For the discussion of our Sunless Skies, released January 2019.
Heat and Albion
 Ludovide Posts: 33
4/4/2018
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One of the unique mechanics in sunless skies is heat. I like the way it currently is, but I’d love it to interact with the environment. It would make sense that the clockwork sun gives off heat, and it could be interesting if approaching the clockwork sun made your heat rise to potentially dangerous levels.
Another idea, if turning off the head light will be a thing, is that having your spotlight on makes heat decrease slower. Turning it off would make combat harder but give an advantage to people who are good at aiming and make combat more interesting.
What do you all think? edited by Ludovide on 4/4/2018
-- Check out my character, they're open to most social actions and I'm really into roleplaying: http://fallenlondon.storynexus.com/Profile/Ludovide
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 FailbetterFuzz Administrator Posts: 232
4/4/2018
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The insane amounts of Terror gain on approach to the Dock at the Clockwork Sun is not enough for you huh Ludovide? What a glutton for punishment you are. 
Heat gain for things other than firing your weapons is actually on the cards, though I can reveal no details just at the moment. Heat gain for approaching the Sun makes sense, I shall certainly raise the feedback with the team, though no promises. I'm not sure we're cruel enough to apply Heat and Terror on approach to that port.
Or are we?
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 Passionario Posts: 777
4/5/2018
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"We thought we were so clever, using the old sailors' trick, covering our ears and eyes with wax to block out the Clockwork Sun's siren call.
Then came the heat wave and the wax started to melt..."
-- Passionario: Profile, Story, Ending Passion: Profile, Appearance
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