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How to build things with StoryNexus

Objectives and quality categories Messages in this topic - RSS

telyni
telyni
Posts: 25

7/29/2018
Two basic questions:

1. How do I get objectives to work? According to the documentation, there's supposed to be a way to point an objective at another quality and give it a target level, but it doesn't work the way the screenshot shows. I have a storylet that sets my objective to 1, but no further options appeared when I did that, and the objective doesn't appear in the sidebar anywhere.

2. How do I label a group of Story qualities with a custom label? They're all currently just under the "Story" group in the sidebar, but I know I've seen various categories in other works, like how Fallen London has Ambitions and Routes and things.
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