 Catherine Raymond Posts: 2518
1/25/2018
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I liked this story. There was no lore, but the mechanics enhanced the flavor of the tale, and I felt that my choice did some good in the Neath.
-- Cathy Raymond http://fallenlondon.com/Profile/cathyr19355
Catherine Raymond aka Mrs. Rykar Malkus http://fallenlondon.com/Profile/Catherine%20Raymond (Gone NORTH)
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 Lallinka Posts: 138
1/25/2018
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I liked this story a lot. With this and the previous one, I've been enjoying the mixing up of mechanics that's been going on. This story was pretty straightforward and self-contained and I see nothing wrong with that. I'm not very knowledgeable on lore, so I don't need everything to connect and deepen the FL Canon 
Is it just me, though, or did FBG kinda give up on the overarching story about the Numismatrix's coins? I know we're technically getting them, but in the second story, it was just a by-the-way thing and in this there wasn't a word about it, I had to find out if I even got anything afterwards. I wonder if in the epilogue the Numismatrix will be like "...who are you?"
[spoiler] I chose to keep the factory going. I didn't wanna put so many people out of work and possibly place to stay. After seeing the echo for the other choice, I still maintain my decision was the right one. [/spoiler]
-- Lallinka is accepting any social interactions as soon as my actions allow it. No Loitering and no Photographer, please. Available for interviews about Nemesis and a Midnighter for Orphanages.
Ragish is accepting everything, including Loitering and Photographer. Available for interviews about Heart's Desire and a Crooked-cross for Salons.
Pienkava is freshly out of prison and will need charity to survive in the harsh streets of London. Have pity, she is only fifteen.
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+1
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 Maldeb Ebac Posts: 5
1/26/2018
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I enjoyed the story itself, feeling it held interesting insight and offered a fine choice to mull over at the end of things. One small question, however, as this is the first set of exceptional stories I have completed all three of: when will the "something extra" option appear for having gone through all three in the season? I imagine it would be when the next season begins, though I cannot for the life of me recall.
-- Malbed Ebac: http://fallenlondon.storynexus.com/profile/Maldeb%20Ebac Currently on the path to goat ownership and enmeshed in the movements of a larger Game. Don't mind the bandages.
Seeker Maldeb: http://fallenlondon.storynexus.com/profile/Seeker%20Maldeb The name should be self-explanatory. What can they hope to gain from going North?
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+2
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 Optimatum Posts: 3666
1/26/2018
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Exactly when the conclusion appears varies a lot. One time it appeared within a week or two of the third story releasing, but other times it's taken months.
-- Optimatum, a ruthless and merciful gentleman. No plant battles, Affluent Photographer requests, or healing offers; all other social actions welcome.
Want a sip of Cider? Just say hi!
PM me for information enigmatic or Fated. Though the forum please, not FL itself.
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+3
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 Reused NPC Posts: 259
1/26/2018
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Finished the story; the reward for restarting the factory was a Cipher Ring and 2 Favours in High Places. I still have absolutely no clue who does and doesn't owe me favours right now. Whose statue was this again? All considered, I enjoyed how incomprehensible the trading system was. Strangely enough, I noticed more typos and grammatical errors than normal here. Perhaps it's just a byproduct of starting off so soon. I'd also really appreciate if it was marked that stealing a statue would annoy Boris. I figured if the Shadowy check was passed, that'd mean you managed to avoid his eyes. All in all: I'll gladly pay you Tuesday for a can of zzoup today.
-- ReusedNPC, a d__ned lunatic.
Edmund Viric, a rather dreamy sort.
"I won't stay long, I shan't stay long! Tell me a secret." --the Baldomerian
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+4
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 The Curious Watcher Posts: 263
1/26/2018
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What can you use a tin of zzoup for anyways? All the potential uses seem to be fate-locked, so I have no idea what it's for. edited by The Curious Watcher on 1/26/2018
-- The Thirteenth Master of the Bazaar: https://www.fallenlondon.com/profile/The%20Thirteenth%20Master%20of%20the%20Bazaar The Silent Vake Hunter: GONE NORTH The Ravenous Wanderer: https://www.fallenlondon.com/profile/The%20Ravenous%20Wanderer The Melancholic End-Bringer: https://www.fallenlondon.com/profile/The%20Melancholic%20End-Bringer The Lethal Nightmare: https://www.fallenlondon.com/profile/The%20Lethal%20Nightmare
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 Sinnouk Posts: 62
1/26/2018
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Do the sculptures get taken when you finish the story? And has anyone sufficiently pissed off Boris?
