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For the discussion of our Sunless Skies, released January 2019.

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A Parliament of Hounds
A Parliament of Hounds
Posts: 37

12/1/2017
Playing the game again at lunchtime after a bit of an absence, there are a couple of outstanding issues that I know were posted about here in the past that are still very... outstanding. I might have missed some comment about them over the last few months, and even if I haven't I'm certainly not demanding concrete answers (games take time, and obviously change through development) but a nod in their general direction from Fuzz (or anyone else at Failbetter, obviously) would be much appreciated. Are they going to be addressed in the future, never addressed, being addressed, etc.

Just from playing again today, the ones that stand out are...

+ Having your sovereigns clear and easy to read somewhere on the shops tabs.
+ Having specific exchanges/comments for the port reports, rather than a generic catch-all.
+ More noses!

And one that might not have been raised before, but that surprised me a little...

+ Stats for the different locomotives on the purchase screen.

Hull and crew are good, but what about speed and weight? Are they there, but I just missed them? Are the locomotives all the same speed? Does weight still factor in?

Anyway, thanks in advance for any comment.
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FailbetterFuzz
FailbetterFuzz
Administrator
Posts: 230

1/24/2018
A Parliament of Hounds wrote:
Playing the game again at lunchtime after a bit of an absence, there are a couple of outstanding issues that I know were posted about here in the past that are still very... outstanding. I might have missed some comment about them over the last few months, and even if I haven't I'm certainly not demanding concrete answers (games take time, and obviously change through development) but a nod in their general direction from Fuzz (or anyone else at Failbetter, obviously) would be much appreciated. Are they going to be addressed in the future, never addressed, being addressed, etc.

Just from playing again today, the ones that stand out are...

+ Having your sovereigns clear and easy to read somewhere on the shops tabs.
+ Having specific exchanges/comments for the port reports, rather than a generic catch-all.
+ More noses!

And one that might not have been raised before, but that surprised me a little...

+ Stats for the different locomotives on the purchase screen.

Hull and crew are good, but what about speed and weight? Are they there, but I just missed them? Are the locomotives all the same speed? Does weight still factor in?

Anyway, thanks in advance for any comment.





Well Nanako has pretty much already answered this but I'm here with a few rough dates for things:

  • Sovereigns on shop and Bazaar interfaces are coming in January's update. Wahoo!
  • I really don't think this is something we are going to change, there are no plans that I know of, however this is certainly something that has been raised by a few players and is on our feedback spreadsheet. I can make no promises but you have my word it will be raised with our writing team and give it thought.
  • More noses will definitely be coming, along with many other extra profile features, though the tweaks to character creation are probably not going to come until much further down the line in development (close to launch I'd imagine). Our artists are hammered at the moment with all the Albion art and starting with a bit of Eleutheria.
  • Yup, there's no stats. Speed and weight are not a thing, at least not a deliberate thing. We've not programmed the locomotives to be different to one another but the Unity engine does automatically handle them differently because of their size differences and where we place their strafe and turning points. You've probably had time to check them out now, but take some of them for a whirl when you get the chance. The Bedivere really does have a big butt and it handles very differently around corners to the Spatchcock for example. There are no current plans to make tweaks to these aspects, however we might look at things like this after we release out combat and movement changes in February. Also more locomotives will be on the way after Albion is launched too.




Nanako wrote:
One thing i can say is that the Bedivere is considerably larger than other trains. it's not mentioned at all in the store, quite a pleasant surprise



Yes, it's quite a shock when you first purchase one and close the interface isn't it. Boom! Hello!
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A Parliament of Hounds
A Parliament of Hounds
Posts: 37

1/26/2018
Thanks for the feedback, Fuzz! Great to hear about the sovereigns (and the noses), and having tried a few locomotives now I can see what you mean about the difference in handling - it may not be a stat-change, but it certainly does affect things. A pity about the port report dialogue though - I understand it may seem a low priority, but I do hope it gets changed. It's just a little bit of flavour I guess I was used to.
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