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So what happens to children who die in the Neath? Messages in this topic - RSS

John_Queen
John_Queen
Posts: 5

8/22/2018
That question has been on my mind quite a bit lately, because IRL Victorian London had quite a bit of infant and child mortality. My guess is that it's not too different from what happens when adults die in the Neath- they end up on a slow boat to the land of the dead, and can either accept that they're dead and go to the land of the dead, or not accept it and revive themselves. I'd also guess that since children have more resilience and vitality than adults, and in general more to live for, that they are more likely to successfully revive themselves than adults. What happens after that? Does death permanently stunt one's growth? Can children end up as tomb-colonists, not-quite-dead but not alive either? My guess is that children who come back as members of the truly living keep growing, but kids who come back as pint-size tomb colonists are stuck at their present physical age for the rest of their unlife.

One question more social than physical. Do children who come back to life return to their families, or are they outcasts who end up becoming street urchins?


(Sunless Sea Spoiler)
You could argue based on the "Snow Child" plotline, that children who die in the Neath are permanently dead. But I disagree, because it would make no sense for children to be generally less vital than adults. Also, while the game never says it outright, it hints that the snow-child's family ate him, which would leave him without a proper body to return to.

(/Sunless Sea Spoiler)

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Tystefy
Tystefy
Posts: 450

8/22/2018
Why do you think Urchins horde and accept payment in weasels and bats?

It's to pay off The Boatman.



… Geez. What a morbid thought. I hope that isn't actually true. That question better not pop up in the Third Yearly Mysteries Contest...

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edited by Tystefy on 8/22/2018

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Will sometimes return to post absurdity.
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Parvorus
Parvorus
Posts: 42

9/15/2018
Children just seem to die the same Neath-death everyone else dies, as evident if you build an Orphanage.

"Your tradesmen repaint, re-carpet, re-plumb and prudently bar a couple of the windows. Not to prevent escape! It's not that sort of orphanage. But you don't want anyone falling to their death. They'll be so upset afterwards."

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Addis Rook
Addis Rook
Posts: 125

9/5/2018
Being a tomb colonist has much more to do with old age than bodily damage; They aren't undead zombies, they really are still alive. Only something like a full-body burn of some sort or particularly hideous disfigurement would really cause someone to don the bandages prematurely.

barring those kinds of injuries, I think Urchins grow up as normally as any child.
edited by Addis Rook on 9/5/2018
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Slyblue
Slyblue
Posts: 224

8/23/2018
Urchins grow into Longshanks eventually - and when you consider the most violent gangs' wars, you can imagine at least some of them have died at least once.

Now, if you gave some Cider to an urchin...Hmm.

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The Smiling Devil The Curt Licentiate The Keen-Eyed Captain

"For hearts of truest mettle, absence doth join and Time doth settle."
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Jolanda Swan
Jolanda Swan
Posts: 1783

8/27/2018
It seems to me that if something radically different happened to children who lost their lives in the Neath, it would have been obvious by now; this is not a trivia or an obscure piece of knowledge to be hidden until an ES or a festival brings some bits to light.

Also, let us not forget that the Mountain imbues even London with a more robust vitality, so I am assuming infant mortality is not what it was on the Surface. One can hope at least.

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Catherine Raymond
Catherine Raymond
Posts: 2518

8/28/2018
Tystefy wrote:
Why do you think Urchins horde and accept payment in weasels and bats?

It's to pay off The Boatman.



… Geez. What a morbid thought. I hope that isn't actually true. That question better not pop up in the Third Yearly Mysteries Contest...

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edited by Tystefy on 8/22/2018


Actually I think that makes a *lot* of sense. Fallen London is a dangerous place, moreso for Urchins, who are perpetually getting into dangerous/illegal activities and prefer to spend life dashing across the rooftops. I'd never thought of it this way before, but even with a lot of luck they probably do "die" more often than the average Londoner.

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Jolanda Swan
Jolanda Swan
Posts: 1783

8/23/2018
Well... the Tomb colonists are simpl;y those too decrepit to go on living. I assume children are simply revived like we all are, and keep growing. It is not like adult death stops you from aging in the Neath; we are not vampires.

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Lover of all things beautiful, secret admirer of ugly truths, fond of the Parabola Sun... and always delighted to role play.
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Jack Blackstone
Jack Blackstone
Posts: 124

9/16/2018
I think the lack of infant mortality and the lack of Birth control is why we have so many Urchins in the first place.

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