-- Theron Bidwell Urie: the Distrait Dabbler, hat-less unfortunate no more!
gronostaj wrote:
If the Implacable Detective Wins…
I go to jail! And you go to jail! And you go to jail, yes, you too! Everyone goes to jail!
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+1
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 Jolanda Swan Posts: 1783
1/26/2018
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You lose the sculptures, yes. I also appreciated being told in advance about the result on Boris or the Clay Men.
-- Lover of all things beautiful, secret admirer of ugly truths, fond of the Parabola Sun... and always delighted to role play. http://fallenlondon.com/profile/Jolanda%20Swan
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+1
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 suinicide Posts: 2409
1/26/2018
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The Curious Watcher wrote:
What can you use a tin of zzoup for anyways? All the potential uses seem to be fate-locked, so I have no idea what it's for. edited by The Curious Watcher on 1/26/2018
I don't believe it has a use.
-- http://fallenlondon.storynexus.com/profile/sunnytime A gentleman seeking the liberation of knowledge, with a penchant for violence. RIP suinicide, stuck in a well. Still has it under control.
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0
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 CatLady Posts: 53
1/27/2018
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Of the three stories this season, this was the weakest IMO, and by far margin. Sure, I appreciate the satire on many aspects of modern economy not adding anything, but just trading debts - but that was all about it. The characters were less relatable than madmen's at Lamentation lock (the supervisor - seriously?), Boris was only irritating, and the mechanics kind of plain (the fact that I had 100% chance at any challenges wasn't helping, if saving me some actions).
It all lacked some emotional twist - ended up being "go there, accumulate this, cash in there, finished". A little disappointed, cause the concept (and concept art) promise turned out much better than actual thing.
I adored the previous two stories, though, mind you! edited by CatLady on 1/27/2018
-- http://fallenlondon.storynexus.com/profile/CatLady_
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+9
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 JaggedMallard Posts: 15
1/27/2018
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I've got to agree with the people finding it a bit of a let down. The concept was good but each section was just too small and disjointed, I was expecting to see more of the bigger picture of the factory or more of some sort of scheme going on in the background. It would have been fine as a little free story to show a part of London we don't normally see but something doable in 30 actions, around 10 of which were action sinks is disappointing.
Its odd as the other exceptional stories this season lived up to their exceptional branding and made great use of the "three areas of concern you need to investigate and solve" structure and then this one just feels rushed. Not every story needs to be some massive lore dump (as much as some people would love that) but I at least expect a nice little story.
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+5
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 Six Handed Merchant Posts: 141
1/27/2018
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I hae to say, I really like the subtle references to financial chicanery in this story:
I liked how it was Mr. Morgan (of Morgan Stanley?) who hired us to fix the factory. I liked how some of the trades between factory groups alluded to real-life derivatives and futures trading, with all the madness that it can entail. I liked the irrational exuberance held by the rats: they were absolutely certain that hoarding as many liabilities as possible would somehow result in vaguely-defined profits in the future...somehow...And I loved how we could get out of our own obligations through the invention of new and even more elaborate kinds of favors-swapping, accompanied with some generous handwaving and dubious looks from the counterpart. Overall, it was a delightful and fun jab at market excesses. edited by Six Handed Merchant on 1/28/2018
-- The Six Handed Merchant: If it's the truth you seek, The Six Handed Merchant is the gentlemen-, er, lady-, er, detective you need! Just pay no heed to that Eradication Officer tailing Six: that poor fellow is simply out of his mind!
Six's Mantlepiece (I am available for roleplaying and SAs. My schedule is pretty full, so please PM me first to work out the details.)
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+2
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 Lazaroth Posts: 67
1/28/2018
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A subtle thing that I particularly like is that the factory specializes in producing bolts. Bolts are essential to the production much more exciting things, like ships. However, most people won't do anything that requires bolts in their entire lives, making them feel banal and boring, or even useless.
And the thing holding up their production? Debt-trading, and rudimentary art. Both of these are exciting—even if I did get the impression that the art was pretty terrible.
So, something that feels useless, but is actually incredibly important, is being prevented by something else which feels exciting, but serves no use whatsoever.
I really like the symmetry there.
-- The Perspicacious Romantic — When all the world is washed away by misery, something beautiful will still remain.
