganimous, are actually pretty relevant (although no replacement for subtle). Other than that I can only echo that daring, forceful, steadfast, and your docks connections are very 'Bag A Legend' esque.
-- http://fallenlondon.com/Profile/lukeskylicker A man who likes to sound smart when he's really just making it up as he goes.
Rehabilitator of Wretched Mogs.
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 Vega Posts: 150
8/29/2018
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Thanks, everyone! Lots of interesting suggestions and reasoning. Bag a Legend is a clear favourite (I'm also favouring it), but Nemesis is attractive too, as would give an interesting twist to my character's journey in FL. Taranlei just got her Destiny at FotZ -- I was initially skeptical about Gloom, but it's growing on me, and Nemesis might be a good complement to that and give some interesting contrasts to the character I've built. Very cool how the Ambitions are rich enough to bring out a character's potential in all kinds of different ways. edited by Vega on 8/29/2018
-- The Jaunty Mystic, Taranlei, roams the streets of London, interviewing fellow citizens. Member of the Sanguine Ribbon Society and the Temple Club (happy to send invites). Accepting all Acquaintances, lethal duels, social interactions, and opportunities for casual roleplay.
The Shifty Spectre has departed on the final voyage. "I have gone down, down, my love..."
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 Jolanda Swan Posts: 1788
8/27/2018
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How about the Bag a Legend! since you are close to Docks, and even Urchins, it could prove quite interesting.
-- Lover of all things beautiful, secret admirer of ugly truths, fond of the Parabola Sun... and always delighted to role play. http://fallenlondon.com/profile/Jolanda%20Swan
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 Honeyaddict Posts: 501
8/27/2018
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EscapistEscapade wrote:
If you want to stay close to the Docks, keep in mind that if you want a Brass Embassy Sanctum, Heart's Desire is a must, since you need the Location of a Prince of Hell, and the only other way to get it is selling the way to the Nadir to the Great Game, which makes you Closest To them instead. (This has annoyed the hell out of me, by the way, since I want a Sanctum and am closest to Hell, but have to become not closest to Hell to get a Sanctum.....)
You can actually get all 3 5-card Lodgings for way cheaper during Neathmas, a little Notability and a few other things. Plus you can get the Master's blood from another source (A card, 7 notability and a few Tears of the Bazaar), and the Location of a Prince of Hell you can get for 3200 Scraps.
-- Honeyaddict, Scarlet Saint, Paramount Presence pleasure to meet you.
Has some ideas the Masters won't approve of like some items and establishing a Colony in Parabola.
I will accept most social interactions (not duping). I do enjoy role playing as well. Have some possibly still active codes!
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 Honeyaddict Posts: 501
8/28/2018
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EscapistEscapade wrote:
That one can be difficult, since "a few other things" includes your Soul, for the Sanctum, in that case. Though it's really the Nadir being locked due to the need to advance the Liberation of Night just to meet the Firebrand even if one disagrees with him that is worth pointing out, since they said they oppose it and the Revolutionaries. Just makes a things a bit harder to accomplish and potentially Heart's Desire more relevant after all.
The thing is you can regain your soul, and you cannot change your Ambition without Fate. While getting your soul back has a small chance of happening with a Bundle of Oddities (forgot the number) it can happen.
Note i looked up the costs Spire-Emporium: 3Notability + 9 putting the pieces together: the taste of Lacre.
A sanctum at the Brass Embassy: Your very Own infernal contract (free stuff for selling your soul! (Bonus if you're PosI)) 8 PtPt: the taste of Lacre + 3Notability
A suite at the Royal Bethlehem: 7PtPt: the taste of Lacre + 3Notability
Do note this is Neathmas only content!
-- Honeyaddict, Scarlet Saint, Paramount Presence pleasure to meet you.
Has some ideas the Masters won't approve of like some items and establishing a Colony in Parabola.
I will accept most social interactions (not duping). I do enjoy role playing as well. Have some possibly still active codes!
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