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+9
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 Nathalia Posts: 13
1/28/2018
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I really enjoyed this story, not least because a factory where everyone is constantly busy but no one is producing the required work product at all has an interestng resonance with my workplace at the moment. I'll be going in on Monday and mentally classifying everything as statues, favours or debts. Should be fun.
I chose to keep the factory running as I believe Clay Men are happiest when given a framework to work within - but the implication that something creative and fresh had been lost through my decision gave me a twinge of guilt. Lovely writing.
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+5
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 Vulcan Posts: 2
1/28/2018
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My only regret is that there was no reward or Bonus Ending for Stockpiling Favors or Statues...I had hoped that if I accrued enough of either...I'd at the very least receive a package on my lodgings wrapped in Bent Metal and delivered by Rattus Faber as "A payment for Debts owed"...but I digress... I still enjoyed the Story as a whole and I found it worthwhile ^ ^ edited by Vulcan on 1/28/2018
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+2
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 Urthdigger Posts: 939
1/28/2018
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I kinda wish we'd had another option with the rats other than telling them to get lost. I wish I could have persuaded them that actually working in the factory would be a more lucrative venture.
-- Looking for second chances to maximize your loot output from those troublesome storylets? Check out our handy gang of volunteers in this thread, or even volunteer yourself!
@Urthdigger on twitter
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+7
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 Lady Karnstein Posts: 278
1/28/2018
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It was not my favorite, but it was a good story I enjoyed doing. A different tone than the previous two, but it kept the sort of strange currencies the predecessors had. So it is all good. I felt good about it.
-- Lady Caroline Karnstein, The Moral Hedonist (Description) Infamous writer, artist, and courtesan. Unrepentant Invert. Hesperidean. Paramount Presence, Correspondent, Nocturnal. Poet Laureate of the Neath, Ambassador to Arbor
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+1
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 curtistruffle Posts: 139
1/29/2018
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A story had great atmosphere, reminding somewhat of Kafka novels, and an epilogue of destruction was stern and disturbing. It would be great if all the story gone this way with conflict, menaces and discontent of factions boiling, or at least more alive characters with interesting hooks, which Boris and Supervisor lack at all. Loved previous two of a season a bit more.
-- Johnathan Priest(Nemesis), a Visionary Hunter of horrors both humane and eldritch. I am a Dangerous patron Jane Barlowe(Light Fingers), a Notorious Shenanigan and mediocre writer. Cardinalli Browning(Bag a Legend), a Joyful Adventuress and a fictional character, written by Jane Barlowe.
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+2
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 Pnakotic Posts: 266
2/1/2018
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This story had a really promising narrative and an engaging premise in the convoluted system of exchanges and favors, but ultimately I felt the mechanics fell flat. Burn actions for an item, accomplish task, burn off menace, rinse, repeat. There weren't any interesting options for trading favors, placing the varied factions in my debt, or letting myself slip into their debt. I really just needed to fix three things to get the factory running again and it was pretty linear. Didn't even need to grind really if you had decent shadowy skills, anyway, and it was hard to feel at all bad about stealing from characters who acted as little besides background scenery (more on that below).
My choices for dealing with the various reprobates and nutters running the factory felt very limited, and my choices didn't have a lot of influence. For reasons unclear it also appeared impossible to in any way drive a wedge between Boris and the other clay men he's lording it over - apparently Boris's selfish butthurt is all their mutual disfavor because reasons. Doesn't do much to differentiate the clay men as any sort of sentient life worthy of rights when they're all content as cattle building scrap trinkets for a cakewalking jackass who's selling out his own people, and none of the others seems to have so much as a personality to call his own. Which is a shame given what food for thought the polythreme immigrants present in some other tales like the Clay Man's Arm and the Jack of Smiles case.
The rattus faber, despite being potentially very lively and interesting, weren't much more than a speedbump to placate with trinkets and send on their way.
The dithering idiot recluse of a factory manager wasn't any better. The sole impact any choice I made about here seemed to produce a was a bottle of moderately valuable hooch.
Overall this one was a let-down. I saw so much potential in the premise, but the execution was pretty dull.
-- J. Ward Dunn, Glassman
Book of All Hours 9:99: Journey's end in lover's meeting. Progress is ascendancy.
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+6
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 Mischiefmaker Posts: 5
2/1/2018
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Evening friends,
I finished this story of favors and statues and did not receive a coin. I assiduously checked my inventory.
Was there a way to not get one through actions (or inactions). Is this a rare glitch?
Thanks much.
M. Maker
-- http://fallenlondon.storynexus.com/Profile/Mischiefmaker
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+1
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